How to elegantly kill a Khaak cluster.

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Zaijka
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How to elegantly kill a Khaak cluster.

Post by Zaijka » Mon, 27. Feb 06, 15:24

Please share your favourite ways. Mine is as follows:

1.Take one firefly missile and one hurricane missile;
2.Approach a cluster at 5-6 km;
3.Sit comfortably, take a cup of tea;
4.Target the cluster;
5.Press “L” button to launch the firefly missile and immediately press “L” another time to launch the hurricane missile;
6.Press “F3” for better view, enjoy.
7.After the explosion, press “F1” to return to normal view and give a chase to the only survived and damaged Khaak fighter.

Cheers, Zaijka

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esd
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Post by esd » Mon, 27. Feb 06, 15:26

Hit it unbroken with a mass of PSG energy.
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Post by Darklight86 » Mon, 27. Feb 06, 15:29

All I had to do was fire a couple of AHEPT bursts at one and it blew itself up with missiles :o
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Post by 8_bit » Mon, 27. Feb 06, 15:36

I like using Ion Disruptors on a Cluster. When it breaks up, they tend to spam missiles off at you, if you're holding the IonD's on them the missiles all explode on launch, taking all or all but the fighter (now badly crippled) out.

I like the sound of esd's suggestion but PSGs on my game are the equivalent of the "Quit" button, only not as system-friendly.

/me patiently awaits 1.4 :)

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Post by fud » Mon, 27. Feb 06, 15:37

A single Hornet makes short work of it too. :)

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Post by GlorfindelX » Mon, 27. Feb 06, 15:46

fud wrote:A single Hornet makes short work of it too. :)
\

That;s like killing ants with a sledgehammer. Nice bang. I just use ahepts, targeting the fighter first.

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Post by pospi » Mon, 27. Feb 06, 15:49

I gotta go with PSG's plus AHEPTs on the fighter. Sure they're a spammy, annoying weapon, but sometimes you just want the Kha'ak to go back home and let you get on with things (:

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Post by fud » Mon, 27. Feb 06, 15:49

I believe in thorough and utter destruction. :D


Wanna know what else is excessive? 4 BFAAs fired at a Harrier. :twisted:
Last edited by fud on Mon, 27. Feb 06, 15:54, edited 1 time in total.

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Post by Kraznor » Mon, 27. Feb 06, 15:52

6 MDs + 2 IDs on an unbroken cluster is now my favorite method. Usually wipes it all out without a whimper.
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Post by smiley » Mon, 27. Feb 06, 16:01

My favourite way is to fly up behind a cluster very slowly (about 10m/s). When you get very close start firing. Usually, all the Khaak M5s will start firing missiles. But they are so close that they end up destroying themselves. And if you keep firing you can take out the M3 before it turns. You end up with a nice flaming ship, but shields are only dented (in an M3 with 50MJ)

However, if the M5s don't fire missiles, you are left with a lot of cleaning up to do. The best way is to finish the M3 off and then slam it into reverse (-10m/s) and keep on firing. The ship should autotarget the remaining M5s. Hopefully you will get most of the before they turn on you.

:) Smiley :)
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Post by herocrafter » Mon, 27. Feb 06, 16:06

I get up personnal like with a single mosquito. Head on till I see the whites of there eyes let it rip and fly up up and up some more. Return to kill the single fighter survivor. Don't think the mosquito kills the cluster as much as the they kill themselves trying to get to me. Could be wrong it could be a chain reaction explosion too. But anyway for the cost of a single mosquito and some hair raizing flying, it reduces the cluster to just one fighter. Not pretty but efficient. Still flying my buster, btw.

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Post by ecniv » Mon, 27. Feb 06, 16:19

I went for an unknown missile and 4.5km away.
Targeted.
Launched.
Khaak cluster slowed to a halt (obligingly)
Boom.
Nothing but dust.

Missile cam was interesting ;)
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Post by Jolly_Roger_uk » Mon, 27. Feb 06, 16:28

ecniv wrote:I went for an unknown missile and 4.5km away.
Targeted.
Launched.
Khaak cluster slowed to a halt (obligingly)
Boom.
Nothing but dust.

Missile cam was interesting ;)
An 80K missile on a cluster that at best gets you a 5000 bounty and worst get you a measly 500.

Think I'll stick with my tried and tested, get to 1km away, and let rip at the fighter in the middle with 4 MD's and 4 AHEPT's, then kill all the scouts individually thus getting maximum credits.

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Post by targetdrone » Mon, 27. Feb 06, 16:30

what? noone tried squash mines yet? :p

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Post by 8_bit » Mon, 27. Feb 06, 16:33

ecniv wrote:I went for an unknown missile and 4.5km away.
Targeted.
Launched.
Khaak cluster slowed to a halt (obligingly)
Boom.
Nothing but dust.

Missile cam was interesting ;)
I've done that one a couple of times as well. Interesting in that you get the credit for killing the cluster, not just another fighter and a bunch more scouts. I wonder if getting the cluster as a whole does more for your fighting rank than the combined increase from it's component ships.

Would seem logical that way, if anyone can answer that one either way I'd be interested to hear.

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Post by Zaijka » Mon, 27. Feb 06, 16:44

8_bit wrote:
ecniv wrote:I went for an unknown missile and 4.5km away.
Targeted.
Launched.
Khaak cluster slowed to a halt (obligingly)
Boom.
Nothing but dust.

Missile cam was interesting ;)
I've done that one a couple of times as well. Interesting in that you get the credit for killing the cluster, not just another fighter and a bunch more scouts. I wonder if getting the cluster as a whole does more for your fighting rank than the combined increase from it's component ships.

Would seem logical that way, if anyone can answer that one either way I'd be interested to hear.
Very interesting ... I'll try this tonight. Does hornet missile give you the same bonus of killing the whole cluster?
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Post by AjRyder » Mon, 27. Feb 06, 17:49

WELL HERES AN EASY ONE i WAS STRUGGLING FOR AGES UNTIL Get nice and close just under 1.00 distance once you have done this fire. They will break up but stay in same postion. Then just fire like mad and you will find you would have taken about 80% of them out. Now just mop up the rest. Its as easy as that. :lol:
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Post by antman112 » Mon, 27. Feb 06, 17:57

i found 6 custers all togever once so i made a plan to take them out
i got one unknow missle and AIRE's
i fire the AIRE's at all the custers then set off a unknow right in the the middal of the lot

BOOM all dead aprat from one custer that was out of rage

then this one custer being made up of 30 khaak M5's comptly and uttaly mashed me in my nova

if they bake up you dont stand a chase i tell you they just never miss its inpossable
thats why i like it so much :lol:
sorry of any spelling mistakes

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Post by LordAnubis » Mon, 27. Feb 06, 17:58

Funny thing is when you kill a cluster with a 80k missile you get the cluster come up as a list of kills ie the stats now if you get a different cluster (more or less ships) you get a second cluster show up in the stats

After checking my stats so far ive killed 4 different types of clusters

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Post by Alche » Mon, 27. Feb 06, 18:02

Hasn’t all this changed on the latest patch?

As soon as anything gets near them now they break up, so I found out to my cost.

Up to 1.3 patch it was easy whacking them as everyone above says.

Confirmation please…..

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