This is for example.XenonArchitect7 wrote: ↑Sat, 17. Aug 19, 01:19
I don't know what the 65748.xml file is or where it is located. Where did you see this?
This is not a problem, thanks. It would be easier to track changes if this is written in the version history. In this case, it is not necessary to unpack and compare files each time.XenonArchitect7 wrote: ↑Sat, 17. Aug 19, 01:19
The only file I changed was 9700-L044.xml, which is an English language file that I added myself. It contains all the ship descriptions and ship names. Yes, it is currently contained within the last cat/dat, but you can have it here: https://drive.google.com/open?id=1tpK3I ... J5xdfa23JN
You can also create the "t" folder in your game's addon folder and throw it in there, since files in the game directory load after those in cat/dat files. This will override anything contained in the cat/dat.
I didn't realize you were doing a translation for the mod, that's pretty cool! I can move the file outside of the cat/dat in future releases if that makes things easier.
After that, I'll do SWLU
Thanks for your work.