Version 3.2 bug: Aldrin fighters have wrong gun in back turret.

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wwdragon
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Version 3.2 bug: Aldrin fighters have wrong gun in back turret.

Post by wwdragon » Fri, 16. Jun 17, 16:55

By this I mean the allowed gun.

ALL Aldrin ships are supposed to allow using ONLY experimental versions of the terran weapons.
Yet in the current version of the game, the turrets on all of the m3 & m4's allow using only the normal Terran EMPC's.
Editing posts since long before I remember.

CBJ
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Post by CBJ » Fri, 16. Jun 17, 17:26

None of the ship definitions were changed in the most recent update, so either your game is modified or this was the case before the update too. :)

Nanook
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Post by Nanook » Fri, 16. Jun 17, 18:54

If you're referring to the Spitfyre, then that has had the regular EMPC in the turret since TC. It's an oddity that's been there since release, I believe.
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wwdragon
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Post by wwdragon » Sat, 17. Jun 17, 08:55

CBJ wrote:None of the ship definitions were changed in the most recent update, so either your game is modified or this was the case before the update too. :)
Nanook wrote:If you're referring to the Spitfyre, then that has had the regular EMPC in the turret since TC. It's an oddity that's been there since release, I believe.
Seems so.

It's also the Deca fighters; the m3 and m4 ones anyway.
I only noticed it when I got to the aldrin shipyards this time I started playing AP for the first time since version 3 of ap came out.

Anyway It's still a bug and needs to be fixed in both games, minor though it is.
Editing posts since long before I remember.

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