[MOD] PSCO1's CockpitMod v1.33 for X3TC v3.1 (update: 13.09.2014)

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Deleted User

Post by Deleted User » Sun, 4. Oct 09, 14:12

Hi PSCO1,

is it possible for you to make a version without the blue glass tinting ?
I read the post where you explained how to remove it but i did not understand it.

:D

PSCO1
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Post by PSCO1 » Sun, 4. Oct 09, 14:43

lol with GUI or not ?

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Killjaeden
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Post by Killjaeden » Sun, 4. Oct 09, 15:55

Yeah, for some reason that's not the cockpit I get, and I even have it set as my first patch for highest priority.
check out if a "tships"-file is in the gamedirectory under the "types" folder...
This might be there if you use Mars because of the repairdrones.
If you have one delete it.
If PCO1 has included Mars-compatibility you don't need it, if not repairdrones still work but not as pretty.
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Post by PSCO1 » Sun, 4. Oct 09, 17:32

thx to help me Killjaeden :lol:

humm yes gazz's Tships is not the same of mine..
line 32:
Fighter Drone MkII

My cockpit line:
line 17:
Eclipse
ships\argon\cockpits\argon_m3eclipse_cp_scene
Last edited by PSCO1 on Sun, 4. Oct 09, 17:35, edited 1 time in total.

Deleted User

Post by Deleted User » Sun, 4. Oct 09, 17:34

PSCO1 wrote:lol with GUI or not ?
hi, with GUI :D

Thanks alot !

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Post by PSCO1 » Sun, 4. Oct 09, 17:45

v1.18b without glasses and with GUI here:
http://www.mediafire.com/download.php?mmozlvziyzo

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Post by PSCO1 » Sun, 4. Oct 09, 18:03

For Gazz's MARS script users, try to replace this Tships in my mod and in "T" folder of MARS script
(deleted see the next post)
Dont forget to rename it as "TShips"

please use X3modManager :shock:
Last edited by PSCO1 on Mon, 5. Oct 09, 00:09, edited 2 times in total.

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Killjaeden
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Post by Killjaeden » Sun, 4. Oct 09, 18:12

Gazz just added repairlasers to all drones (keris, fightdrone MK1 & 2)
so if you want compatibility just give them the ability to use repairlasers - won't hurt someone if he doesn't use Mars ;)
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Post by PSCO1 » Sun, 4. Oct 09, 18:17

oups ive forgot keris and FDI ! :oops:
i create a new link
here:
http://www.mediafire.com/download.php?jx5djywzi4t

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Re: [MOD] PSCO1's CockpitMod v1.18b for X3TC v2.1 [updated Sep.21.2009]

Post by ViperMkII » Sun, 4. Oct 09, 19:49

PSCO1 wrote:
Without glasses effects? just delete 543.jpg, 1000.jpg, 1001.jpg of this mod
Hi, Im new to the x games and I am unfamiliar with editing/modding them. So, how do I remove these files from the mod?

The glass in my game is blue and hazy; nothing like the screen shots. I downloaded something called doubleshadow's X3 editor but it cries about not being able to find X3 so I asume that maybe it is not for X3:TC??

Deleted User

Post by Deleted User » Sun, 4. Oct 09, 20:34

PSCO1 wrote:v1.18b without glasses and with GUI here:
http://www.mediafire.com/download.php?mmozlvziyzo
beutifull ! Thanks alot. You are my hero !! :D

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Post by ViperMkII » Sun, 4. Oct 09, 21:20

Thanks a lot!

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Post by PSCO1 » Mon, 5. Oct 09, 00:15

Thanks but if you can, check also if you have the right cockpit in the "old Eclipse" ...its not very important but it should help Commander Zane (and me too)

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Post by Commander Zane » Mon, 5. Oct 09, 00:29

Well I can get the Eclipse cockpit to show with the tradeoff of having any engine color variety. :(

I'll just stick with the minor incompatability and use the old M3 cockpit so I can have different colored engines.

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Post by PSCO1 » Mon, 5. Oct 09, 00:33

Well I can get the Eclipse cockpit to show with the tradeoff of having any engine color variety.

I'll just stick with the minor incompatability and use the old M3 cockpit so I can have different colored engines
Witch others mods you use ? and give me a link

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Post by Commander Zane » Mon, 5. Oct 09, 00:38

http://forum.egosoft.com/viewtopic.php?t=249690
Engine Colours + particle trails Release V1.14

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Post by PSCO1 » Mon, 5. Oct 09, 00:41

ok it seems like a bod compatibility i will check that soon
edit: not a bod file in fact
Last edited by PSCO1 on Mon, 5. Oct 09, 00:49, edited 1 time in total.

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Post by PSCO1 » Mon, 5. Oct 09, 00:48

In the Topic i see 3 differents link to DL
:? and ?
u have installed all these 3 files ??

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Post by Commander Zane » Mon, 5. Oct 09, 00:54

I'd imagine it would be with all of them.

Especially the third one since that's a TC to Transcend II :lol:

The other two are the same engine pack but with different colored engines and trails, I'm using Pack A.

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Post by PSCO1 » Mon, 5. Oct 09, 00:57

ok try to show me ss of your visuals problems
i dont really understand what u means sry !
Trencend II is not really hard to fix but ParticleTrails(by killerog) seems like to be harder to do

with ss it should be easier to understand

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