[mod] X3 - RESURRECTION MOD (New graphic mod)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
I DID IT !!!
1 ) Reworked main menu scene - done
2 ) Support for all languages in the main menu - done
3 ) Changes of the interface and GUI - done
4 ) Trying to change the star in Terran sectors and other suns- done
5 ) Changes of textures for Borons and Splits - done
6 ) Edit some textures for asteroids - done
7 ) Changes of hazes for planets - done
8 ) Edit all textures for stars - done
9 ) Edit all dust textures - done
10 ) Completely reworked all nebulae textures - done
11 ) Changing some frames in Main Menu - done
12 ) Changes of interface and GUI for Compatibility Packs - done
13) Finishing process -> Create some new loadscreens, testing, assembly - done
I can say the mod will be ready for download today...
My new official webpage: www.x3-resurrection.wgz.cz
I hope there will be minimal bugs, because I reworked around 500 textures...
1 ) Reworked main menu scene - done
2 ) Support for all languages in the main menu - done
3 ) Changes of the interface and GUI - done
4 ) Trying to change the star in Terran sectors and other suns- done
5 ) Changes of textures for Borons and Splits - done
6 ) Edit some textures for asteroids - done
7 ) Changes of hazes for planets - done
8 ) Edit all textures for stars - done
9 ) Edit all dust textures - done
10 ) Completely reworked all nebulae textures - done
11 ) Changing some frames in Main Menu - done
12 ) Changes of interface and GUI for Compatibility Packs - done
13) Finishing process -> Create some new loadscreens, testing, assembly - done
I can say the mod will be ready for download today...
My new official webpage: www.x3-resurrection.wgz.cz
I hope there will be minimal bugs, because I reworked around 500 textures...
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
IMPORTANT MESSAGE
NEW VERSION 3.0. OF X3 - RESURRECTION WAS RELEASED
You can download it on my web:
_________________________________________________________
[ external image ]
_________________________________________________________
NEW VERSION 3.0. OF X3 - RESURRECTION WAS RELEASED
You can download it on my web:
_________________________________________________________
[ external image ]
_________________________________________________________
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- Posts: 277
- Joined: Thu, 7. Feb 08, 22:07
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
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- Posts: 277
- Joined: Thu, 7. Feb 08, 22:07
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
And the last cherry on the cake...
If you want, you can use this icon:
[ external image ]
...click on the picture... link
If you want, you can use this icon:
[ external image ]
...click on the picture... link
I used your mod as visual core for my LxXRM modding package.
https://forum.egosoft.com/viewtopic.php?t=399184
People have still to download it normal, i just added a bat unzipper and installer , to make it work smooth.
I added the Pure Hud too and the result is really wonderful, it comes with XRM and TCAP and all and it really works like a charm.
The selection and credits screen at start looks really cool, its really proofs the 3.5.
https://forum.egosoft.com/viewtopic.php?t=399184
People have still to download it normal, i just added a bat unzipper and installer , to make it work smooth.
I added the Pure Hud too and the result is really wonderful, it comes with XRM and TCAP and all and it really works like a charm.
The selection and credits screen at start looks really cool, its really proofs the 3.5.
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
michtoen wrote:I used your mod as visual core for my LxXRM modding package.
https://forum.egosoft.com/viewtopic.php?t=399184
People have still to download it normal, i just added a bat unzipper and installer , to make it work smooth.
I added the Pure Hud too and the result is really wonderful, it comes with XRM and TCAP and all and it really works like a charm.
The selection and credits screen at start looks really cool, its really proofs the 3.5.
Yes, ok, I have no problem with that.... G.J.
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
Sorry, I haven't Linux, I can't test it and repair it. But maybe we can do it together. Write on my e-mail and I will send you instructions.....steve_v wrote:FWIW, this mod crashes my game at the start screen.
Guessing you might have compressed textures that are not compatible with the linux port.
If this is the case, it probably won't run on MacOS either.
Gentoo GNU/Linux amd64, Native linux X3AP 3.3, GOG Terran War Pack.
See you
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
This will be probably only Linux problem. He can't start the game with my mod. I have no idea what can make the problem.michtoen wrote:I have no linux game ready here, just server consoles. Alot, in fact, but that will not help.
Aynway, i will update the LxXRM mod if you both can check it out.
From testing this mod: I flew through all sectors in original x3AP and found only one sector (probably bad written by Egosoft) with background problem. No patches are planed. All supported mods and original game seems to be fine...
But till now I have no answer on my e-mail... Still waiting...
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- Joined: Sat, 24. Dec 11, 11:14
This mod looks awesome, downloading now, and thank you for making it!
A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
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- Posts: 192
- Joined: Fri, 16. Jun 17, 22:17
1. use both C.P. For example : 1) Main X3-Resurrection files, 2) LU C.P. 3) IEX C.P.dreamer2008 wrote:This mod looks awesome, downloading now, and thank you for making it!
A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
2. You can continue with your saves , this is only graphic mod....
3. Not tested, but yes, they could still work
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- Posts: 287
- Joined: Sat, 24. Dec 11, 11:14
Thank you for the reply! Great news, installing now.x3-AmModer wrote:1. use both C.P. For example : 1) Main X3-Resurrection files, 2) LU C.P. 3) IEX C.P.dreamer2008 wrote:This mod looks awesome, downloading now, and thank you for making it!
A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
2. You can continue with your saves , this is only graphic mod....
3. Not tested, but yes, they could still work
What if want to use Pure X Hud https://forum.egosoft.com/viewtopic.php?t=299546 install original one from your webiste and then apply pure X?
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
We want the Boron back!
Hello,
I've an issue with the OL, Circle of Labour and Heretics End sectors : the sky/galaxy boxes are totally black, so they have no texture applied I think.
It appears in my LxXRM game (I've also post my issue on the related thread).
Any idea to fix this issue? Maybe it could be a conflict with TCAP, Lost Colony or Revelation mods, because they change the galaxy map (so maybe the sectors ids).
Thanks for your answers.
I've an issue with the OL, Circle of Labour and Heretics End sectors : the sky/galaxy boxes are totally black, so they have no texture applied I think.
It appears in my LxXRM game (I've also post my issue on the related thread).
Any idea to fix this issue? Maybe it could be a conflict with TCAP, Lost Colony or Revelation mods, because they change the galaxy map (so maybe the sectors ids).
Thanks for your answers.