I had the same reaction when I learned Queen was doing the soundtrack for Highlander. Of course, I was delighted when I learned ACDC did the sountrack for Maximum Overdrive, too.theeclownbroze wrote:...So it was just a reaction from me of "so much yes" when things go the way you wish them to.
Music is a pretty important part of video games. I think it always has been. Sure, there was a time when there wasn't really "music" in video games. The "thud thud thud" for Space Invaders isn't exactly "music." But, you combine that with the player firing and various 'splosions and you can manage a "beat."
"Deafening Silence." How often is that an attractive quality in a video game? I'm really trying to think when true "silence" has ever presented a value-added game element. Maybe in some "stealth" game situations? Just to make the action phase that much more dramatic?