This package seeks to put a stop to those anti-player war-spawns that plague our out-of-sector assets in vanilla war-zone sectors. By mandating a search for enemy assets as opposed to player-only assets, we can rest assure that our assets remain free of friendly fire.
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CRC-32: 652fdbda
MD4: 4f7ac15a789feb6b22e55895558a8a59
MD5: 689c915efb8ecfb2ff500dfd3c9fc485
SHA-1: 90b37a89b1f5ace6f24bbddff2f955ece004393e
Anti Anti-Player War-Spawn Fix-V1-16.11.2014.spk
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addon/scripts/!fight.war.attackplayer.pck
addon/scripts/!lib.war.analysesector.pck
[X3AP-Script] Anti Anti-Player War-Spawn Fix
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- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
Not of this script, no. But Lucike made something similar, which can be found here (extract the zip-archive to your X3 Terran Conflict\addon-folder). In Lucike's version the player won't be attacked in war sectors, if he has good relations to the Terrans.
Alternatively, it should be easy enough to modify the relevant script file(s) yourself.
Alternatively, it should be easy enough to modify the relevant script file(s) yourself.
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Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Re: [X3AP-Script] Anti Anti-Player War-Spawn Fix
Does anybody still have this or Lucike's (see post by Illuminatus above) available anywhere? both links are broken, the x download archive didn't yield any hits, and neither could I find it on lucike's homepage.
Edit: Given how these mods seem to no longer be readily available, I made my own version of this, see viewtopic.php?f=94&t=430483
Edit: Given how these mods seem to no longer be readily available, I made my own version of this, see viewtopic.php?f=94&t=430483
My X3 mods: Ship Autoclaimer - Ship Services - Friendlier War Sectors - in development: Logistics Centre