[X3LU] + [Mayhem] Faster game pace/balance
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[X3LU] + [Mayhem] Faster game pace/balance
Hi all,
I love LU, and I love Mayhem.
I also loved much faster game pace and longer battles when I was a tester for unreleased X-timelines, so decided to make this small mod for own use.
Maybe someone will like it as well.
So what it does:
All ships: +50% hull
TL: +20% speed, x2 shields
TS, TP, TM, M1, M2, M8: +20% speed
M7: +30% speed
M6: +40% speed
M3: +50% speed
M4, M5: +60% speed
ALL WEAPON CHANGES WERE REVERTED.
I play tested it quite a lot (almost 2 in-game days) and it had few changes, but now Im overall happy with how this plays.
Download - Dropbox
Just unzip it into your X3/addon folder and rename to latest available number for cat/dat.
For Mayhem 2.5.3
INSTALL IT ONLY AFTER FULL LU AND MAYHEM INSTALLATION
I love LU, and I love Mayhem.
I also loved much faster game pace and longer battles when I was a tester for unreleased X-timelines, so decided to make this small mod for own use.
Maybe someone will like it as well.
So what it does:
All ships: +50% hull
TL: +20% speed, x2 shields
TS, TP, TM, M1, M2, M8: +20% speed
M7: +30% speed
M6: +40% speed
M3: +50% speed
M4, M5: +60% speed
ALL WEAPON CHANGES WERE REVERTED.
I play tested it quite a lot (almost 2 in-game days) and it had few changes, but now Im overall happy with how this plays.
Download - Dropbox
Just unzip it into your X3/addon folder and rename to latest available number for cat/dat.
For Mayhem 2.5.3
INSTALL IT ONLY AFTER FULL LU AND MAYHEM INSTALLATION
Last edited by Shuulo on Sat, 21. Jul 18, 18:36, edited 13 times in total.
Interesting
I installed it, no problems.
All of my existing ships will need to return to sanctuary to have their hulls repaired, because they are all at 66%. I guess that proves that it is installed.
Time to play with it for a while.
Thanks.
All of my existing ships will need to return to sanctuary to have their hulls repaired, because they are all at 66%. I guess that proves that it is installed.
Time to play with it for a while.
Thanks.
The couriers will not.
It never occurred to me that the Station Agents and the Dock Agents might. I just sent them all back manually.
Once at the Dock, the repair was extremely easy.
Sending them back in service was tedious, but much quicker. ([Shift-c], 3, 2, [down arrow] for Station Agent. similar for Dock agent. Courier was easy too.)
It never occurred to me that the Station Agents and the Dock Agents might. I just sent them all back manually.
Once at the Dock, the repair was extremely easy.
Sending them back in service was tedious, but much quicker. ([Shift-c], 3, 2, [down arrow] for Station Agent. similar for Dock agent. Courier was easy too.)
As Fun-X said, for your ships you should send them for repair.DavidMF wrote:Hello o/
Seems like a nice buff for all the ships, I have one question, if I install it on an existing save, will every AI controlled ship go to shipyards to repair themself or they will all keep flying around with 66% hull ?
Thanks!
D
For all other NPC ships in the universe they will remain as is (with 66% health), but will be replaced with time (for me it took around 10 hours in-game when I stopped noticing damaged ships)
Thank you !Shuulo wrote: As Fun-X said, for your ships you should send them for repair.
For all other NPC ships in the universe they will remain as is (with 66% health), but will be replaced with time (for me it took around 10 hours in-game when I stopped noticing damaged ships)
Will install it and give it a try !
Well, Id say maybe, but it uses modified files from Mayhem.gastovski wrote:Is it possible to play with only LU?.
You can try, I believe its still possible ( though back-up your save first).
Id recommend to play few in-game hours to see if something goes weird.
Edit: should be compatible with Mayhem 2.09
Installed it.
Was sceptic about other changes than hull and after some battles seen, must say that i'm quite fond of how things happen!
The only thing that strikes the eye is the almost no speed gain that got lowest speed ships VS tremendous amount of speed for the fastest. But nothing gamebreaking =)
Another moment is that scanning could be made a bit longer - due to the longer fights it's very easy to scan most of interesting heavy crafts now.
+No problems with artifacts.
Thank you!
Was sceptic about other changes than hull and after some battles seen, must say that i'm quite fond of how things happen!
The only thing that strikes the eye is the almost no speed gain that got lowest speed ships VS tremendous amount of speed for the fastest. But nothing gamebreaking =)
Another moment is that scanning could be made a bit longer - due to the longer fights it's very easy to scan most of interesting heavy crafts now.
+No problems with artifacts.
Thank you!