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The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Sirrobert
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Post by Sirrobert » Tue, 30. May 17, 09:44

Are you saying each station is on it's own network? Or are you saying 1 network has 2 stations, each with a TS?

Either way, you only need a few TS per network.

About the cattle? Do you have a station in the network that produces cattle? Or a dock that has cattle?
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris

Mr.YaR
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Post by Mr.YaR » Tue, 30. May 17, 11:45

This is a single network.

Two CBakeries in it. One gets supplied - the other one not.
The conditions seem to be the same for both stations.

(As everything seemed to work bad - i've dedicated a TS to each station of the network. 1 station = 1 TS)

If i set the homebase of TS to nothing or Sanctuary - they just don't do anything at all.

If the TS is docked when assigning it as Supplier - it won't do anything also.

Sirrobert
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Post by Sirrobert » Tue, 30. May 17, 17:48

What are the supply settings on your stations? I usually go for 25% threshold.
Leaving it at the default 5% leaves them almost always to run dry before something kicks in to start supplying them.

In my experience, homebase should change nothing. So something is wrong for you.

How exactly is your network set up? What stations are in it, and what are their settings?
9 out of 10 voices in my head say I'm crazy. The 10th is singing the music from Tetris

Mr.YaR
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Joined: Wed, 24. May 17, 19:59
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Post by Mr.YaR » Tue, 6. Jun 17, 20:43

Tryed to understand how things work deeply by myself before replying anything... And must say that i still done get why some things work and other don't.

So to make an selfsustaining "station pack" i used station agents + IDN suppliers.

Now trying to remember ge core aspects:

- 12 stations (3 cahoonas, 2 cattle, 1 crystal, 1 solar, 1 computer plant, 2 chips)
- Sanctuary gets energy from solar 1 and meatsteak from cahoona 1
- Energy min set to 90%, meatsteaks 95%.

- 6 IDN suppliers, 1 per station agent, 6 dock agents (4buy)

IDN still never managed to bring meatsteaks at the Sanctuary.
They seemed to focus 1 cahoona too much.
IDN ignore some stations (i thought 4eva, but they just take 10 minuts to react)

IDN freighters do nothing (observed 2 of them and let them several hours be IDN freighters)
Dock linked agent does not bring meatsteaks, only energy....
This one is the biggest thing i don't get.

I've assigned EVERYthing to control what's happening, no specific sell/buy problems
After i do some more tests, i'll probably understand what's wrong.


I'm almost sure it's my network.
Understanding how it works already killed around 90ppl - autosave at docking...) lol


I spend most time understanding that IDN works in fact.
Even with seta, it took me many minuts starring at property/reading/changing/starrig
to see that in fact, they don't just let the economy die x)

After asigning a home station to IDNs i've removed it completely.
But should i use homebase settings to help IDN work efficiently?

VincentTH
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Joined: Wed, 6. Nov 02, 20:31
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Post by VincentTH » Tue, 6. Jun 17, 22:03

Mr.YaR wrote:Tryed to understand how things work deeply by myself before replying anything... And must say that i still done get why some things work and other don't.

So to make an selfsustaining "station pack" i used station agents + IDN suppliers.

Now trying to remember ge core aspects:

- 12 stations (3 cahoonas, 2 cattle, 1 crystal, 1 solar, 1 computer plant, 2 chips)
- Sanctuary gets energy from solar 1 and meatsteak from cahoona 1
- Energy min set to 90%, meatsteaks 95%.

- 6 IDN suppliers, 1 per station agent, 6 dock agents (4buy)

IDN still never managed to bring meatsteaks at the Sanctuary.
They seemed to focus 1 cahoona too much.
IDN ignore some stations (i thought 4eva, but they just take 10 minuts to react)

IDN freighters do nothing (observed 2 of them and let them several hours be IDN freighters)
Dock linked agent does not bring meatsteaks, only energy....
This one is the biggest thing i don't get.

I've assigned EVERYthing to control what's happening, no specific sell/buy problems
After i do some more tests, i'll probably understand what's wrong.


I'm almost sure it's my network.
Understanding how it works already killed around 90ppl - autosave at docking...) lol


I spend most time understanding that IDN works in fact.
Even with seta, it took me many minuts starring at property/reading/changing/starrig
to see that in fact, they don't just let the economy die x)

After asigning a home station to IDNs i've removed it completely.
But should i use homebase settings to help IDN work efficiently?
I set all IDN ships home based at the Sanctuary. After all, IDN was designed to bring to and distribute from the Sanctuary.

BTAxis
Posts: 21
Joined: Sun, 29. Apr 07, 15:08
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Post by BTAxis » Sun, 6. May 18, 14:20

I'm in a situation where my suppliers stopped supplying their assigned factories. They used to work fine, but then they just... stopped. I didn't change anything about the network either, and other networks are still going fine.

It later fixed itself after I built some more stations (that weren't in the network).

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X2-Illuminatus
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Post by X2-Illuminatus » Sat, 9. Jun 18, 09:55

*Closed by request of OP*

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