[PROGRAM] G19 LCD Applet for X3TC/X3AP

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Cycrow
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Post by Cycrow » Thu, 29. Jun 17, 10:23

speeding up the output log will effect the performance of the game, and you will end up with the game starting to stutter as it attempts to write out all the data

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Litcube
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Post by Litcube » Thu, 29. Jun 17, 16:05

Seconded. Writing to file is the slowest operation the MSCI engine can perform.

vrod
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Post by vrod » Fri, 30. Jun 17, 12:07

OK.
Any other way that I can dig into some game data?
Would really like to have near real-time info on my screens.
(Right now using small green LCD display to the right of the center button panel.
I would also like to illuminate LEDs based on shield data. But that is kinda lame if there is a big lag.

http://i.imgur.com/pgaoy1v.jpg


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Last edited by vrod on Wed, 12. Jul 17, 15:42, edited 1 time in total.

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Joubarbe
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Post by Joubarbe » Fri, 30. Jun 17, 12:31

Oh my god.

vrod
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Post by vrod » Sun, 2. Jul 17, 16:58

This was my setup in the USA;

http://i.imgur.com/lit1u3l.jpg

I entered the cockpit through the gray sliding door in the middle.

http://i.imgur.com/hN72NY2.jpg

My computer has a CPU i6700k and dual 980ti's. Could a fast computer pull off extra data logs?

I want to interact more with the game so badly!


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Last edited by vrod on Wed, 12. Jul 17, 15:43, edited 1 time in total.

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Joubarbe
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Post by Joubarbe » Sun, 2. Jul 17, 17:33

And what did you play the most with this... ship of yours?

vrod
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Post by vrod » Thu, 6. Jul 17, 21:52

Tough to tell.

I played Almost equally X3 TC, Elite Dang., and Star Cit.

I played through the new Doom too. 3 screens are great for that!

I like X3 cuz it can be laid back and relaxing at times. Also single player with no internet is great.
Although I played E.D., I gelt like I never "got it". I pretty much explore.
S.C. Is OK, but still in Alpha.

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Joubarbe
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Post by Joubarbe » Fri, 7. Jul 17, 00:18

Yeah, same impression here. X3 is great, ED is shit, SC is... "in progress"... :)

Different interpretation.

Teleth
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Post by Teleth » Thu, 3. Aug 17, 11:32

vrod wrote:OK.
Any other way that I can dig into some game data?
Would really like to have near real-time info on my screens.
(Right now using small green LCD display to the right of the center button panel.
I would also like to illuminate LEDs based on shield data. But that is kinda lame if there is a big lag.
I'm a bit late to this, but if you're still interested you can use cheat engine to directly lift variables from memory and then feed it to whatever application you want from there (or you could write a c/c++ one yourself if you have the know how).

I wrote an application using cheat engines forms and Lua script to provide third person swing camera with the mouse (because the camera in X3 is complete garbage). It grabs mouse coordinates and interpolates internal camera position. I can imagine most variables are available provided you can find them with cheat engine, you should be able to output them to whatever system you want from there.

Sutex
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x3ap

LCDmisc with X3_G19Logging & X3_G19_SEWN

Post by Sutex » Sun, 25. Mar 18, 17:03

Hi had a break (few years) back to try again, to get the LCDmisc to work with X3_G19Logging & X3_G19_SEWN using the instructions on page 1, tried all of them.

Still have the G19 telling me "cant find the logfile"
C\Users......\x3AP\log90003.txt

I can see the log90003.txt in windows

Running Litcube so that's in it own directory and its working well , great work.

What I have done:
Thereshallbewings
G19 is set to Yes in the AI
And the path in LCDmisc.ini, is set to point to the logfile in windows

LCDmisc.ini... tried
[X3]
Log = C:/Users\.......\Documents\Egosoft\X3AP\

AND
[X3]
Log = C:\Users\.......\Documents\Egosoft\X3AP\

What's missing ? , never have got it working..:)

Thanks in advance if someone works it out

PS uploaded lcdmiscellany to githud ages ago.. to save it for all to play with
https://github.com/sutex/lcdmiscellany

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