Wildlife?
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Wildlife?
Space borne wildlife can add a good distraction, more danger to remote asteroid fields, literal monsters, and more. Spaceflies and the creatures XTC added were kind of neat. I have a back burner WIP mod for a "Ferox" (latin for wild) creature using Babylon 5 Shadow XSP ships, including a M5-M4-M3-M6-nest life cycle, spacefly hives/nests (natural Ferox food), and a fungus-like silicon based asteroid growth (natural spacefly food). If wildlife is in Rebirth then more of it should show up as people spread out across solar systems.
Any signs of space wildlife in Rebirth?
Anyone else find this stuff interesting?
Any favorites from other canons?
Any signs of space wildlife in Rebirth?
Anyone else find this stuff interesting?
Any favorites from other canons?
"Only the dead have seen the end of war." -Plato
Re: Wildlife?
Is it just me, or do pirates not seem to fill that role at all in past games.MegaBurn wrote:... more danger to remote asteroid fields ...
If we have wildlife, it would be nice if there was a bit of an ecosystem to it as you described. Not just some lone mean critter out there for no reason waiting to kill me. I always found it odd in games and stories how there would be some creature out there that supposedly lives on eating dirt but is a big fast mean predator too.
Will work for food to develop in-game economy.
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Never know... there could be some crazy scientist creating creatures that could survive in space. We have had issues with bacteria going to space on stuff we send out.Dantrithor wrote:No space wildlife, please. I found incredible enough the concept of spaceflies, don't add more awkward stuff
Will work for food to develop in-game economy.
Sounds like a "space whale". A StarTrek TNG episode had something similar, most were passive, but a pissed off adult was capable of destroying the Enterprise, though not particularly resistant to phasers. A couple other canons had them too, Babylon 5 maybe, they were heavy into bio-ships...
Spaceflies attacking in certain situations seems plausible, they have enough energy to be useful to the Split, a sudden discharge should have some effect on a ship/station, and large numbers could be dangerous. If their scope was expanded to include a hive then added defensive behavior would be reasonable, probably via kamikaze attacks, like a hybrid of honey bees and drones from Stargate Atlantis.
The "blob" is another example, giant space hearty amoeba, seems as plausible as anything else yet not particularly interesting from a gameplay perspective, unless its food for something bigger...
Spaceflies attacking in certain situations seems plausible, they have enough energy to be useful to the Split, a sudden discharge should have some effect on a ship/station, and large numbers could be dangerous. If their scope was expanded to include a hive then added defensive behavior would be reasonable, probably via kamikaze attacks, like a hybrid of honey bees and drones from Stargate Atlantis.
The "blob" is another example, giant space hearty amoeba, seems as plausible as anything else yet not particularly interesting from a gameplay perspective, unless its food for something bigger...
[ external image ]s9ilent wrote:BBS Report just in: When space flies attack!
Will work for food to develop in-game economy.