[X3LU] X-Missions Reloaded (XM-R) v1.59b
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 59
- Joined: Tue, 26. Apr 16, 01:21
My game freezes at the end of the E/I feature with XM-R installed (and only with XM-R installed, I checked that to not post another non-existant bug report).
Is there something special to do after updating LU ?
I've uploaded my export file in case someone want to check if it's the cause of the bug or not: http://www.huillam.net/8382-L044.7z
Considering Mayhem just got updated I imagine that XM-R may not be compatible with LU 1.7.0.
Is there something special to do after updating LU ?
I've uploaded my export file in case someone want to check if it's the cause of the bug or not: http://www.huillam.net/8382-L044.7z
Considering Mayhem just got updated I imagine that XM-R may not be compatible with LU 1.7.0.
I just wanted to say I love this mod.
The Heavy Convoy and Deadly Skirmish missions make for some amazing fights. I don't think I've ever had the pleasure of flying an M3 between slugging M2's before
The Heavy Convoy and Deadly Skirmish missions make for some amazing fights. I don't think I've ever had the pleasure of flying an M3 between slugging M2's before
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris
-
- Posts: 34
- Joined: Sat, 26. Nov 11, 08:05
So I started a new game with this mod, because... while LU is interesting it lacks mission variety (I.e. only kill this, defend this, buy this, take me, and scan asteroid) and I forgot build station.
I went around several sectors.... no jobs seem to pop up at all!!
I went around several sectors.... no jobs seem to pop up at all!!
The only way X-series could get better, is if they allow planetary landing as well! When do you think that'll happen?
Did you unlock the right race's missions?TheJournier wrote:So I started a new game with this mod, because... while LU is interesting it lacks mission variety (I.e. only kill this, defend this, buy this, take me, and scan asteroid) and I forgot build station.
I went around several sectors.... no jobs seem to pop up at all!!
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris
-
- Posts: 34
- Joined: Sat, 26. Nov 11, 08:05
I wasn't aware of this step, or that you even had to more than just activate the mod. I didn't see anything about that on the page, or readme's
Even if I didn't activate the mod via artificial life settings... no jobs pop up at all
Even if I didn't activate the mod via artificial life settings... no jobs pop up at all
The only way X-series could get better, is if they allow planetary landing as well! When do you think that'll happen?
-
- Posts: 34
- Joined: Sat, 26. Nov 11, 08:05
Ah thanks for the tip....
However there's still no jobs whatsoever.
Things didn't do:
the loot package mod.
I chose leave me alone.
Shame this mod is broken. Would be nice to have jobs other than the vanilla.
However there's still no jobs whatsoever.
Things didn't do:
the loot package mod.
I chose leave me alone.
Shame this mod is broken. Would be nice to have jobs other than the vanilla.
The only way X-series could get better, is if they allow planetary landing as well! When do you think that'll happen?
-
- Posts: 34
- Joined: Sat, 26. Nov 11, 08:05
Well I switched argon race (since I spawned in argon territory, vanilla LU spawn) with my one perk. I hovered around Argon prime to see if it would spawn a job, it didn't. Then I wen to herron's neb. or the wall... and howevered around no jobs popped up. Then I went back to Arg. prime... same problem. It's like when I do the false patch install this mod... all job offers shut down no matter what I do.
*only other mod I have is an expansion on starts*
It works fairly well, all menus pop up. However, for some reason jobs never pop up.
*only other mod I have is an expansion on starts*
It works fairly well, all menus pop up. However, for some reason jobs never pop up.
The only way X-series could get better, is if they allow planetary landing as well! When do you think that'll happen?
-
- Posts: 34
- Joined: Sat, 26. Nov 11, 08:05
-
- Posts: 5
- Joined: Sun, 23. Mar 14, 16:49
-
- Moderator (English)
- Posts: 30367
- Joined: Fri, 16. Apr 04, 19:21
-
- Posts: 5
- Joined: Sun, 23. Mar 14, 16:49