[MOD] LR Scanner Pings v2.0
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Was wondering if that containers can be made targetable and eventualy the scanner would target the nearest one or it would just show the distance from the container.
MK3 Optimization "If you get stinky rich its his fault"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
Double posting but the post above is to old and i cant edit it
Did play with this mod code abit and got some interesting results:
This will make the ping to repeat for entire duration of 18 sec or whatever Gazz did put in there
is put in ther to make a bit of pause between aniamtions, on 57-60 frames it makes pretty nice like sonar effect.
Not sure how to change the color of each ring to make it match the loot quality atleast for now.
Also im wondering if its possible to change lightning/color effects on crates while in effect of the scanner to make them more visible.
Did play with this mod code abit and got some interesting results:
Code: Select all
<diff>
<replace sel="/components/component[@name='scfx_result_good_01']/connections/connection[@name='Connection01']/animations">
<animations>
<animation name="repeat" start="1" end="52"/>
</animations>
</replace>
<replace sel="/components/component[@name='scfx_result_good_01']/connections/connection[@name='Connection01']/parts/part[@name='anim_nova']/uv_animations/uv_animation[@mapchannel='1']/uv_property[@name='u_offset']">
<uv_property name="u_offset" controller="linear_float">
<key frame="0" value="0"/>
<key frame="25" value="0.15"/>
<key frame="50" value="0.25"/>
</uv_property>
</replace>
</diff>
Code: Select all
end="52"
Not sure how to change the color of each ring to make it match the loot quality atleast for now.
Also im wondering if its possible to change lightning/color effects on crates while in effect of the scanner to make them more visible.
MK3 Optimization "If you get stinky rich its his fault"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
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- Posts: 13
- Joined: Mon, 29. Sep 08, 14:20
Cant find the best container, but i did change good and better ones to ping.
So if anyone wanna them to ping here is the link for it.
Just replace scfx_result_good_01.xml and scfx_result_better_01.xml in extensions\LR_Scanner_Duration\assets\fx\misc
Better containers ping alot faster
So if anyone wanna them to ping here is the link for it.
Just replace scfx_result_good_01.xml and scfx_result_better_01.xml in extensions\LR_Scanner_Duration\assets\fx\misc
Better containers ping alot faster
MK3 Optimization "If you get stinky rich its his fault"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
IEX - Sector Visual Enhancement "Dont enjoy the view navigating thrugh asteroid field, Seriously!"
Marine Repair 2 "Tip 19: Modern coffie cup`s are made of hull plating, beware"
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- Posts: 55
- Joined: Mon, 7. Mar 16, 14:06