A mod to allow AI to fly ships you bring into the game
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- Posts: 11
- Joined: Mon, 2. Jul 12, 13:39
A mod to allow AI to fly ships you bring into the game
Hello.
I was wondering if their was a mod that can actually spawn AI into the ships that you have added into the game?
I just installed a X2 Callback mod for X3TC, and thought it would be awesome if you could bump into pirates flying the old X2 ships, and have all the races flying their old ships too.
I spent all day searching around, but couldn't find anything that would allow you to choose what ships AI spawn in. Is their a such thing?
Thanks
I was wondering if their was a mod that can actually spawn AI into the ships that you have added into the game?
I just installed a X2 Callback mod for X3TC, and thought it would be awesome if you could bump into pirates flying the old X2 ships, and have all the races flying their old ships too.
I spent all day searching around, but couldn't find anything that would allow you to choose what ships AI spawn in. Is their a such thing?
Thanks
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- Posts: 193
- Joined: Tue, 1. May 07, 20:40
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- Posts: 11
- Joined: Mon, 2. Jul 12, 13:39
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Open types\Jobs with the Jobs Editor in X3Editor.
- "Open from VFS" will ensure that you are editing the version of the Jobs file that the game will use.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
The reason they dont use the new ships is down to how the jobs engine randomly selects ships.
It will only ever select the first ship in a given class/variation/race combo.
so if you have 2 argos m3 raider's in the data files, only the first one is ever chosen.
So you can adjust the variation and position of the ship in the file so they start to be used.
Otherwise you create your own jobs that specifically selects those ships (rather than randomly selecting)
It will only ever select the first ship in a given class/variation/race combo.
so if you have 2 argos m3 raider's in the data files, only the first one is ever chosen.
So you can adjust the variation and position of the ship in the file so they start to be used.
Otherwise you create your own jobs that specifically selects those ships (rather than randomly selecting)
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
The Tutorials sticky thread at the top of the forum has a few articles that may help you to get started. Starting points:
The Very Basics by enenra
Modding 101 by ApricotSlice
TJobs by Observe
The Very Basics by enenra
Modding 101 by ApricotSlice
TJobs by Observe
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)