Problem with Modded Game X3 AP 3.1
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Problem with Modded Game X3 AP 3.1
Steam X3AP English 3.1
I am having an issue with a modded version of the game. I have been unable to get downloaded scripts to function properly. I had been running the game with many scripts but since i have run into this problem I have limited it to just one SCS 4.07 (Salvage command suite). When I use the Cycrow plugin to install the SPK everything function properly. But when I go into the game and start a new Argon Peacekeeper Game start certain options that are suppose to appear do not. This was happening with all Mods I had installed. The main issue That i have noticed is that when I press SHIFT-C to bring up the command menu the "Special" command menu that comes with the Mod does not appear. However i can still assign a key binding to bring it up. Other mods however do not which is why i am using SCS to try and fix the problem. What I am worried about is that I don't know which scripts and mods work and which do not.
I am unable to remember how long this problem has been present.
Can someone please help I have scoured the fourms for a long time and found nothing i could relate it to within them. I have done multiple installations but it has not helped.
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I am having an issue with a modded version of the game. I have been unable to get downloaded scripts to function properly. I had been running the game with many scripts but since i have run into this problem I have limited it to just one SCS 4.07 (Salvage command suite). When I use the Cycrow plugin to install the SPK everything function properly. But when I go into the game and start a new Argon Peacekeeper Game start certain options that are suppose to appear do not. This was happening with all Mods I had installed. The main issue That i have noticed is that when I press SHIFT-C to bring up the command menu the "Special" command menu that comes with the Mod does not appear. However i can still assign a key binding to bring it up. Other mods however do not which is why i am using SCS to try and fix the problem. What I am worried about is that I don't know which scripts and mods work and which do not.
I am unable to remember how long this problem has been present.
Can someone please help I have scoured the fourms for a long time and found nothing i could relate it to within them. I have done multiple installations but it has not helped.
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- Moderator (English)
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- Joined: Fri, 16. Apr 04, 19:21
I have removed the DxDiag and moved this to the X3AP S&M forum where you will no doubt be asked to give more information about the scripts you have and which vanilla ones are missing. It may be that you are then directed to repost in the appropriate mod/script threads.
A dog has a master; a cat has domestic staff.
Have you double checked to make sure you have the correct upgrades installed for the mod commands to appear? For example, if the command requires trade command mk 2 software, did you double check to make sure you had trade command 2 in your new start? Or if its special command, did you have Special Command Software Mk1 installed on the ship you were running the command? Also keep in mind not all commands will appear on all types of ships. Some are limited to only certain classes or sizes of ships.
I have played with this mod on other computers and in the mod it says and speaking for past experience the Salvage command suite Mk1 is given to you free when you install the mod for the first time. And if you are using a new game start then it come pre installed on your first ship. The Special command should be in the shift C menu. More over when I start the new game it says that the SCS is loaded and I even get the detect crate function. It gives me a run down of the number of the sectors and the number of ships loaded.
Have you activated the script editor in the new game? Many scripts, even those loaded with the plugin manager, require the script editor to be activated before they will run. And each new game start has the SE disabled by default.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.