[SCRIPT] [TC] - Explorer Command Extension v2.6 - [31.08.2013]
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I do not know but if you find it I will be extremely grateful. I've spent over 200m on harrier explorers using the GreyFalcon (I think) extension of ThisIsHarshs script. Since M6s can't be used they have a average lifespan of about 30 minutes. So I end up replacing lost satellite networks myself.. and I have 105 sectors currently with no sats at all
That doesn't even approach the more difficult problem: Some sectors have sats deployed on the far edges of sector space that aren't destroyed but give me the illusion that there are satellites in that sector. Then when I need to see .. I realize that I really can't
Unfortunately I love RSwE too
That doesn't even approach the more difficult problem: Some sectors have sats deployed on the far edges of sector space that aren't destroyed but give me the illusion that there are satellites in that sector. Then when I need to see .. I realize that I really can't
Unfortunately I love RSwE too
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
You can "find position of <$string.033> in <string>" (where $string.033 is "\033" read from a t file).
Then use "<RetVar> = get substring of <Var/String> offset=<Var/Number> length=<Var/Number>" to rebuild the string -- without the "\033" and without the character that follows it.
You will probably also need "get length of string <string>".
You will have to repeat the process in a loop since multiple colors can be used in the name, but I think that you only need the above three script commands to make it work.
Then use "<RetVar> = get substring of <Var/String> offset=<Var/Number> length=<Var/Number>" to rebuild the string -- without the "\033" and without the character that follows it.
You will probably also need "get length of string <string>".
You will have to repeat the process in a loop since multiple colors can be used in the name, but I think that you only need the above three script commands to make it work.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Nice try, Doc! But this damn hell language is more evil than we all together! As soon as a '\' is involved, the string will not be recognized correctly. And I am afraid of taking only '033' as a pattern as it will get me too many false positive results.DrBullwinkle wrote:You can "find position of <$string.033> in <string>" (where $string.033 is "\033" read from a t file).
I had to make a workaround and patch RWsE itself for compatibility.
ATTENTION RSwE USERS! CHECK PAGE ONE FOR PATCH!
You have to downoload the latest version PLUS the RSwE patch. Please report any bugs you encounter.
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
'\033' is not a string; it is a single character.Nicoman35 wrote:As soon as a '\' is involved, the string will not be recognized correctly.
The '\' is an escape character which means: "the next three digits are a key code". So the game interprets '\033' as a single character. MSCI will not interpret the escape code correctly, which is why you must store '\033' in a t file, and use a variable for it in MSCI.
Code: Select all
<t id="33">\033</t>
Code: Select all
$033 = read text: page=$whatever id=33
Jack08 confirms that the technique works.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
- xxx_L.E.O.P.A.R.D_xxx
- Posts: 50
- Joined: Sat, 5. May 12, 23:02
NO support for Klingonian language!xxx_L.E.O.P.A.R.D_xxx wrote:Ñêðèïò ñóïåð!!! Ñïàñèáî àâòîðó!!!
Ìîæíî ëè ñäåëàòü "Àâòîìàòè÷åñêèé ×åðíûé Ñïèñîê" êàê â ãàëàêòè÷åñêîì òîðãîâöå?
Thank you, but what do you mean with automatich black list?? Galactic trader? If you mean the MK3 trader - not my construction site. Sorry.xxx_L.E.O.P.A.R.D_xxx wrote: The script is super! Thanks to author!
Can I make "Automatic Black List" as a galactic trader?
- xxx_L.E.O.P.A.R.D_xxx
- Posts: 50
- Joined: Sat, 5. May 12, 23:02
No, not exactly the same, but the type as the galactic trader. Or that you can do to immediately ban pirate and Xenon sector.Nicoman35 wrote:Thank you, but what do you mean with automatich black list?? Galactic trader?
In general, it is necessary only for the option to deploy satellites. For earlier thanks!
I think I understand what you mean. You want sectors of certain races to be excluded from deployment or collection, right?xxx_L.E.O.P.A.R.D_xxx wrote:No, not exactly the same, but the type as the galactic trader. Or that you can do to immediately ban pirate and Xenon sector.
In general, it is necessary only for the option to deploy satellites. For earlier thanks!
Well, if it is that what you have in mind: It is possible anyway. You have to set the option: 'Also deploy/collect in foe sectors DANGER' to NO.
Then you have to set in the command console of the playership which races should be foe.
This is because my script will always take the playership as reference which races are friendly and which are not, regardless of the settings in each deploy/collect ship.
- xxx_L.E.O.P.A.R.D_xxx
- Posts: 50
- Joined: Sat, 5. May 12, 23:02
- xxx_L.E.O.P.A.R.D_xxx
- Posts: 50
- Joined: Sat, 5. May 12, 23:02
ATM, I am fully occupied integrating a range option into the script. As soon as I am ready, I will review the explore routine.
*EDIT*
Just had a run with 8 explore ships. Only thing they do is fly through foe sectors when they try to reach sectors lying behind. Admit this is a fault. I would have to take a look at Cycrows advanced navigation scripts for a clue. Not on the agenda right now. Maybe later. Or, if someone is willing to lend me a hand on this.... .....uhmmm Dr. Bulwinkle?
*EDIT*
Just had a run with 8 explore ships. Only thing they do is fly through foe sectors when they try to reach sectors lying behind. Admit this is a fault. I would have to take a look at Cycrows advanced navigation scripts for a clue. Not on the agenda right now. Maybe later. Or, if someone is willing to lend me a hand on this.... .....uhmmm Dr. Bulwinkle?
Last edited by Nicoman35 on Thu, 25. Oct 12, 00:22, edited 1 time in total.
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Nicoman35 wrote:.....uhmmm Dr. Bulwinkle?
What, do you think that I read this thread, too, Nicoman?!
What exactly would you like help with?
You probably know that there is a library version of Signal_Targeted that can give your explorers advanced notice when they are at risk.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
DrBullwinkle wrote:...What, do you think that I read this thread, too, Nicoman?! ....
I had a crazy idea: Integrate the path routines of the Advanced Navigation Software in my script, so that blacklisted sectors are avoided completely. And as I fear a great part of my brain died in the effort writing this (and as I am lazy) ... .
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
I can confirm that. It seems that something about the archive triggers MediaFire's limits for the number of downloads. Is it a nested archive?
Nicoman, x1tp.com is a good, free, hosting site for X scripts and mods.
Or LV's Public Google Code site for X3.
Nicoman, x1tp.com is a good, free, hosting site for X scripts and mods.
Or LV's Public Google Code site for X3.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Oops , sorry guys. Mediafire tells something about password protection or corrupted file. Thatswhy it was automatically taken down. Did not realize because I, as the uploader, was still able to download the file. I am working on v2.1. Hope it will be ready sunday or beginning of next week.
Please report, if download is working. Thanks again for hint, Dr. Bullwinkle (now I even manage to spell your name right)
Please report, if download is working. Thanks again for hint, Dr. Bullwinkle (now I even manage to spell your name right)
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It doesn't work for me. There's no enter coordinates menu.In the next line click on add new list of coordinates, List 1 will appear. Click on List 1,
this way it will become active. Add position... appears. By clicking on Add position... , it
is possible to choose coordinates.
http://i.imgur.com/ZMnzu.jpg
http://i.imgur.com/J2EDJ.jpg
The Renaming function is borked too. I used it and it renamed every Satellite AND Jump Beacon in my Universe...
Also, is it possible to make it automated Satellite deployment?
Hm, please check the option 'Deployment arrangement'.dispostableatheist wrote:It doesn't work for me. There's no enter coordinates menu.
http://i.imgur.com/ZMnzu.jpg
http://i.imgur.com/J2EDJ.jpg
The defaullt should be 'Manual - single coorninates'. Anyway, change it to manual.
Then you should be able to add some list and coordinates.
Thanks for the hint. I'll look into that.dispostableatheist wrote: The Renaming function is borked too. I used it and it renamed every Satellite AND Jump Beacon in my Universe...
Also, is it possible to make it automated Satellite deployment?