For a long time I have been wanting to try this. The result did not came out too bad given the fact that only vanilla station parts were used in the creation of this 'model'. Using a combination of different station parts and re-scaling them a little bit, removing some faces with Blender, I was able to create a fairly good lookalike of the starship from an old game called Iron Helix. The Jeremiah O'Brien.
Here is a low res video from the original game which came out in 1993 if my memory is correct and which depicts what the ship looks like.
https://www.youtube.com/watch?gl=BE&v=jt7lvIbfgAY
...and here is the manual in pdf from the sega genesis version which depicts a part of the ship on the front cover.
http://www.gamesdatabase.org/Media/SYST ... lobyte.pdf
I always felt that the original flew backwards, so I would like the one I kitbashed to move forward towards the pointy end.
Here are some screenshots of what the ship looks like at the moment and a comparison to the size of the ship in relationship to an Arawn.
I would like to add this model as a capital ship (Cerberus Class Destroyer) but I'm a bit lost now...
I need to find out now how to best show this ingame and also how I can attach engines/turrets/dronebay/ship bridge etc...
Any help with this from people who wish to share tips and have done this before would be greatly appreciated.
Here is the blender file for the curious ones who wish to see it in blender:
https://app.box.com/s/0l2oulcm4pb0praqn1oi68l5v6y3wcds
Thanks.
Models kitbash result and advice from shipmodders - Jeremiah O'brien sistership
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