The hunt for station-embedded lockboxes

General discussions about X Rebirth.

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donzi
Posts: 879
Joined: Mon, 12. Feb 07, 14:29
x4

Post by donzi » Sat, 2. Jun 18, 11:33

I've always ignored all but the obvious in the badlands tunnel..

..those ends, of what seem to be lockboxes, sticking out of the rock -- they contain anything or just deco or traps?

Ezarkal
Posts: 1610
Joined: Wed, 22. Apr 15, 02:27
x4

Post by Ezarkal » Mon, 4. Jun 18, 15:40

In the tunnel itself? Deco, I think.

Actually, they might have been placed as a bit more than that. It's so dark in there that it's hard to find your way. So I use them as direction makers to get in the tunnel and find my way out again.
Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus.
This means that at one point you were nothing but an asshole.

Some people never develop beyond this stage.

donzi
Posts: 879
Joined: Mon, 12. Feb 07, 14:29
x4

Post by donzi » Mon, 4. Jun 18, 19:37

That's been the thought for me also in past games. Oddly, now I must have a little more gamma or something, it's dark but the tunnel is so very short and tipping nose down shortly after moving into the tunnel the exit makes it quite easy to navigate in my recent game.

I spent a little time looking closer at a couple of those embedded things and they seem to be lockboxes. I may scrutinize them all a little more just to make sure there are no lock ends to pop.

Expect it's as you say though. Complementary deco, waypoint marks to get in and grab the one lockbox that is floating in there.

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