[X3LU] The Joubarbian Toolkit

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Joubarbe
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[X3LU] The Joubarbian Toolkit

Post by Joubarbe » Sat, 5. Mar 16, 18:59

The Joubarbian Toolkit
05/08/2017

Image

Download from Mediafire

Download from Dropbox

All scripts of this toolkit are integrated into Mayhem.
  • All the hotkeys contained in this toolkit are independent from each other and can be installed separately.
  • The Joubarbian Toolkit is only available to the Litcube's Universe worshipers (thanks to the Holy Commands).
  • All scripts must go to your X3 root folder. All the files are archived inside the "addon" folder.
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Automatic Fund Transfer

[ external image ]

Maintains automatically the specified fund (in million of credits) in each of your station. The check is done every 10 seconds.

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Refuel All Docked Ships

[ external image ]

When you press this hotkey, the game checks all your ships one by one. If one has an autojump resupply value that is above its current amount of Energy Cells
and if it's docked to a ship or a station that has the required amount of Energy Cells, it gets resupplied automatically. Credits are taken from your account if necessary.

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Ships Display Manager

[ external image ]

Shows/hides your ships in the Property Owned menu. Satellites and Drones are ignored.

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Quick Explore

Replacement for the default Explore Universe command. The ship will only explore sectors and will avoid scanning stations and/or landing on safe stations.
You also have the option to tell the ship to try to avoid going into enemy sectors, which is sectors with whom you have a reputation below -1.

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Collector

This script adds the "Collect Wares In Universe" command. The ship will search for all known sectors inside which you have at least one Advanced Satellite. I tried to keep it non-cheaty, so it takes a while to scan all sectors, but the ship will always go where the most valuable wares are. Then it will go back home to unload, then scan again all sectors, etc. You cannot have more than one Collector at the same time. It will use the Quantum Jumpgate Extension and the Transporter Device.
Last edited by Joubarbe on Sun, 21. Oct 18, 16:49, edited 11 times in total.

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Hector0x
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Post by Hector0x » Sat, 5. Mar 16, 20:59

Much thanks

Hiding stations would be cool too. Your sanctuaries are very fastidious :wink:

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Joubarbe
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Post by Joubarbe » Sat, 5. Mar 16, 21:03

Yeah, unfortunately, the command does not work for stations.

Fun-X
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Post by Fun-X » Sun, 20. Mar 16, 03:00

where does it get installed?

Addon?
Main directory?

Fun-X
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Post by Fun-X » Sun, 20. Mar 16, 03:16

I installed AFT in the addon, and it was recognized. Set a hot key, and it worked great. Thanks.

It is cool, because it maintains the MINIMUM value in the account. The regular script "Direct Deposit" can be used to scrape off anything over a different set amount.

Seon
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Post by Seon » Sun, 20. Mar 16, 08:12

*gasp* Joub, I lurb you so much.

Fun-X
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Post by Fun-X » Thu, 5. May 16, 19:38

Do these still work with 1.7.0

I really like the script that keeps a minimum balance. Thanks.

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Joubarbe
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Post by Joubarbe » Thu, 23. Jun 16, 18:59

Added "Quick Explore"!

hanuland
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Post by hanuland » Fri, 25. Nov 16, 10:14

A Korean guy asked as this question in the X3 Korean community.

"Is there a feature or script that can hide the desired stations? Because, in Mayhem 2, it needs to build too many stations. It is too hard to find sanctuary. There are now more than 100 stations. "

<This is screen shot of him>
[ external image ]

I sympathize with him . And I guess I will soon.

So please ask.

If you think this makes sense, and if possible, maybe I think that you can improve the "ship display manger" and we will selectively hide stations.
then we will happy.:)

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Joubarbe
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Post by Joubarbe » Fri, 25. Nov 16, 13:03

Sorry, it's technically not possible.

What I'm gonna do however in the next version of Mayhem is this :

[ external image ]

Sanctuary will be highlighted in green and always at the top.

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Joubarbe
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Post by Joubarbe » Sat, 5. Aug 17, 19:40

New version released. I've added the Collector.

This script adds the "Collect Wares In Universe" command. The ship will search for all known sectors inside which you have at least one Advanced Satellite. I tried to keep it non-cheaty, so it takes a while to scan all sectors, but the ship will always go where the most valuable wares are. Then it will go back home to unload, then scan again all sectors, etc. You cannot have more than one Collector at the same time. It will use the Quantum Jumpgate Extension and the Transporter Device.

You could still need a Reaper from time to time, but with the Collector, the micro-managing and constant satellite surveillance is way less frustrating.

Sirrobert
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Post by Sirrobert » Sat, 5. Aug 17, 20:41

You are a modding god.

That is absolutely perfect.
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris


Ghost140
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Post by Ghost140 » Mon, 7. Aug 17, 17:45

Iv been looking for something like this for LU for years since the last salvage packs fell out of date.

Thank you Panda for making the micro a bit more tolerable.

cidhk38
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Collector not unloading at HQ

Post by cidhk38 » Wed, 23. Aug 17, 05:22

Hi Joubarbe,

Thank you for these scripts, I installed the collector, he is picking up the wares but is not unloading them at the phq. Is there anything I missed?

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Litcube
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Post by Litcube » Wed, 23. Aug 17, 06:14

Joubarbe wrote:Sorry, it's technically not possible.
Didn't I add "hide from property menu" in LU's MSCI?

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Joubarbe
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Post by Joubarbe » Wed, 23. Aug 17, 19:32

IIRC, it doesn't work on stations.

Rekalty
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Post by Rekalty » Thu, 4. Jan 18, 18:03

Joubarbe wrote:IIRC, it doesn't work on stations.
Description for the addon says "Then it will go back home to unload, then scan again all sectors, etc." - but you're saying it will not unload of the homebase is a station. (Which I can confirm, tried with Equipment Dock and HQ so far, it just docks with the station and then keeps all the loot for itself, then scans for more loot to get its greedy paws on.) But the command doesn't work unless the homebase is a dock(station).

I haven't played modded X3 much, but I figured something like an Equipment Dock would be a dock, yet it doesn't unload on those either, at least not the ones I've tried. Do I need to use a specific homebase dock for it to actually unload the wares it has picked up, like the description says it will?

Lone Machete
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Post by Lone Machete » Sat, 24. Feb 18, 20:50

Why am i not able to start a collector? I have not a single one active, i have a Vulture TS fully fitted with every possible equipement (I tried really hard before asking here) but it has no homebase. What requirements am I missing?

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Joubarbe
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Post by Joubarbe » Sat, 24. Feb 18, 20:55

"but it has no homebase"...?

Maybe.......... he..... needs one.... ?

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