[X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

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OneOfMany
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by OneOfMany » Mon, 12. Nov 18, 21:43

Your version of sat monitoring is 1.6b and Joub is currently at 1.8.
Can I safely overwrite yours?

EDIT: Can I pick and choose the mods from your collection or are they all tied together?

StopBanningMe7_III
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by StopBanningMe7_III » Fri, 16. Nov 18, 00:55

You could try to replace the satellite monitoring mod with the updated version, but I don't know for sure if everything would work. I edited several of the script files in that mod quite a bit. The version I packaged with my mod is the stock mod, which is then partially overwritten by files in the "Unsorted" Submod. If you upgraded the original mod, this replacing could cause problems. I don't know what was changed in 1.8. Caveat emptor.

You can certainly pick and choose to a degree, just keep in mind that I really only tested it with everything enabled. The only reason it's so split up at all is because I made lots of little changes over time and put each little change in its own folder. I wound up having a ton of these. For this mod I consolidated them a little and renamed some of the terribly named ones (like "asdf123") but just keep in mind that the submods are not designed to be atomic. I made changes for myself, some of which assume the presence of the other submods. That said, I left them in separate folders so you could try to mix and choose if you prefer. Again: caveat emptor.

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alexalsp
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by alexalsp » Tue, 14. Jan 20, 00:18

Is this pack for LU 1.7.2?

If the author is still on the forum:
Add mod names to each description, if possible.

krazykatboy
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by krazykatboy » Tue, 3. Mar 20, 13:42

File's broken on my end. When I try to unzip everything I just get spammed with unexpected errors.

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alexalsp
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by alexalsp » Tue, 3. Mar 20, 19:32

krazykatboy wrote:
Tue, 3. Mar 20, 13:42
File's broken on my end. When I try to unzip everything I just get spammed with unexpected errors.
https://www.upload.ee/files/11218024/Ma ... 2.zip.html

https://cloud.mail.ru/public/4o2V/nGoorXbGz

https://anonfiles.com/v9q6t3e2of/Mars_Et_Al_1.2_zip

krazykatboy
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by krazykatboy » Sat, 7. Mar 20, 13:09

alexalsp wrote:
Tue, 3. Mar 20, 19:32
krazykatboy wrote:
Tue, 3. Mar 20, 13:42
File's broken on my end. When I try to unzip everything I just get spammed with unexpected errors.
https://www.upload.ee/files/11218024/Ma ... 2.zip.html

https://cloud.mail.ru/public/4o2V/nGoorXbGz

https://anonfiles.com/v9q6t3e2of/Mars_Et_Al_1.2_zip
Thanks man. Still ran into the problem, but using WinRar instead of the default unzipping program fixed it.

KTV
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Re: [X3LU] MARS Fire control for Litcube's universe & many additions and tweaks

Post by KTV » Tue, 6. Jul 21, 23:16

First thanks for a beautiful scrit.

Then, if i may, do you think it would be possible to add TMs to MLLC?

There is an existing script for it but it modifies file that you modified already so i cant use it, here is the link:

viewtopic.php?t=398706

That would be awesome.

Finally a question i installed ADS viewtopic.php?t=388549 but it says wrong version of MLLC, i assume it s due to the modifications you made. Do you know if it still works. Of course i could test it by myself but since i never used it before i would not realize if some menus or functionalities are missing or messed up.

Thanks again!

K

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