It almost sounds like you have something like Improved Races installed. Do you have a mod that alters the races? Do you have any mods installed at all?Viliae wrote: Plot "0x0a" - There are those protection missions "It seems the ATF has back traced the rouge Xenon transmissions as well, and have sent a Task Force...". So when it occurred for the first time there spawn few pirate ships and after killing them plot continues. Second time again few pirate and kha'ak ships spawn, but after killing them plot stopped - I mean nothing happened and I didn't get message to dock at Xenon station.
Use an XML editor to open up TRPRSC101.xml -> Look for cue TRPRSC101, you should see:Terran Plots - Where I can add new condition to start those plots?
Code: Select all
<cues>
<cue name="TRPRSC101">
<documentation>
<history>
...
</history>
<todo>
...
</todo>
</documentation>
<condition comment="These are the conditions for starting the plot">
<check_any comment="Add in any Terran Gamestarts Here">
<check_value value="{player.gamestart}" exact="102" comment="Terran Commander Start"/>
...
</check_any>
<!- MORE PLOT CONDITIONS GO HERE->
</condition>