Betelgeuse97 wrote:
The Ministry of War will say that that race is still attacking your sector. Could be a bug, because I've stopped NPC invasions completely in my sector long before and it still shows.
What really happens is that they'll keep invading until either:
a. You lose the sector.
b. You kill the invasion fleet, its home shipyard, and have either you or someone else take over their sector next to yours.
Indeed. I was experiencing this in my current game until it became too tedious to just defend the sector again and again.
Note that my only mean of defence was a large orbital weapons plateform since I did not have any means of producing ships yet. I also did not have the firepower to attack the split shipyard/adjacent sector.
What this means for me is that the game forces you to do the things below:
1.Befriend all the races that are adjacent to you (If you don't have the firepower to defend then attack)
2.If you are a rogue (for exemple), only claim sectors once you have enough firepower to defend and to attack.
3.Only claim sectors that are in a line. (I can't imagine having constant invasions against several sectors)
Joubarbe,
Why not introduce a war score for the player like other races? If the player keeps winning, at some point he gets victory in that conflict and the race can try another time.
I'm naturally unfriendly sometimes. Don't take what I say too badly.