For Mayhem 3 you have to rethink how money works and what your goals are. You are not in the buildup phase yet. You are in the exploration phase.
Owning too many expensive ships will ruin you. Trying to setup a satellite network will ruin you. Both require money you just don't have and can't earn right now.
The only thing you can do (and the only thing you need) is to just earn enough money to get by. You can do this with a few fighters and traders. Your maintenance will be what? 500Cr every 10 minutes? I bet some of you already own multiple M6 again.
Come on man! What do you expect? Complete your Ascension quest and search for a sector to setup your first base! If you try to build a huge fleet from bailed ships or earn a fortune with trading way too early you will be frustrated. Stick to a few small ships and money issues are gone. Mayhem 3 is not like LU. Building fleets is easier. You don't need to spend the entire game to scrape for additional ships so you can reduce grind time. You can build a decent number of ships quickly once you actually need them.
With a sector you will get:
- a free Resource for your factories
- free Food you can sell
- free Energy (Perk)
- free Taxes (Perk).
- the ability to build factories which generate value over time if you sell some products
- the ability to setup automated looting, ship claiming, mining, trading
Once you start to sell all this free stuff and get some factories to refine it into something valuable you will earn your millions. Money is a bitch in Mayhem 3. You need to pay your maintenance, so cashflow is critical. But having millions in the bank is fairly useless. Because global resource output is limited and factions hoard the good stuff. You simply won't find much to buy with all your money. Crafting resources should be your desire. If you had the choice between getting a million credits and getting a million worth of Quantum Tubes you always choose the Tubes. Because the Tubes can be transformed into money or ships. Money is just money. That's the mindset you need for Mayhem 3.
To cover your maintenance:
The best money strategy is to occasionally check the worth of your outpost freight levels with the logistical overview (player console) and adjust your export thresholds to sell any excess you don't need. For example if you have Rastar Oil and Teladianium worth 200k, but also Ore worth 600k. You should setup your outpost to sell all three components once each stockpile reaches a worth in credits above 200k. This keeps your resource levels balanced for station production and your traders will slowly turn additional parts into cash. In this example especially the Ore.
If you want to force additional profits, build factories which compliment the NPC economy. This can vary from game to game. In my current game i'm building additional Computer Plants because the NPC's have somehow built a lot of microchip factories nearby which are always filled to the brim and sell cheap. An Outpost uses its traders to feed the Computer Parts to the Paranids, who are my allies and computers are the bottleneck in their shipbuilding. This arragement yields me millions and helps them to rebuild their fleets quicker.
Betelgeuse97 wrote: ↑Sun, 9. Aug 20, 00:28
Traders are best put on the outpost so that they're not limited to selling only from one factory.
You can't put traders on a factory. Each outpost can support 5 traders. This is all you will ever get. Want more traders? Need more sectors.
Sirrobert wrote: ↑Sun, 9. Aug 20, 09:26
I'm pretty sure that means YOUR other traders. NPC traders still compete as normal.
No, your traders too. Also Agents. All automated ships (Workers) put a trade lock on these factories. NPC's or player owned. You can beat NPC traders manually by buying while a factory is below 40% product level and sell to a factory which has no resources. The profit will be lower but it will be a profit. And no trader can beat you on buying if you buy below 40%.
azxcvbnm321 wrote: ↑Sat, 8. Aug 20, 22:20
People keep talking about the special equipment, like the one that reduces maintenance costs, but how do I get those? I also have colored crystals at my base, but have no way of using them, does all of that come later in the story? I'm currently at the point where I have to kill all Xenon stations.
Check your Hangar in the outpost manager. There should be an upgrade button and the equipment should already be available (only boarding stuff is locked until after the xenon are gone)
In my opinion the maintenance bay is only good for capships. For smaller ships recycling and rebuilding is better.