[script] [19.08.08] [X3 2.5] STO 1.72 overtake sectors
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- Norman_Knight
- Posts: 6
- Joined: Thu, 7. Feb 08, 19:59
download broken
I can't download the latest version
Is there a place, where I can download v1.72?
If not, maybe someone can send me a mail with it.
normanknight1066@yahoo.de
Thanks!
Is there a place, where I can download v1.72?
If not, maybe someone can send me a mail with it.
normanknight1066@yahoo.de
Thanks!
Same problem, cannot find latest (1.72) version anywhere.
Can someone send me latest version?
raswan@post.cz
Can someone send me latest version?
raswan@post.cz
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- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
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- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
HiTrickmov wrote:If there are scripts that place NPC-stations to your sector, it´t easy to prevent STO destroying these stations by setting the local var "STO.marked" on the station to [TRUE] at first after having built it or before using STO in this sector.
All marked stations are not destroyed. For instance, when overtaking a pirate sector with some extra-stations (no pirate-stations), before the ownership is set to the player all extra-stations in this sector will be marked and not be destroyed.
I about to start a new game and I want to use many mods/scripts that place stations all over the universe, e.g. Ashleys Factories, some of Cycrow's guild scripts, Full Salvage Mod Rebuild, XTM Dragonhunters and off course XTM . And I was wondering if I need to do something like Trickmov wrote in the quote over with this mods/scripts? And if thats the case, what must I do, because really I don't understand what "setting the local var "STO.marked" on the station to [TRUE]" mean?
Since this script is compatible with XTM, I'm guessing that the XTM stations is already safe from being destroyed.
Any help would be greatly appreciated
PS: I'm sorry for waking up this old thread, but I thought it was better to open it up than to start a new thread. I hope thats ok.
Edit: oops..I forgot to thank Tricmmov for this great script...thanks for adding value to a great game...
Last edited by xxx73 on Sat, 20. Mar 10, 21:25, edited 1 time in total.
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Not that I'm trying to put you off xxx73, but I tried this script a wee while and could not get it to work properly. Maybe it's my game I don't know? Maybe it would work for you?
Anywayz, there is another STO script, which also has had a 'fix' made, to stop XTM respawns once a sector has been taken over. You can find the script here and the fix for it here
Anywayz, there is another STO script, which also has had a 'fix' made, to stop XTM respawns once a sector has been taken over. You can find the script here and the fix for it here
Thanks for your fast reply Buck_Rogers.
Ok, I put that script away in my "conflict with XTM" folder and forgot it , but with your new information I need to take a look at it again. Since I don't like to talk to much about others scripts in someones thread, I wrote a post at the "thexuniverse" thread you pointed to, and asked some questions about each of this scripts. Please join in and share more of your experience, if you likeBuck_Rogers wrote:Not that I'm trying to put you off xxx73, but I tried this script a wee while and could not get it to work properly. Maybe it's my game I don't know? Maybe it would work for you?
Anywayz, there is another STO script, which also has had a 'fix' made, to stop XTM respawns once a sector has been taken over. You can find the script here and the fix for it here
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- Posts: 1521
- Joined: Mon, 20. Dec 04, 23:23
I know it may be too late to use this post to ask for info about this mod, but anyway I'll try and hope. Does the banking feature of the Trading Station work when you build the station in a sector not owned by you? For example, if you build a Trading Station in a friendly but not owned sector with no other TS, do you get this feature or is it limited to owned sectors?
Thanks for any response .
Thanks for any response .
- X2-Illuminatus
- Moderator (Deutsch)
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- Joined: Sun, 2. Apr 06, 16:38
I'm pretty sure that all features of this script are only available on Trading stations in own (overtaken) sectors.
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Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
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- Joined: Mon, 20. Dec 04, 23:23
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- Joined: Mon, 20. Dec 04, 23:23
Had a quick look, but did not find one. Did find this though....
Galaxy613 wrote:You will need to start modding. The two tools you'll need are X3ModManager and X3 Editor both were made by DoubleShadow and both are great programs. You can get them here: http://doubleshadow.wz.cz/index.php?p=x3 Don't both with the other two programs you see there, because those are only useful for advanced modders/programmers. I wish I had the time to make a tutorial for you, but I gotta go do something soon. Basicly what you'll need to do is open with the Text Resource editor(which is part of X3Editor) 440001.pck within 04.cat, then save it somewhere else. Then change the sector names you want then with X3ModManager make a new mod with it then put the 440001 file into it(make sure it is in the "\t" folder inside the mod!) Then make sure you have your mod in the "X3\Mods" folder and choose your mod at start up and run it.
Hmmmm....... so far 7 sectors captured, number 8 is proving difficult, ive just wiped out omicron lyre and nyana's hideout and circle of labor without any problems, however Treasure chest is refusing to be captured, got my station down after clearing out all the others, using the same station i used for capturing the 7 other sectors.
playing x3ap v2.0 with the latest version of XRM installed
anyone else come across this?
*Edit*
just tried in another sector and it worked...... might try destroying and remaking my station in Treasure Chest
*Edit 2*
right, remaking the station didnt work, for some reason i needed to declare war against the argon again....not sure why....... ah well, sorted now
playing x3ap v2.0 with the latest version of XRM installed
anyone else come across this?
*Edit*
just tried in another sector and it worked...... might try destroying and remaking my station in Treasure Chest
*Edit 2*
right, remaking the station didnt work, for some reason i needed to declare war against the argon again....not sure why....... ah well, sorted now