[X3LU] Mayhem 3.21b

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Shuulo
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Post by Shuulo » Wed, 14. Feb 18, 10:13

Oh, sometimes I miss the combat dynamics from XTL.https://youtu.be/-4Yuy7W4zOs
Panda, is it possible to make some indicator of sector takeover like in video? Or there is no sense?

Darkternal
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Post by Darkternal » Wed, 14. Feb 18, 10:49

VincentTH wrote:
Shuulo wrote:Skiron is powerful and expensive corvette. I don't see a problem with 60k if it has low robustness. If its too much for you just use different corvette, that is why robustness is random every game - to make every playthrough even more unique!
It was the Sirokos, the best M6 IMHO, therefore the high maintenance, coupled with the low robustness.
Not good ship IMHO for fleet. In fleet batles turrets has bigger role than main guns, because in fleet battles ships always "dancing" around their target, not lloking straigt at it. My choice is Phantom.

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Shuulo
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Post by Shuulo » Wed, 14. Feb 18, 11:08

Darkternal wrote:
My choice is Phantom.
and mine is heavy centaur and skiron, love them

Sirrobert
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Post by Sirrobert » Wed, 14. Feb 18, 11:59

I prefer the Appollox. Solid shields and fast.
But also they are just support ships, so their guns aren't that big a deal. My main fleet is M3 swarms.
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris

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Shuulo
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Post by Shuulo » Wed, 14. Feb 18, 12:38

Sirrobert wrote:I prefer the Appollox. Solid shields and fast.
But also they are just support ships, so their guns aren't that big a deal. My main fleet is M3 swarms.
M4s (asp, pike) en mass are better imho. You put more guns in enemy's face for much lower cost. I personally fly a wing of cougars though.

Fureimuu
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Post by Fureimuu » Wed, 14. Feb 18, 13:22

Sirokos is worse than Tempestine, at least if you pilot it yourself. I decided to sell it in the end.

P.S. Just boarded an Aegir and it's 200K per hour :D Rip money

Darkternal
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Post by Darkternal » Wed, 14. Feb 18, 13:49

Shuulo wrote: M4s (asp, pike) en mass are better imho. You put more guns in enemy's face for much lower cost. I personally fly a wing of cougars though.
How much m4 do you have in your fleet and is it enough to conquer a sector or defend against OCV having m1/m2 in their fleet?

deztar
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Post by deztar » Wed, 14. Feb 18, 15:01

Has anyone managed to get Kha'ak ships? Do they bail and/or can they be boarded?

Nividium is nice and all, but I feel those sexy ships are underutilized.

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Shuulo
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Post by Shuulo » Wed, 14. Feb 18, 15:32

Darkternal wrote:How much m4 do you have in your fleet and is it enough to conquer a sector or defend against OCV having m1/m2 in their fleet?
depends on the threat level. I use m4s with Tern mostly, this is dirt cheap (or Raptor, it is cheap as well). They simply outswarm enemies (my biggest fleet consisted of 6 Terns full of asps(150) with addition of Shark with 60 cougars. The hidden benefit is that your m3s are much more survivable if there are tons of m4s, as enemy tries to focus them first just because of their numbers, but due to their speed and small size they are harder targets to everything except flaks.

VincentTH
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Post by VincentTH » Wed, 14. Feb 18, 15:49

deztar wrote:Has anyone managed to get Kha'ak ships? Do they bail and/or can they be boarded?

Nividium is nice and all, but I feel those sexy ships are underutilized.
Panda answered this question already. You can't cap them

deztar
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Post by deztar » Wed, 14. Feb 18, 15:59

VincentTH wrote: Panda answered this question already. You can't cap them
I usually search before asking, the search just doesn't work that well.

Well, pity.

mib666007
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OCV Invasions

Post by mib666007 » Wed, 14. Feb 18, 19:04

Got a message that OCV is currently invading a sector I had previously owned/abandoned. Is this a bug or intentional? What should I expect to happen? Guess I'll find out soon anyways, SETA'ing on the way... :twisted:


..so later...
So the invasion happened, I didn't have a satellite so not sure what happened. Xenons own it now

VincentTH
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Re: OCV Invasions

Post by VincentTH » Wed, 14. Feb 18, 21:11

mib666007 wrote:Got a message that OCV is currently invading a sector I had previously owned/abandoned. Is this a bug or intentional? What should I expect to happen? Guess I'll find out soon anyways, SETA'ing on the way... :twisted:


..so later...
So the invasion happened, I didn't have a satellite so not sure what happened. Xenons own it now
I believe right after the previous OCV has ended, the location and time of the next invasion has already been determined. That is the simplest way to handle the next event.

Darkternal
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Post by Darkternal » Wed, 14. Feb 18, 21:44

Valhalla low robustness - 907680 creds :)

Fureimuu
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Post by Fureimuu » Wed, 14. Feb 18, 22:29

Darkternal wrote:Valhalla low robustness - 907680 creds :)
All ATF ships besides Forseti and Valhalla are low or very low in my playthrough. So lucky :p

Btw, are jump beacons only working with MLCC go command? I'm trying to make my ships jump to me (I have a beacon in my cargo hold), but they keep on jumping to the gate unless I dropped the beacon. QJE is installed of course.

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dizzy
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Post by dizzy » Wed, 14. Feb 18, 23:24

Yes. If you wish ships to be able to jump near you without using MLCC Assist just drop the beacon nearby. Then it becomes a stationary beacon that can be used by anyone that isn't an enemy of your faction.
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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Fun-X
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Post by Fun-X » Thu, 15. Feb 18, 01:25

Its interesting that everybody has a DIFFERENT favorite M6.

My favorite is the Heavy Osprey due to the heavy shields. But I also like the Hydra for being very maneuverable.

I guess I am just going to have to try some more, and see how they behave.

Fureimuu
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Post by Fureimuu » Thu, 15. Feb 18, 09:11

Fun-X wrote:Its interesting that everybody has a DIFFERENT favorite M6.

My favorite is the Heavy Osprey due to the heavy shields. But I also like the Hydra for being very maneuverable.

I guess I am just going to have to try some more, and see how they behave.
Heavy Osprey is the slowest M6 I believe, even slower than some M7s. I like it too, but after some time trying different ships I chose Tempestine because of its speed and lasers.

I have a suggestion for the upcoming updates: docked ships have reduced maintenance cost (by 50% for example).

Sirrobert
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Post by Sirrobert » Thu, 15. Feb 18, 13:37

Darkternal wrote:
Shuulo wrote: M4s (asp, pike) en mass are better imho. You put more guns in enemy's face for much lower cost. I personally fly a wing of cougars though.
How much m4 do you have in your fleet and is it enough to conquer a sector or defend against OCV having m1/m2 in their fleet?
200 fighters will destroy everything in it's path, regardless of shields.
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris

Darkternal
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Post by Darkternal » Thu, 15. Feb 18, 14:09

Sirrobert wrote:200 fighters will destroy everything in it's path, regardless of shields.
I'm using 200 m6.

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