X3FL 1.2: Hotkey to launch all marines doesn't work for M7Ms

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andreihaiducul
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X3FL 1.2: Hotkey to launch all marines doesn't work for M7Ms

Post by andreihaiducul » Mon, 21. Jun 21, 04:15

The hotkey to launch all marines only checks if the player ship can board by spacewalk, but the bigger (or pirate/yaki) ships can only board by pods. The script that launches the marines works fine with just pods though.

This can be fixed by duplicating the check from `!fight.board.launchmarines:17` to `plugin.hotkey.launchmaries:29` (and replacing `[THIS]` with `[PLAYERSHIP]`).

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