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<?xml version="1.0" encoding="utf-8"?>
<mdscript name="Setup_Gamestarts_VR" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="md.xsd">
<cues>
<cue name="VROpen" module="ep1_vr_free">
<conditions>
<event_cue_signalled cue="md.Setup.GameStart"/>
</conditions>
<actions>
<signal_cue cue="md.Setup.Open_Jumpgates_Lib"/>
<!--Do not signal instantly-->
<signal_cue cue="md.Setup.WeaponTraderBasket3"/>
<signal_cue cue="md.Setup.EquipmentTraderBasket2"/>
<signal_cue cue="md.Setup.PostChapter3Jobs"/>
<set_faction_known faction="faction.argongovernment" known="true"/>
<set_faction_known faction="faction.canteran" known="true"/>
<set_faction_known faction="faction.reivers" known="true"/>
<set_faction_known faction="faction.familyryak" known="true"/>
<do_if value="player.debug">
<upgrade_object_by_macro object="player.primaryship" macro="macro.software_trading_computer_mk3_macro" exact="100"/>
<upgrade_object_by_macro object="player.primaryship" macro="macro.software_target_computer_mk2_macro" exact="100"/>
<add_inventory entity="player.entity" ware="ware.inv_timewarp" exact="1"/>
<add_inventory entity="player.entity" ware="ware.inv_kickstarter" exact="10"/>
</do_if>
</actions>
</cue>
<cue name="VR_Gamestart01" module="ep1_vr_01">
<conditions>
<event_cue_signalled cue="md.Setup.GameStart" />
</conditions>
<actions>
<signal_cue cue="md.Setup.Open_Jumpgates_Lib" />
</actions>
</cue>
<cue name="VR_Gamestart02" module="ep1_vr_02">
<conditions>
<event_cue_signalled cue="md.Setup.GameStart" />
</conditions>
<actions>
<!--Set several zones in the start sector to be known (partially to benefit the map tutorial)-->
<find_zone name="$zone" macro="macro.tzonecluster_m_sector04_zone001_macro"/>
<set_known object="$zone" known="true"/>
<find_zone name="$zone" macro="macro.tzonecluster_m_sector04_zone002_macro"/>
<set_known object="$zone" known="true"/>
<find_zone name="$zone" macro="macro.tzonecluster_m_sector04_zone003_macro"/>
<set_known object="$zone" known="true"/>
<find_zone name="$zone" macro="macro.tzonecluster_m_sector04_zone004_macro"/>
<set_known object="$zone" known="true"/>
<find_zone name="$zone" macro="macro.tzonecluster_m_sector04_zone005_macro"/>
<set_known object="$zone" known="true"/>
<find_sector name="$sector" macro="macro.cluster_m_sector01_macro"/>
<set_known object="$sector" known="true"/>
<signal_cue cue="md.Setup.Open_Jumpgates_Lib" />
</actions>
</cue>
<cue name="VR_Gamestart03" module="ep1_vr_03">
<conditions>
<event_cue_signalled cue="md.Setup.GameStart" />
</conditions>
<actions>
<signal_cue cue="md.Setup.Open_Jumpgates_Lib" />
</actions>
</cue>
</cues>
</mdscript>