X-Tended - Terran Conflict (XTC)
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I am about to try the Race Response fleets, Race Patrols and maybe sector takeover scripts because my X3:TC universe seems to be too quiet.
I was surprised that my 1st EST trader went down so soon, but thems the breaks.
So i think some insanity would be welcome.
My X3:R cd is probably in storage someplace, but i have the saves here on this comp for some reason. I stopped playing X3:R XTM when it took 20 minutes to either load or save a game and i looked at the saves and they were near 100 megabytes each. It was probably my fault as i may have been screwing around with the script editor. Most likely i had spawned a nav sat in the center of every sector every time the game started but i do not remember.
I was surprised that my 1st EST trader went down so soon, but thems the breaks.
So i think some insanity would be welcome.
My X3:R cd is probably in storage someplace, but i have the saves here on this comp for some reason. I stopped playing X3:R XTM when it took 20 minutes to either load or save a game and i looked at the saves and they were near 100 megabytes each. It was probably my fault as i may have been screwing around with the script editor. Most likely i had spawned a nav sat in the center of every sector every time the game started but i do not remember.
- Aragon Speed
- Posts: 818
- Joined: Sat, 10. Dec 05, 13:30
TXU is back online, but the new DNS has still to fully propagate across the net, so a few people may still get a 404 when trying to access TXU. This issue should fully resolve itself within the next day or so.
Thanks Unserene.Unserene wrote:Nice to see you guys bounce back from a bad experience...like you usually do.
Good luck with the X3TC mod version
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
- Aragon Speed
- Posts: 818
- Joined: Sat, 10. Dec 05, 13:30
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
- Aragon Speed
- Posts: 818
- Joined: Sat, 10. Dec 05, 13:30
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
Thanks, AS, I figured it was something like that. Here I was on a bit of a holiday, and came back to a downed server.. wondering if my absence had in some way cause the 'verse to implode.Aragon Speed wrote:Last night our hosts servers had a hacker attack them. To protect the servers they have all currently been shut down (And there are a few hundred of them).
After the security breach has been fixed, they will be starting the servers up again one by one. A few are reported to have had total data loss before the servers were shut down, while others have only partial data loss.
Hope you're back up and running soon.
Ooooooo a Xtended for terran Conflict?! Woahzah! You guys more or less created and paved the way for TC and Now TC:Xtended might pave the way for X4. Lets all hope that this is BIG. Really I was a lil dissapointed with TC as it was a lil bland unlike Reunion witch i Still play! With Xtended ofcourse.
Nvidia GeForce 9500GT
X3 Reunion i love it.
X3 Reunion i love it.
Re: X-Tended - Terran Conflict (XTC)
Hi DarkCorp!
Hehe j/k - your best support is continuing to enjoy XTM and the next releases and share with us your gaming satisfactions
As for your second question, you can send us your checkbook, duly signed on each check, we'll take care of filling in the blanksAragon Speed wrote: We do not have a concrete, or even an approximate, release date set yet. Looking at the amount of work we have already done, and looking at what we still want to complete before the first release, we think that we are going to get a release in the fourth quarter of 2009, but with a project of this size that could slip a little.
Hehe j/k - your best support is continuing to enjoy XTM and the next releases and share with us your gaming satisfactions
Questions about M0 class:
1) Do you plan to bring back all M0 from XTM ?
From what I remeber, there was three of them: Argon, Terran and Paranid (and maybe a Goner Arran).
2) Also do you plan to make M0 for all other commonwealth races (Teladi, Split and Boron) ?
3) It would be nice if M0 ships would be used by AL militaries, from what I remember, in TXM there was only Valhalla, that was present as NPC ship.
4) What would be very interesting for me: Could you bring back (or create new) M0 for Xenon and Khaak ? It would be fun to fight one of these in "Hold position" or "Patrol" missions - because right now, two M2 and one M1 per wave is no match for me
1) Do you plan to bring back all M0 from XTM ?
From what I remeber, there was three of them: Argon, Terran and Paranid (and maybe a Goner Arran).
2) Also do you plan to make M0 for all other commonwealth races (Teladi, Split and Boron) ?
3) It would be nice if M0 ships would be used by AL militaries, from what I remember, in TXM there was only Valhalla, that was present as NPC ship.
4) What would be very interesting for me: Could you bring back (or create new) M0 for Xenon and Khaak ? It would be fun to fight one of these in "Hold position" or "Patrol" missions - because right now, two M2 and one M1 per wave is no match for me
- Aragon Speed
- Posts: 818
- Joined: Sat, 10. Dec 05, 13:30
mr.WHO wrote:Questions about M0 class:
1) Do you plan to bring back all M0 from XTM ?
From what I remeber, there was three of them: Argon, Terran and Paranid (and maybe a Goner Arran).
2) Also do you plan to make M0 for all other commonwealth races (Teladi, Split and Boron) ?
3) It would be nice if M0 ships would be used by AL militaries, from what I remember, in TXM there was only Valhalla, that was present as NPC ship.
4) What would be very interesting for me: Could you bring back (or create new) M0 for Xenon and Khaak ? It would be fun to fight one of these in "Hold position" or "Patrol" missions - because right now, two M2 and one M1 per wave is no match for me
Aragon Speed wrote:That concludes what we're willing to release in terms of information just now.