[mod] X3 - RESURRECTION MOD (New graphic mod)

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x3-AmModer
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Post by x3-AmModer » Fri, 1. Jun 18, 03:34

I DID IT !!! :x3:


1 ) Reworked main menu scene - done
2 ) Support for all languages ​​in the main menu - done
3 ) Changes of the interface and GUI - done
4 ) Trying to change the star in Terran sectors and other suns- done
5 ) Changes of textures for Borons and Splits - done
6 ) Edit some textures for asteroids - done
7 ) Changes of hazes for planets - done
8 ) Edit all textures for stars - done
9 ) Edit all dust textures - done
10 ) Completely reworked all nebulae textures - done
11 ) Changing some frames in Main Menu - done
12 ) Changes of interface and GUI for Compatibility Packs - done
13) Finishing process -> Create some new loadscreens, testing, assembly - done


I can say :-) the mod will be ready for download today...

My new official webpage: www.x3-resurrection.wgz.cz


I hope there will be minimal bugs, because I reworked around 500 textures... :D

x3-AmModer
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Post by x3-AmModer » Fri, 1. Jun 18, 23:34

IMPORTANT MESSAGE



NEW VERSION 3.0. OF X3 - RESURRECTION WAS RELEASED



You can download it on my web:

_________________________________________________________




[ external image ]



_________________________________________________________

TomRobinson
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Post by TomRobinson » Sat, 2. Jun 18, 03:30

Will this work with Mayhem with the LU compatibility patch?
Do Hippos Eat Giraffes?

x3-AmModer
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Post by x3-AmModer » Sat, 2. Jun 18, 17:34

TomRobinson wrote:Will this work with Mayhem with the LU compatibility patch?
Yes, of course :-) ...

Mayhem do not change any textures.

TomRobinson
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Post by TomRobinson » Sat, 2. Jun 18, 22:09

x3-AmModer wrote:
TomRobinson wrote:Will this work with Mayhem with the LU compatibility patch?
Yes, of course :-) ...

Mayhem do not change any textures.
Thanks man, this looks excellent!
Do Hippos Eat Giraffes?

x3-AmModer
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Post by x3-AmModer » Thu, 21. Jun 18, 01:00

And the last cherry on the cake... :wink:

If you want, you can use this icon:



[ external image ]

...click on the picture... link

michtoen
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Post by michtoen » Wed, 11. Jul 18, 22:18

I used your mod as visual core for my LxXRM modding package.

https://forum.egosoft.com/viewtopic.php?t=399184

People have still to download it normal, i just added a bat unzipper and installer , to make it work smooth.

I added the Pure Hud too and the result is really wonderful, it comes with XRM and TCAP and all and it really works like a charm.

The selection and credits screen at start looks really cool, its really proofs the 3.5.

BlackArchon
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Post by BlackArchon » Sat, 14. Jul 18, 10:07

Is there a change log? I'm interested in the changes from 2.1 to 3.0. :)

x3-AmModer
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Post by x3-AmModer » Sat, 14. Jul 18, 14:30

BlackArchon wrote:Is there a change log? I'm interested in the changes from 2.1 to 3.0. :)
Yes, maybe the first post on this page (n.11) could be used like a change log.

Good day.... :-)

x3-AmModer
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Post by x3-AmModer » Sat, 14. Jul 18, 14:33

michtoen wrote:I used your mod as visual core for my LxXRM modding package.

https://forum.egosoft.com/viewtopic.php?t=399184

People have still to download it normal, i just added a bat unzipper and installer , to make it work smooth.

I added the Pure Hud too and the result is really wonderful, it comes with XRM and TCAP and all and it really works like a charm.

The selection and credits screen at start looks really cool, its really proofs the 3.5.

Yes, ok, :-) I have no problem with that.... G.J.

steve_v
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Post by steve_v » Sat, 14. Jul 18, 18:55

FWIW, this mod crashes my game at the start screen.
Guessing you might have compressed textures that are not compatible with the linux port.
If this is the case, it probably won't run on MacOS either.

Gentoo GNU/Linux amd64, Native linux X3AP 3.3, GOG Terran War Pack.

x3-AmModer
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Post by x3-AmModer » Sat, 14. Jul 18, 22:29

steve_v wrote:FWIW, this mod crashes my game at the start screen.
Guessing you might have compressed textures that are not compatible with the linux port.
If this is the case, it probably won't run on MacOS either.

Gentoo GNU/Linux amd64, Native linux X3AP 3.3, GOG Terran War Pack.
Sorry, I haven't Linux, I can't test it and repair it. But maybe we can do it together. Write on my e-mail and I will send you instructions.....

See you

michtoen
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Post by michtoen » Sat, 14. Jul 18, 22:48

I have no linux game ready here, just server consoles. Alot, in fact, but that will not help.

Aynway, i will update the LxXRM mod if you both can check it out.

x3-AmModer
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Post by x3-AmModer » Sun, 15. Jul 18, 22:20

michtoen wrote:I have no linux game ready here, just server consoles. Alot, in fact, but that will not help.

Aynway, i will update the LxXRM mod if you both can check it out.
This will be probably only Linux problem. He can't start the game with my mod. I have no idea what can make the problem.

From testing this mod: I flew through all sectors in original x3AP and found only one sector (probably bad written by Egosoft) with background problem. No patches are planed. All supported mods and original game seems to be fine...

But till now I have no answer on my e-mail... Still waiting...

dreamer2008
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Post by dreamer2008 » Mon, 16. Jul 18, 09:17

This mod looks awesome, downloading now, and thank you for making it!

A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?

x3-AmModer
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Post by x3-AmModer » Mon, 16. Jul 18, 15:51

dreamer2008 wrote:This mod looks awesome, downloading now, and thank you for making it!

A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
1. use both C.P. For example : 1) Main X3-Resurrection files, 2) LU C.P. 3) IEX C.P.

2. You can continue with your saves ;-) , this is only graphic mod....

3. Not tested, but yes, they could still work

dreamer2008
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Post by dreamer2008 » Mon, 16. Jul 18, 21:37

x3-AmModer wrote:
dreamer2008 wrote:This mod looks awesome, downloading now, and thank you for making it!

A few questions: 1. if I have both Litube's and IEX installed with the IEX LU patch, how do I install the compatibility packs? Do I copy both of them and install after all the other files? 2. Also, can I install and play mid game, or do I have to start a new game? 3. And finally, Mayhem 2.5 will have a custom IE + IEX background, so will the patches for LU and IEX still work?
1. use both C.P. For example : 1) Main X3-Resurrection files, 2) LU C.P. 3) IEX C.P.

2. You can continue with your saves ;-) , this is only graphic mod....

3. Not tested, but yes, they could still work
Thank you for the reply! Great news, installing now.

steve_v
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Post by steve_v » Fri, 27. Jul 18, 07:03

x3-AmModer wrote:I have no answer on my e-mail... Still waiting...
If you really insist on email...

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Sorkvild
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Post by Sorkvild » Sun, 19. Aug 18, 14:52

What if want to use Pure X Hud https://forum.egosoft.com/viewtopic.php?t=299546 install original one from your webiste and then apply pure X?
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We want the Boron back!

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hargn
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Post by hargn » Sat, 8. Sep 18, 13:13

Hello,

I've an issue with the OL, Circle of Labour and Heretics End sectors : the sky/galaxy boxes are totally black, so they have no texture applied I think.

It appears in my LxXRM game (I've also post my issue on the related thread).

Any idea to fix this issue? Maybe it could be a conflict with TCAP, Lost Colony or Revelation mods, because they change the galaxy map (so maybe the sectors ids).

Thanks for your answers.

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