[Mod] [Vanilla X3AP] Half hull for all ships (TShips file)

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OwnlyMe
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Joined: Tue, 9. Feb 16, 20:30
x4

[Mod] [Vanilla X3AP] Half hull for all ships (TShips file)

Post by OwnlyMe » Mon, 12. Jun 17, 23:25

Hey,
Imho egosoft overdid it when they increased hull of the ships.
So i manually went through all the hull values and set them to the half.

The changes don't apply on existing ships in your savegame.
simply drop the file into \addon\types
https://www.dropbox.com/s/62tb49oy7chmd ... .pck?raw=1

Notice: Won't work if you have mod ships installed or other mods that change the TShips file.

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ubuntufreakdragon
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Joined: Thu, 23. Jun 11, 14:57
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Post by ubuntufreakdragon » Mon, 12. Jun 17, 23:50

would have been faster to double hulldmg in TLasers/Bullets, and less compatibility disturbing, as ships in existing saves should get 200% hull and doubled speed.
My X3 Mods

XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist

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