Général Grievous wrote:
In X3 games, i dislike Paranid and Teladi designs, and loved the Terrans.
I liked most of the curved and majestic Paranid capital ship designs in X3, but some of the fighters weren't very appealing in one way or another. Worse, the smaller Paranid M5s lacked recon capabilities (no way to mount a Triplex Scanner on either a Pegasus or a Pericles), and the Perseus design looked like a bad cartoon caricature of a fish. A few of the long projections looked dysfuntional on various designs, while others were odd but strangely "fitting" (the long "snout" on the Pericles). I was particularly fond of the Nemesis' look, but the far more effective Heavy Nemesis was just ugly. Then there was the Hyperion Vanguard, which looked the part of a luxury or racing yacht rather than the powerful M6++ warship that it was. My first thought when I saw one in the game for the first time was: "I want one".
Teladi ships in general looked blocky and ugly, but "cheap" and functional. I can't say I "liked" the look, but they fit into the game well.
The Terran ships were generally advanced and powerful looking, and as much as I hated the Terran weapon selection, they were still something to be desired. Some of the ATF ships looked ugly and blocky, and I was less than fond of several of the designs, no matter how brutally effective they were in the game.
The large Split capitals were also "fitting", and my opinion on their looks is decidedly mixed.
The Boron ships looked terribly out of place: those organic wings and projections serve no apparent purpose at all in space, but made them easy to hit and hard to maneuver in the game.
Argon was middle of the road, mostly "good enough" in appearance, with a few standouts and a few ugly clunkers. The projecting wings with engine pods suspended well clear of the main bodies seemed a bit unrealistic on most of their fighters, but overall the designs weren't objectionable.