[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]

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killerog
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Post by killerog » Thu, 17. Feb 11, 13:24

In which case ships/ship yards should be spawning. Ill check when I get home for there locations (should be somewhere in this thread), check these sectors for the ship yards.
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Vortexz
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Post by Vortexz » Thu, 17. Feb 11, 23:02

I've looked in Omicron Lyrae, Argon Prime, and Legends Home.
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

killerog
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Post by killerog » Fri, 18. Feb 11, 10:58

Hmm well the mod works so its either something conflicting with the mod or its not installed correctly.

Do you have any other mods installed ?
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killerog
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Post by killerog » Fri, 18. Feb 11, 19:32

Here's a image of an idea I am thinking about.

http://i45.photobucket.com/albums/f60/k ... n00040.jpg


Its will be a re textured Mk1 Argon M1, that will use only X3 textures or my own drawn ones all at X3 Image size and quality. This image is only with a few new textures (main panels are X3 textures, stripy bit and diagonal lines are mine).

I want to keep the style of the old ships so I will make any texture that is needed to keep this eg. the yellow black texture or stripy bit on the front.

Let me know what you think. Look of time to waste if no one wants this.
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Master of the Blade
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Post by Master of the Blade » Fri, 18. Feb 11, 19:48

:o That looks damn cool. I have no more of consequence to say.
Allergic to work.

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Observe
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Post by Observe » Fri, 18. Feb 11, 20:18

Looking good Killerog! They will do very nicely in Transcend III when traveling back to the X2 time-frame. :)

killerog
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Post by killerog » Fri, 18. Feb 11, 23:02

Here is an updated image :: http://i45.photobucket.com/albums/f60/k ... n00041.jpg


Has this new docking texture and windows.

Heres a comparison between the new and old docking texture.

New :: http://i45.photobucket.com/albums/f60/k ... 2acopy.jpg

Old(X3 size) :: http://i45.photobucket.com/albums/f60/k ... ldcopy.jpg

And here it is in game: http://i45.photobucket.com/albums/f60/k ... n00042.jpg
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Vortexz
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Post by Vortexz » Sat, 19. Feb 11, 00:52

Just a star trek ship. This works on X3TC right...?
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

killerog
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Post by killerog » Sat, 19. Feb 11, 00:55

This mod is a TC mod so yes. (TC forum). That ship would be why, no two ship mods can work together with out them being merged.

Could you fine the shipyards with nothing to sell or could you not fine them?
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Vortexz
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Post by Vortexz » Sat, 19. Feb 11, 00:57

At the bottom of all the shipyards it sells the star trek ship, i'll remove it and reinstall your mod.
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

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Vortexz
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Post by Vortexz » Sat, 19. Feb 11, 01:23

Unintalled cycrows because it was crashing, re installed it, try to select the X3TC Directory, says it can't find X2/X3.


Try to install it to X3R, it says that this packaged file was created by a newer version.
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

killerog
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Post by killerog » Sat, 19. Feb 11, 01:26

This will only work with TC/ not R. No idea why cycrow's programme is crashing, you could try the non spk file.

Edit:: If you are getting the startrek ship then it is that ship causing the problems.
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Vortexz
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Post by Vortexz » Sat, 19. Feb 11, 02:15

Why does it say it can't find X3/X2?
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

killerog
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Post by killerog » Sat, 19. Feb 11, 02:54

I have no idea, you should be able to point it to TC manually.

As I said in my last post use the none spk file if the installer is playing up.
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Sn4kemaster
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Post by Sn4kemaster » Thu, 31. Mar 11, 21:55

killerog wrote:Here is an updated image :: http://i45.photobucket.com/albums/f60/k ... n00041.jpg


Has this new docking texture and windows.

Heres a comparison between the new and old docking texture.

New :: http://i45.photobucket.com/albums/f60/k ... 2acopy.jpg

Old(X3 size) :: http://i45.photobucket.com/albums/f60/k ... ldcopy.jpg

And here it is in game: http://i45.photobucket.com/albums/f60/k ... n00042.jpg
They look the business......look forward to them being finished off!

Using the X2 ships in the SRM at the moment, really growing to like them, the Dragon is a cool looking ship......

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Vortexz
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Post by Vortexz » Tue, 10. May 11, 11:04

You really do a great job and it's underappreciated man.
Finally got the mod working, idk what i did, just reinstalled EVERYTHING!

Cockpit=AMAZING! <3<3<3<3


One question, only 2 Boron ships being sold in the ARGON shipyard?
There's coffee in that nebula! - Kathryn Janeway

- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -

killerog
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Post by killerog » Tue, 10. May 11, 16:35

Thanks for the feedback. That's a rare thing these days.

That's odd. I'll take a look at the code tomorrow, need to update the cockpit mod to the latest version anyway and add this too my downloader tool as well.
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Argonaught.
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Post by Argonaught. » Tue, 10. May 11, 19:26

Haven't read through all the pages so maybe you already answered, just wondering, did you take a look at porting over the Pirate ships yet or is this ship pack the final.

Cool job on what you've done already :)

Argo.
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killerog
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Post by killerog » Tue, 10. May 11, 19:28

The pirate ships have not been added yet. But they will be added to the new mod with the improved textures.
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Argonaught.
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Post by Argonaught. » Tue, 10. May 11, 21:06

Ah, very nice, can't wait to see them when it's done :)

Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>

XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F

I lurk alot for the most part now
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