X3:TC CLS and Jumpdrives

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Post Reply
Lortex87
Posts: 22
Joined: Thu, 14. Mar 13, 17:37
x4

X3:TC CLS and Jumpdrives

Post by Lortex87 » Sun, 9. Feb 14, 05:42

Not sure if this is the right forum, but CLS is a script I suppose. To the point, I have gotten some fully trained (Logistician) CLS pilots breathing life into Weaver's Tempest. They are making runs from as far away as CBNW, they have jumpdrives and the settings are turned on in the standard command console and in the CLS setup, but they wont use them. Should they automatically refuel on e-cells or must I manually program a waypoint for refuel?

User avatar
DrBullwinkle
Posts: 5715
Joined: Sat, 17. Dec 11, 01:44
x3tc

Re: X3:TC CLS and Jumpdrives

Post by DrBullwinkle » Sun, 9. Feb 14, 09:17

Lortex87 wrote:must I manually program a waypoint for refuel?
Yes.

Unlike other automated traders, CLS2 makes very few decisions on its own. It does what you tell it to do.

Lortex87
Posts: 22
Joined: Thu, 14. Mar 13, 17:37
x4

Post by Lortex87 » Sun, 9. Feb 14, 14:51

Thank's, that fixed it. They are using jumpdrives now like they should be

Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”