[MOD UI] Immersive GUI&HUD [TC/AP] V1.3 (18.09.2012)

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jack775544
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Post by jack775544 » Sun, 16. Sep 12, 01:02

-pault193- wrote:I'm guessing this works with AP ?
Maybe you could volunteer :). History favors the bold.
Theoretically it would work in AP but when installing, if using the 1st or 3rd methods that were listed in the OP it will have to go in X3TC\addon for the 1st method or X3TC\addon\mods for the 3rd. If using the second method then put the files into X3TC\dds (it it won't work in the addon directory)
1940s - Various "computers" are "programmed" using direct wiring and switches. Engineers do this in order to avoid the tabs vs spaces debate.

Azerin
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Post by Azerin » Sun, 16. Sep 12, 01:06

morbideth wrote:Is there any way to make the mouse cursor more prominent? I keep loosing it in combat. Probably because it is the same color as the rest of the HUD. Also, scroll bars a really hard to see.
That's kind of funny because I often lose the vanilla cursor while fighting. Too many hard to see blue/red squares hiding the hard to see blue/red cursor so I lose it the moment I stop focusing on it.
I'm definitely going to give this a try.

EDIT: I'm absolutely loving it so far. It'll take a bit to get used to the dark menu's but everything is really easy to read and see. I'm able to quickly spot things that I'd of struggled to see before.
I did notice one problem. On the sector map you can't see the button for Enable/Disable Sector Camera even though you can still click it.

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juju1111
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Post by juju1111 » Sun, 16. Sep 12, 03:16

-pault193- wrote:I'm guessing this works with AP ?
Yes it works with AP.
morbideth wrote:Is there any way to make the mouse cursor more prominent? I keep loosing it in combat. Probably because it is the same color as the rest of the HUD. Also, scroll bars a really hard to see.
Sure I'll improve those two things, thanks for the feedback.
Azerin wrote:
morbideth wrote:Is there any way to make the mouse cursor more prominent? I keep loosing it in combat. Probably because it is the same color as the rest of the HUD. Also, scroll bars a really hard to see.
That's kind of funny because I often lose the vanilla cursor while fighting. Too many hard to see blue/red squares hiding the hard to see blue/red cursor so I lose it the moment I stop focusing on it.
I'm definitely going to give this a try.

EDIT: I'm absolutely loving it so far. It'll take a bit to get used to the dark menu's but everything is really easy to read and see. I'm able to quickly spot things that I'd of struggled to see before.
I did notice one problem. On the sector map you can't see the button for Enable/Disable Sector Camera even though you can still click it.
Thanks. I'll fix this issue.

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joelR
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Post by joelR » Sun, 16. Sep 12, 06:48

Really impressive HUD juju1111. Looks amazing in game.

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juju1111
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Post by juju1111 » Tue, 18. Sep 12, 05:27

Thanks for the comments and feedback guys, I appreciate.

Updated to v1.3 with the following changes :

+ Improved non-hovered scrollbar visibility
+ Combat related mouse cursors are now in orange for improved combat readability
+ Fixed a glitch where the sector camera wasn't visible in sector map.

Gaizokubanou
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Post by Gaizokubanou » Sat, 22. Sep 12, 07:50

Huge thanks to juju1111... this mod somehow makes icons both less intrusive yet much more easier to recognize in the usual space backdrop (dark colors).

I wish Egosoft adopted your style for Rebirth!

Somnus
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Post by Somnus » Sat, 1. Dec 12, 18:53

The download links are no longer valid :(

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juju1111
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Post by juju1111 » Sat, 1. Dec 12, 19:05

Somnus wrote:The download links are no longer valid :(
Fixed, thanks :)

Somnus
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Post by Somnus » Sat, 1. Dec 12, 19:53

Thanks!

Pimpace
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Post by Pimpace » Tue, 1. Jan 13, 17:32

Dude, first method isn't working for me so I've tried to download the second rar.

http://www.gamefront.com/files/22275066 ... SS-1.3.rar

When I click the "Download now" button I've got this error:

Code: Select all

This webpage is not found
No webpage was found for the web address: http://media1.gamefront.com/guploads/201209/17/19/X3-ImmersiveGUI%26HUD-DSS-1.3.rar?b17f4b620c6cf1393ffa644d11eea151ee12995c6f2461e126e601ef5a3f0f0569ff16138594a2f1b165ec34369665246886
bad947e7bbd9031439239dd955707558f7fe1f5f74658b89236316597b7dbae8c135c69b8f555c927e57d74900453a24aa2a5bfe38f0
41039e8ae752e0be7e755451b85ce8
Error 6 (net::ERR_FILE_NOT_FOUND): The file or directory could not be found.
So I wanna to do the DDS method, see if it will work. Can you send me the rar to my e-mail please? (see my profile for my address) Or could you please put this rar (the DDS method one) to any other fileshare site? Because www.gamefront.com is a crap of ****

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juju1111
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Post by juju1111 » Wed, 2. Jan 13, 14:32


Pimpace
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Post by Pimpace » Sat, 5. Jan 13, 07:33

Thank you

dESANT
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Post by dESANT » Sat, 30. Nov 13, 19:36

Sorry for necroin this thread, but i wanted to check if there is someone who can modify stations icons to work with XRM, there are wrong weapon names on them. The best way is to get rid of them, and i dont know how to do it..

nospammdi
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x3ap

Post by nospammdi » Fri, 10. Jan 14, 08:15

nice HUD mod, thank you! Can I ask, what Cockpit mod have you been using in the screenshots in the first post of this thread?

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Peanutcat
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Post by Peanutcat » Sat, 11. Jan 14, 22:50

Any way to lower the glow around everything?
F signature

builder680
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Post by builder680 » Mon, 17. Feb 14, 10:04

Ok this mod is sweet. Of course now I have questions :P

1. Can I get rid of the glow?

2. As a poster above mentioned: With XRM, some factories have the wrong icons/names when they're on the screen edge. An example is the Phased Plasma Generator Forge (iirc this is not a vanilla weapon?) in Paranid Prime; it gets a HEPT icon. Does anyone know how to change this, or maybe point me in the right direction? I have no idea how to mod but if I know where to look I'm sure I can move stuff around until I get it right.

Thanks in advance. Again... damn this hud is so much nicer than stock. Though I never realized how much I depended on those boxes around targets to quickly assess what was around me. Hmm...

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Familiar
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x3tc

Post by Familiar » Mon, 17. Feb 14, 18:46

builder680 wrote:Ok this mod is sweet. Of course now I have questions :P

1. Can I get rid of the glow?

2. As a poster above mentioned: With XRM, some factories have the wrong icons/names when they're on the screen edge. An example is the Phased Plasma Generator Forge (iirc this is not a vanilla weapon?) in Paranid Prime; it gets a HEPT icon. Does anyone know how to change this, or maybe point me in the right direction? I have no idea how to mod but if I know where to look I'm sure I can move stuff around until I get it right.

Thanks in advance. Again... damn this hud is so much nicer than stock. Though I never realized how much I depended on those boxes around targets to quickly assess what was around me. Hmm...
Regarding 2 - you cannot have right icons names. Doesn't matter XRM or vannila, some factories share same icons.

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daan2002
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Post by daan2002 » Thu, 24. Jul 14, 12:07

love this UI so much better than the original games UI ty :)

khadgarion
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x3ap

Post by khadgarion » Sat, 27. Dec 14, 18:26

I have started playing x3ap again, and I just re-installed the x plugin manager which loaded up some mods that were in the directory.

Started up my game... and wow, the UI is beautiful! I had completely forgotten about your mod and I am really happy it's installed again. Love it.

Thanks!!

Hariwulf
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xr

Post by Hariwulf » Wed, 4. Apr 18, 21:08

I wpuld SO love a LUV version! :)
Hariwulf

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