[MOD] X2 Ship Callback Mod V2 {V1.08} [4/6 3.1 compatible][Cockpit version added]
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
You really do a great job and it's underappreciated man.
Finally got the mod working, idk what i did, just reinstalled EVERYTHING!
Cockpit=AMAZING! <3<3<3<3
One question, only 2 Boron ships being sold in the ARGON shipyard?
Finally got the mod working, idk what i did, just reinstalled EVERYTHING!
Cockpit=AMAZING! <3<3<3<3
One question, only 2 Boron ships being sold in the ARGON shipyard?
There's coffee in that nebula! - Kathryn Janeway
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
Haven't read through all the pages so maybe you already answered, just wondering, did you take a look at porting over the Pirate ships yet or is this ship pack the final.
Cool job on what you've done already
Argo.
Cool job on what you've done already
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
Ah, very nice, can't wait to see them when it's done
Argo.
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
I found an ancient piece of code you forgot to fix
in the X2modshipspawn.xml file: invincible="1"
I found an M1 and was like YAY and then tried to dock a disco to it to give it a jumpdrive and couldn't
Anyway: invincible="1" = no selling and no docking to of ships spawned with that set.
Also mean that the ships will never die. Bit over powering if you ask me
Anyway just re-reminding you about it.
HTH
Argo.
in the X2modshipspawn.xml file: invincible="1"
I found an M1 and was like YAY and then tried to dock a disco to it to give it a jumpdrive and couldn't
Anyway: invincible="1" = no selling and no docking to of ships spawned with that set.
Also mean that the ships will never die. Bit over powering if you ask me
Anyway just re-reminding you about it.
HTH
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
Sorry to bring more bad news
Decided to clone the mk1 Colossus but couldn't dock an M5 to it.
I then bought one from the Decom shipyard and that to didn't show up as a valid docking target.
Tried it while IS and OOS and still no joy.
No biggy atm as I'm just looking for a cheap fleet of cargo carriers till I finish the plots and get my HQ up and running.
Just wanted to let you know about it for a future release.
HTH
Argo.
Decided to clone the mk1 Colossus but couldn't dock an M5 to it.
I then bought one from the Decom shipyard and that to didn't show up as a valid docking target.
Tried it while IS and OOS and still no joy.
No biggy atm as I'm just looking for a cheap fleet of cargo carriers till I finish the plots and get my HQ up and running.
Just wanted to let you know about it for a future release.
HTH
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
lol, np really as the ships look cool
Can I request an extra thing when you are redoing the hangars.
To enable:
X2 M6's be allowed dock a single fighter - like it was in an earlier X game.
X2 TL's to allow docking of TP's/TS's - as it was in an earlier X also.
IMHO TL's should have had docking capability for TS/TP type ships to aid in trading / mining activities.
Anyway Just a request, feel free to tell me to take a flying jump if you like
Argo.
Can I request an extra thing when you are redoing the hangars.
To enable:
X2 M6's be allowed dock a single fighter - like it was in an earlier X game.
X2 TL's to allow docking of TP's/TS's - as it was in an earlier X also.
IMHO TL's should have had docking capability for TS/TP type ships to aid in trading / mining activities.
Anyway Just a request, feel free to tell me to take a flying jump if you like
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
Dude, this mod is amazing. got it working finally.
Loving my cockpit! X3 was so bare without them!
Congrats! Also loving seeing random old ships flying around.
Just one thing, i set autopilot to dock at a station, and i was flying past an old titan, and my ship flew awfully close to it, about 20 metres. I don't know if this is normal, or it may be a bug where the AI Doesn't recognise the ship. Will keep you informed.
Loving my cockpit! X3 was so bare without them!
Congrats! Also loving seeing random old ships flying around.
Just one thing, i set autopilot to dock at a station, and i was flying past an old titan, and my ship flew awfully close to it, about 20 metres. I don't know if this is normal, or it may be a bug where the AI Doesn't recognise the ship. Will keep you informed.
There's coffee in that nebula! - Kathryn Janeway
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
Can anyone confirm the status of the mod for me?
I've been looking for something like for a looong time, finally dug it up, and want to get started.
However, I'm curious as to whether it's still compatible with the latest version of X3TC (and whether or not all the kinks have been worked out yet).
Otherwise, looks very very very good, and I'm just itching to get my hands on it!
I've been looking for something like for a looong time, finally dug it up, and want to get started.
However, I'm curious as to whether it's still compatible with the latest version of X3TC (and whether or not all the kinks have been worked out yet).
Otherwise, looks very very very good, and I'm just itching to get my hands on it!
SHA Vice Admiral
Works amazingly, incorporates into the game flawlessly.mcjomar wrote:Can anyone confirm the status of the mod for me?
I've been looking for something like for a looong time, finally dug it up, and want to get started.
However, I'm curious as to whether it's still compatible with the latest version of X3TC (and whether or not all the kinks have been worked out yet).
Otherwise, looks very very very good, and I'm just itching to get my hands on it!
Cockpit mod is amazing, no bugs or glitches, and the ship callback mod works great.
No problems so far. Enjoy.
There's coffee in that nebula! - Kathryn Janeway
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
- How about a russian roulette booth? And here's the kicker, we put bullets in all the chambers, that way *everybody* wins! -
Wow, Killerog this mod looks AMAZING!
I've been hit by a bit of nostalgia lately and really wanted to play X2 again (only for the ships of course, the TC engine is far better IMO), now, I don't have to!
For what it's worth, I did some modding on Morrowind waaaaay back when, so I have some idea of the sheer volume of work this project must involve. All I can say is, thank you for all your hard work, and I am very much looking forward to getting this mod up and running.
On a side note, like many others I'm also looking forward to seeing the like of the Pirate Bayamon again (my fave fighter from X2 days), and to having TLs with TS docking capacity! If/when this happens I'll be sure to get the latest version....if not, well...given the amount of work already put into this project i doubt anyone would hold it against you to not give it any more time
Thanks again, and great work
I've been hit by a bit of nostalgia lately and really wanted to play X2 again (only for the ships of course, the TC engine is far better IMO), now, I don't have to!
For what it's worth, I did some modding on Morrowind waaaaay back when, so I have some idea of the sheer volume of work this project must involve. All I can say is, thank you for all your hard work, and I am very much looking forward to getting this mod up and running.
On a side note, like many others I'm also looking forward to seeing the like of the Pirate Bayamon again (my fave fighter from X2 days), and to having TLs with TS docking capacity! If/when this happens I'll be sure to get the latest version....if not, well...given the amount of work already put into this project i doubt anyone would hold it against you to not give it any more time
Thanks again, and great work
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
Ok, so i downloaded the spk file, installed via the Plugin Manager...nada.
So, i dowloaded the .rar instead and extracted that....WOW
Killerog, you are a legend. I LOVE THIS MOD!
So, i dowloaded the .rar instead and extracted that....WOW
Killerog, you are a legend. I LOVE THIS MOD!
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
Right, it seems the trails pack adds a bit too much to my game for my system to comfortably handle. Performance suffered so badly I ended up removing the mod *sigh*
None the less Killerog, excellent work, as soon as I get a better rig (or download some of the load reducing bits and bobs available) i'll be putting this to good use
None the less Killerog, excellent work, as soon as I get a better rig (or download some of the load reducing bits and bobs available) i'll be putting this to good use
Madder than a bastard on Fathers Day
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun [KIA] - Status: Online (Active)
An Illustrated Idiots Guide to CLS