Give it another try
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I might be wrong, but for me it seems as if this kind of missions is more frequent at unique stations. I recently found the "Khaak collection" at the Badlands Colony and the "Space fly egg collection" at Lonely Giant.ajime wrote:I couldn't even find the rare engine mission though i had the items ready. guess i gotta loiter around near stations to see my luck.
cu
Rainer
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I think you are probably correct about an increased chance there because those special stations have to provide a number of valid missions yet often have less product-related and zone movement missions available to give. Unfortunately, they also suffer from the bug of sometimes being unable to spawn the 'special' mechanic at the end of those missions when you return there.
A dog has a master; a cat has domestic staff.
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finally got my mk5 sidewinder engine.
then i went to get a mystery box bbs mission and spam scans for 5 bloody hours opening countless boxes not knowing when its gonna end. combed 150 km away from the point and still getting containers to unlock. in the end I autopiloted to the centerpoint and it brought towards a jss fighter to be claimed. I really wished there was a center navpoint as an anchor instead of an open "scan your purchase" in the 50km range though. I've contemplated few times to bail the mission since it really irked me.
then i went to get a mystery box bbs mission and spam scans for 5 bloody hours opening countless boxes not knowing when its gonna end. combed 150 km away from the point and still getting containers to unlock. in the end I autopiloted to the centerpoint and it brought towards a jss fighter to be claimed. I really wished there was a center navpoint as an anchor instead of an open "scan your purchase" in the 50km range though. I've contemplated few times to bail the mission since it really irked me.
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Hi,ajime wrote:finally got my mk5 sidewinder engine.
then i went to get a mystery box bbs mission and spam scans for 5 bloody hours opening countless boxes not knowing when its gonna end. combed 150 km away from the point and still getting containers to unlock. in the end I autopiloted to the centerpoint and it brought towards a jss fighter to be claimed. I really wished there was a center navpoint as an anchor instead of an open "scan your purchase" in the 50km range though. I've contemplated few times to bail the mission since it really irked me.
well, it's thought to be a challenge. And in German it's called "A big mystery", not a box. I never take those missions, because all I got was a 40k credits S fighter for a million or more.
In 90% of the cases if you fly straight to the Icon and then 5 seconds with the turbo you get your target on the scanner. If there are multiple boxes and I get no other hit, I fly back to > 50km distance and start anew.
And yes there are some areas in the game where you can open lockboxes for hours and hours. Once after such a trip a sold everything and made a total of 50 Millions plus two rare engines.
cu
Rainer
After 4 years new start in Home of Light. FPS are great, i have filling that traiding goes much faster.
This time i will do big empire too, but different aproch, much less boarding and more trading because of small trading ships. ATM all station in HOM have eye, next step is bording initial 4-5 trading ships (all rdy), this will be good for long range traiding. $$ will upgrade Scunt for some very hard missions. At half map whit trading agents i expect enought $$ for some initial stations.. i smell very smooth progres. Alos this aproch mean no enemy, just regular.
Let me know if i miss somthing important that will change my strategy.
This time i will do big empire too, but different aproch, much less boarding and more trading because of small trading ships. ATM all station in HOM have eye, next step is bording initial 4-5 trading ships (all rdy), this will be good for long range traiding. $$ will upgrade Scunt for some very hard missions. At half map whit trading agents i expect enought $$ for some initial stations.. i smell very smooth progres. Alos this aproch mean no enemy, just regular.
Let me know if i miss somthing important that will change my strategy.
Wargasm
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The trading approach is a safe, but in the long run boring one. It mostly depends on my mood whether to start a new station or go for a fighting spree into Xenon territory.ballti wrote:After 4 years new start in Home of Light. FPS are great, i have filling that traiding goes much faster.
This time i will do big empire too, but different aproch, much less boarding and more trading because of small trading ships. ATM all station in HOM have eye, next step is bording initial 4-5 trading ships (all rdy), this will be good for long range traiding. $$ will upgrade Scunt for some very hard missions. At half map whit trading agents i expect enought $$ for some initial stations.. i smell very smooth progres. Alos this aproch mean no enemy, just regular.
Let me know if i miss somthing important that will change my strategy.
ATM main job is trading agetns (lizard-vr-ai-xenon etc 404 soon), selective bulletin board missions and trading whit 9 ships, boarding default enemy Titurel+. Its going nice and smooth for now. Soon i wil need to do math for stations... Few oprions, staions for building stuff and fill them whit cheap input, or start from scratch, second is better becos is not propblem to fill higher statins in chain.. idk for now.
Wargasm
you could try to build a station in xenon space and see if they come to buy your microchipsRainerPrem wrote:The trading approach is a safe, but in the long run boring one. It mostly depends on my mood whether to start a new station or go for a fighting spree into Xenon territory.ballti wrote:After 4 years new start in Home of Light. FPS are great, i have filling that traiding goes much faster.
This time i will do big empire too, but different aproch, much less boarding and more trading because of small trading ships. ATM all station in HOM have eye, next step is bording initial 4-5 trading ships (all rdy), this will be good for long range traiding. $$ will upgrade Scunt for some very hard missions. At half map whit trading agents i expect enought $$ for some initial stations.. i smell very smooth progres. Alos this aproch mean no enemy, just regular.
Let me know if i miss somthing important that will change my strategy.
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As the Xenon AGI and technology is self-designed and evolving, I doubt that they would want any technology as deliberately limited as that which anyone else produces. I would think that raiding R&D labs and universities to farm 'advanced bio-computing resources' (smart brains - also containing opposing technology advancement data) may be more their style.
A dog has a master; a cat has domestic staff.
Xenon space is too small for brain empire.
BTW, somthing nice hepning, jump drive and Sanahar .
EDIT:
Now map is open, Xenon space looks good for base (hi end stations). Mealstrom: water + both food + maybe some cells, Cold Star: focus on mining..
base on galaxy lvl vs all in one sector (Cold Star), more intensive progress/gampelay vs better final product.. hm?
BTW, somthing nice hepning, jump drive and Sanahar .
EDIT:
Now map is open, Xenon space looks good for base (hi end stations). Mealstrom: water + both food + maybe some cells, Cold Star: focus on mining..
base on galaxy lvl vs all in one sector (Cold Star), more intensive progress/gampelay vs better final product.. hm?
Wargasm