Here you go Phil :)
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Here you go Phil :)
I can't breathe.
- George Floyd, 25th May 2020
- George Floyd, 25th May 2020
I just showed this game to Phil. The look on his face was a joy to behold.
Morkonan wrote:What really happened isn't as exciting. Putin flexed his left thigh during his morning ride on a flying bear, right after beating fifty Judo blackbelts, which he does upon rising every morning. (Not that Putin sleeps, it's just that he doesn't want to make others feel inadequate.)
- philip_hughes
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You need to prepare yourself for this. Get comfortable. Perhaps, wait until you're alone and nobody can watch what you do with your pants...philip_hughes wrote:Loam? Is that the only thing they have to say about soil in terroir? Geez.
https://steamcommunity.com/sharedfiles/ ... =551869287
It's not on sale atm, but here it is:
http://store.steampowered.com/app/313160
I'd take a look around, first, and ask some questions on the forums. I'm not sure what the latest release of the game is, but it seems to get shoveled out frequently. But, it's popular.
And, here's the thing - If a modder can do this, just think what the possibilities really could be...
- philip_hughes
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So...
You could always partner with fans/modders to help construct a realistic model to mod, right?
From what little I read about it, it's not necessarily easy to do in this game. I don't know that the devs planned that deeply.
You could always offer your services as a consultant, for a small fee.
That brings up a really wild question, though, and something that shows how pervasive "gaming" has become - Who would have thought that actual soil-sciences could become intimately connected with a video game?
Sure, economists have been adding their two coppers to all sorts of video games, even those that don't deal with "money", which isn't what economics is all about, anyway... But, now here's a simulation that directly deals with soil and it actually has room for deeper soil modeling. (Pardon the ironic pun)
Fascinating dynamic. We're on the way to "sim the world" in fairly short order.
You could always partner with fans/modders to help construct a realistic model to mod, right?
From what little I read about it, it's not necessarily easy to do in this game. I don't know that the devs planned that deeply.
You could always offer your services as a consultant, for a small fee.
That brings up a really wild question, though, and something that shows how pervasive "gaming" has become - Who would have thought that actual soil-sciences could become intimately connected with a video game?
Sure, economists have been adding their two coppers to all sorts of video games, even those that don't deal with "money", which isn't what economics is all about, anyway... But, now here's a simulation that directly deals with soil and it actually has room for deeper soil modeling. (Pardon the ironic pun)
Fascinating dynamic. We're on the way to "sim the world" in fairly short order.
- philip_hughes
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One could argue we had that with Sim Life in 1992. In the, both literal and figurative, sandbox mode you'd start with what were basically dunes and had to crete soil by designing plants that could withstand the conditions, then evolve them to things that could start to use the developing soil as those plants - and any animals you could get to survive - decayed. I enjoyed playing the game, but wasn't quite old enough to have developed the patience for it.Morkonan wrote:Fascinating dynamic. We're on the way to "sim the world" in fairly short order.
Although there wasn't really much 'game' to it, I think it's a much overlooked and underrated title.
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"SA?"philip_hughes wrote:Indeed...
I am currently playing another game- model soils in SA...
And, that brings up an interesting idea...
Translating "reality" to "computer" is a true discipline with several branches. Modeling, simulation, presentation, economics, etc.
In the future, perhaps one that's not too far away, how much would the impact of computer simulation effect professional disciplines that originally sprang up from serious investigation of... reality? Will there be conferences, famous arguments between professionals, headline-spanning "discoveries" of previously "unknown" and valuable secrets of the simulated world?
A great game! I think I played SimEarth a bit more, though. I do remember "playing" the original, or graphical facsimile, of "Daisyworld", too. Oh, the beloved green-screens of yesteryear and marching "daisies" popping up all over the place...Rapier wrote:One could argue we had that with Sim Life in 1992..
- philip_hughes
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SA= South AustraliaMorkonan wrote:"SA?"philip_hughes wrote:Indeed...
I am currently playing another game- model soils in SA...
And, that brings up an interesting idea...
Translating "reality" to "computer" is a true discipline with several branches. Modeling, simulation, presentation, economics, etc.
In the future, perhaps one that's not too far away, how much would the impact of computer simulation effect professional disciplines that originally sprang up from serious investigation of... reality? Will there be conferences, famous arguments between professionals, headline-spanning "discoveries" of previously "unknown" and valuable secrets of the simulated world?
A great game! I think I played SimEarth a bit more, though. I do remember "playing" the original, or graphical facsimile, of "Daisyworld", too. Oh, the beloved green-screens of yesteryear and marching "daisies" popping up all over the place...Rapier wrote:One could argue we had that with Sim Life in 1992..
Split now give me death? Nah. Just give me your ship.