Litcube's Universe
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
hourheroyes, sweet!
Send me an e-mail address and I can add you to the committers for the wiki.
Just keep reporting like you have been. Just keep in mind that mostly, 85% of the time fixing a bug is reproduction.
If you set me up for success in reproduction, I will be more likely to fix it, fix it quicker.
Often, I have no idea what the %$#@ someone is trying to tell me in a bug report, and I just ignore it.
Send me an e-mail address and I can add you to the committers for the wiki.
Just keep reporting like you have been. Just keep in mind that mostly, 85% of the time fixing a bug is reproduction.
If you set me up for success in reproduction, I will be more likely to fix it, fix it quicker.
Often, I have no idea what the %$#@ someone is trying to tell me in a bug report, and I just ignore it.
Guess they figured it'd be okLitcube wrote:[..]Woke up to 5 pages of bug reports without a single save or export.
Nice job on 1.4.0 though
As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero.
[ external image ]
[ external image ]
Litcube wrote:Don't succumb to the "I figured it'd be ok".
I'll look at that.Scoob wrote:Something else I spotted:
If I ask one of my ships to Scan Asteroids it also visits each of the new (in 1.4) tiny rocks too. So, scanning a sector with say 12 "normal" asteroids can take an absolute age if there are also lots of small rocks.
For me, scanning a sector is just for Mine placement, is there any value for the new Mining Ships that these small rocks need to be scanned?
Cheers,
Scoob.
There's no value, no. But if you look at the values, you'll see that they have different yields. Higher yields give better results.
- hourheroyes
- Posts: 346
- Joined: Mon, 9. Apr 12, 05:14
My save's pretty ready for the ST/UT Trade Report bug--just request a report from any of my ST/UT's currently running. They'll stop what they're doing completely.
also, e-mail sending now
also, e-mail sending now
Rode my bicycle across the USA in 2014. Here's the travel blog with lots of words & pictures.
Hey,
Just playing with mobile mining...
So, I bought a Buster Miner - got the "L" version so it came equipped with 2x25mj shields but only 4x Mass Driver. Luckily I'd snagged 3x Mobile Drilling System a while back so I fitted these.
I initiate mining and, after a couple of minute, I get the message:
Message from: MN T01 Buster Miner
Issue during attempt to mine:
Mobile Drilling System is not installed.
Well, I only have HALF (3 out of 6) of the laser slots filled, but I guess that's not enough? I'd have thought that with only half the number of (very expensive!) MDS's installed, it might be a little slower is all.
Just off to buy three more, but wanted to check if this is business as usual and ships MUST be fully equipped with ALL laser slots filled?
Cheers,
Scoob.
Just playing with mobile mining...
So, I bought a Buster Miner - got the "L" version so it came equipped with 2x25mj shields but only 4x Mass Driver. Luckily I'd snagged 3x Mobile Drilling System a while back so I fitted these.
I initiate mining and, after a couple of minute, I get the message:
Message from: MN T01 Buster Miner
Issue during attempt to mine:
Mobile Drilling System is not installed.
Well, I only have HALF (3 out of 6) of the laser slots filled, but I guess that's not enough? I'd have thought that with only half the number of (very expensive!) MDS's installed, it might be a little slower is all.
Just off to buy three more, but wanted to check if this is business as usual and ships MUST be fully equipped with ALL laser slots filled?
Cheers,
Scoob.
@Tabs: you need to manually install the suite repair laser at the moment, though this should be fixed shortly.
@ Litcube: Observation re: emergency jump (sans Retreat drive and Jump Cores)
If a ship in a WING hits its damage threshold, it is forced out of the wing. However, once forced out it sits there with command "none" and does not jump. Note: when NOT in a wing jumping generally works, but it can take a long time.
Scoob.
@ Litcube: Observation re: emergency jump (sans Retreat drive and Jump Cores)
If a ship in a WING hits its damage threshold, it is forced out of the wing. However, once forced out it sits there with command "none" and does not jump. Note: when NOT in a wing jumping generally works, but it can take a long time.
Scoob.
If anyone ever wanted to donate a little something for LU:
go here:
http://www.extra-life.org/index.cfm?fus ... ntID=96642&
WillFe is doing a 24 hour live stream (in which he did feature LU).
Anyway, it's for the kids!
"Every year, Children's Miracle Network Hospitals treat thousands of children regardless of their family's ability to pay. These kids are facing some pretty scary stuff -- cancer, cystic fibrosis, injuries from accidents; the list goes on and on. Being stuck in the hospital is never fun (even for the grown-ups), but it's especially hard on children, so I'm doing what I can to help shorten their stays and lighten the burden on their loved ones."
Anything helps. Just click "Support Me".
Edit, almost forgot: http://www.hitbox.tv/willfe42
go here:
http://www.extra-life.org/index.cfm?fus ... ntID=96642&
WillFe is doing a 24 hour live stream (in which he did feature LU).
Anyway, it's for the kids!
"Every year, Children's Miracle Network Hospitals treat thousands of children regardless of their family's ability to pay. These kids are facing some pretty scary stuff -- cancer, cystic fibrosis, injuries from accidents; the list goes on and on. Being stuck in the hospital is never fun (even for the grown-ups), but it's especially hard on children, so I'm doing what I can to help shorten their stays and lighten the burden on their loved ones."
Anything helps. Just click "Support Me".
Edit, almost forgot: http://www.hitbox.tv/willfe42
Last edited by Litcube on Sun, 26. Oct 14, 02:34, edited 1 time in total.
Yeah, I have put a line in the emergency jump script to remove the ship from the wing before executing the code. It's the only elegant solution I can think of.Scoob wrote:
If a ship in a WING hits its damage threshold, it is forced out of the wing. However, once forced out it sits there with command "none" and does not jump. Note: when NOT in a wing jumping generally works, but it can take a long time.
Great idea, but I've had four or five ships remove themselves from the wing now, yet each has failed to jump. Command showing as "None".Litcube wrote: Yeah, I have put a line in the emergency jump script to remove the ship from the wing before executing the code. It's the only elegant solution I can think of.
Right, waaay too late here, catch you all tomorrow no doubt
Scoob.
Great lord litcube know my name!?!Litcube wrote:I might need more help with the wiki now that Sparky is gone. One project I need working on is Univeral Traders: The LU Delta. Looking for volunteers who got at least a B in English. I'm looking at you Scoob and kaistern.
I found the OCV EI error within a minute.
I got an A+ in both English 1 and 2 in collage, I know sometimes my forum posts don't reflect that but its the difference between enjoying what I am typing and doing it right lol. I would be honored to help any way that I can.
[ external image ]
Running LU 1.4.7 + XM-O 1.0 + Quick Wings 1.0
Rise of Phanon DiD LUV
Wrath of the Hive DiD XM-O
Try my script: Quick Wings for better wing control in LU!
Running LU 1.4.7 + XM-O 1.0 + Quick Wings 1.0
Rise of Phanon DiD LUV
Wrath of the Hive DiD XM-O
Try my script: Quick Wings for better wing control in LU!
Awesome. Just send me an e-mail address I can use to register you on the wiki.kaistern wrote:Great lord litcube know my name!?!Litcube wrote:I might need more help with the wiki now that Sparky is gone. One project I need working on is Univeral Traders: The LU Delta. Looking for volunteers who got at least a B in English. I'm looking at you Scoob and kaistern.
I found the OCV EI error within a minute.
I got an A+ in both English 1 and 2 in collage, I know sometimes my forum posts don't reflect that but its the difference between enjoying what I am typing and doing it right lol. I would be honored to help any way that I can.