[Script][21.01.09] Taxi Logistics v1.1
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This is interesting and all, but really it is not worth the money you put into it.
Seems m5s are some of the best things for this software and at about 55,000 K per m5 the it would take like 3 days time to pay that one m5 off, not including the lincense fees.
For instance I have 7 M5s running right now in Argon Prime, 8 hours into the game so far the most 1 m5 has made is 321 Credits. Thats running normal freight.
Nice idea but it needs work.
Seems m5s are some of the best things for this software and at about 55,000 K per m5 the it would take like 3 days time to pay that one m5 off, not including the lincense fees.
For instance I have 7 M5s running right now in Argon Prime, 8 hours into the game so far the most 1 m5 has made is 321 Credits. Thats running normal freight.
Nice idea but it needs work.
I take it the profit is actually the profit that the taxi made last minute not total?
Seems that way now that I study it some more. Guess that is not as bad, sure not going to make anyone rich though.
Whats the best thing to do to make good profit bunch of M5s and few Transports for the bigger things/.
Seems that way now that I study it some more. Guess that is not as bad, sure not going to make anyone rich though.
Whats the best thing to do to make good profit bunch of M5s and few Transports for the bigger things/.
The operating license is a good idea, but it's format is the problem because of the way the universe handles these types of missions. They come and go, some are time limited and require jumpdrives, others are services that go beyond your license area, etc... So rather than make license 3500 per hour, make it per day, or even better, a flat annual fee per sector. (say 10,000 to 50,000cr. per sector). That way you know you will eventually make money, but it will take a bit of time to break even.
Sacha
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Was really interested in this. BUT after reading about the Licensing setup, which is nuts, I'll pass until a more realistic License structure is in place. I'm not sure where you came up with the idea of an hourly license because I can't think of any Government license that's issued by the hour.
The basic idea is great but it sure needs to be thought out a little more. There isn't much point in bothering with a Business mod that doesn't make a healthy profit.
The basic idea is great but it sure needs to be thought out a little more. There isn't much point in bothering with a Business mod that doesn't make a healthy profit.
Be professional, be courteous, be polite. But have a plan to kill everyone you meet.
Peace is not the absence of conflict. But rather the ability to cope with it.
Peace is not the absence of conflict. But rather the ability to cope with it.
Oooh, this is a nice idea, but I don't think it will work the way I want it to. I would expect a script like this to be doing the taxi services of existing missions within the game, where, with a high race rep, I can be making a couple million with each run.
I would want a script like this to remove extra workload from me so I can concentrate on other things. (much like trade scripts do, to allow me to fight instead, I would like to profit from transport missions whether it be passengers or cargo).
I don't dispute the license, just the format and the fact that money can be lost IF YOU DON"T PROPERLY MANAGE. The point of having scripts such as these is such that you DON'T HAVE TO manage anything.
I would want a script like this to remove extra workload from me so I can concentrate on other things. (much like trade scripts do, to allow me to fight instead, I would like to profit from transport missions whether it be passengers or cargo).
I don't dispute the license, just the format and the fact that money can be lost IF YOU DON"T PROPERLY MANAGE. The point of having scripts such as these is such that you DON'T HAVE TO manage anything.
Sacha
This thing seems not working correctly. I obtained license for two neighboring sectors. Linked two trading stations in recommended order (tr.station in company pride - tr. station in thuruks beard) and my shuttle RUNS EMPTY. I'm I doing something wrong with this script ?
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!
We want the Boron back!
As this thread was linked in the main forum,I have only just come to know of it's existence.
Been a while since I checked this forum.
Has any more more work been done to this script since early 2010?
Been a while since I checked this forum.
Has any more more work been done to this script since early 2010?
Last edited by TTD on Thu, 28. Apr 11, 07:14, edited 1 time in total.
I don't take credit for this, it was just a simple modification to change the hourly fee to a daily fee, which should help out a bit since people been complaining about it. It 'should' work, and just a couple numbers/text were modified slightly.
http://www.filefront.com/17865226/taxidaily.zip
All rights belong to SymTec ltd. I hope this is okay, if not, feel free to delete this post or let me know.
Thanks!
http://www.filefront.com/17865226/taxidaily.zip
All rights belong to SymTec ltd. I hope this is okay, if not, feel free to delete this post or let me know.
Thanks!
Hello, I'm an Spanish player, so excuse ifhave make languages mistakesSorkvild wrote:This thing seems not working correctly. I obtained license for two neighboring sectors. Linked two trading stations in recommended order (tr.station in company pride - tr. station in thuruks beard) and my shuttle RUNS EMPTY. I'm I doing something wrong with this script ?
I have the same problem. In spite of the fact that I have checked the stations to ensure passangers, and I see that there is a passanger waiting... My M5 runs empty. My ship has the "vital soporte system" (I'm not very how it's called in English), and goes to the Factory and come back to the station but it doesn't pick the passanger up.
Do I have to do something more?? I have 4 ships in two sectors and all of them have 0cr profit...
Am I doing something wrong?
Thanks very much.
God...i know this is old and all that necro or whatnot...but im loving this mod, it goes great with my trading company, adds spice real nice.Dont know about people not getting profitss, it works for me, i only do with TP.(the one with lifesupports). All swell but the hourly costs for sector kills my profit totally.I know someone posted edited version where he set it to be a daily cost, but the link doesnt work. If someone can help me out here i wish em great profitss and gratiude. If not, sorry for bringing up the dead?
Cool to take refresh this topic after some many yearsThanks!!
I've been wathicng this post for few days, waiting for this genial script!!
Gonna try it out tomorrow!!
taxi ven-logist-distribution HQ somewhere out there. Where we could get extra jobs, harder but better paidI'd also like to see a logistics hub/distribution center or summit in various sector in the universe,
I agree with spacefueladict. I't would be just great to have a
Thanks again!
Bye!!
The operating license is a good idea, but it's format is the problem because of the way the universe handles these types of missions. They come and go, some are time limited and require jumpdrives, others are services that go beyond your license area, etc... So rather than make license 3500 per hour, make it per day, or even better, a flat annual fee per sector. (say 10,000 to 50,000cr. per sector). That way you know you will eventually make money, but it will take a bit of time to break even.