Ecliptic Projector Work?
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Ecliptic Projector Work?
Hmm.. whenever I hit 'G' for my ecliptic projector it flashes on and then immediate goes off. Ideas?
How fast is your keyboard repeat rate? could be registering two hits of the key.
Luck.
Luck.
X3 GOTY, X2 v1.4 + 1.03.03. X-BTF & X-Tension 2.1a.
X2 Guides courtesy of Nilof:Click Here
I only play the games, not make the rules.
X2 Guides courtesy of Nilof:Click Here
I only play the games, not make the rules.
For a while, I thought I had that problem too...but be sure, if you enable the projector, then it will be there somewhere.
Sometimes, after just having entered a system and switched on the projector, you won't see anything at first glance.
But often, you will be viewing the projector-plane from the side, which means it's just a very narrow blue band accross your screen, practically invisible.
Try zooming in, without changing your course after entering system...often, the blue projector-plane will become visible, if only barely.
P.s. to be able to zoom in, you need video enhancement goggles installed...it's operated by the Alt-key by default.
Sometimes, after just having entered a system and switched on the projector, you won't see anything at first glance.
But often, you will be viewing the projector-plane from the side, which means it's just a very narrow blue band accross your screen, practically invisible.
Try zooming in, without changing your course after entering system...often, the blue projector-plane will become visible, if only barely.
P.s. to be able to zoom in, you need video enhancement goggles installed...it's operated by the Alt-key by default.
Because some of the gates have been 'apparently' moved by their various owners, the EP isn't much good anymore as a navigational aid. I must admit, I much prefer the original EP view, easy to see, great to check where you are, gates ect...
But, I guess with some gates moved and so on, it adds to the longevity of the game a little... Gate hunting... Who needs SG1 LOL.
Dave...
But, I guess with some gates moved and so on, it adds to the longevity of the game a little... Gate hunting... Who needs SG1 LOL.
Dave...
- OmegaKnight
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lol it only seems that way with how the map is displayed. It doesn't help that the game uses north east south and west for directional toolsAmmok Rules wrote:when it did work it was completely useless, the unverse is flat or summat? beat me anyroad.
Do not know how they managed to make 3d space feel flat though hahahahahaha. What would help is when we look at the universe ( or galactic as I porefer to see it. much to small to be the Universe. ) is if we are looking at a galaxy with dots teeling you where everything is.
Who says the X3-universe is flat?
It's devided into sectors, which are connected through a network of gates.
What's inbetween the gates? Nobody knows.
So the connection that 2 gates form (between 2 sectors next to each other), can be pointing in any "direction".
If you want to find out the relative orientation of 2 sectors towards each other, then you need to compare locations of known space-body's - like stars - in each of the two, with each other.
Then get a 3rd reference from another sector, for the 3rd axis.
Collect all data for all gate-alleys, and you can make a 3D sphere....allthough the bad news is, that this process must be done realtime.
But how to easy navigate in/on this sphere?
And so people make maps, which are spread-out 2D representations of a 3-dimensional world...like the X3 universe-map.
Whomever that made and placed those gates, must have realised, that they had to put them on a kind of 2d-grid, to give the "users" a sense of direction (as most of them come from planets, which have a gravity), so that navigation becomes easier for them.
It's devided into sectors, which are connected through a network of gates.
What's inbetween the gates? Nobody knows.
So the connection that 2 gates form (between 2 sectors next to each other), can be pointing in any "direction".
If you want to find out the relative orientation of 2 sectors towards each other, then you need to compare locations of known space-body's - like stars - in each of the two, with each other.
Then get a 3rd reference from another sector, for the 3rd axis.
Collect all data for all gate-alleys, and you can make a 3D sphere....allthough the bad news is, that this process must be done realtime.
But how to easy navigate in/on this sphere?
And so people make maps, which are spread-out 2D representations of a 3-dimensional world...like the X3 universe-map.
Whomever that made and placed those gates, must have realised, that they had to put them on a kind of 2d-grid, to give the "users" a sense of direction (as most of them come from planets, which have a gravity), so that navigation becomes easier for them.
when I turn the ecliptic projector on, I sometimes get it flashing up in front of me, at a larger scale, for about half a second before settling down to the proper size and place. It sounds like this is what's happening when you turn it on. Unfortunately it doesn't adjust for the varying sizes of sectors in x3 (why not? the map does...) and it's difficult to see in nebula sectors
Math problems? Call 0800-[(10x)(13i)^2]-[sin(xy)/2.362x]
Dunno why people are talking about the universe being flat. The clue's in the name..."ecliptic projector". The planets in our solar system, and presumably others too if current theories of planet formation are accurate, all orbit roughly in the same plane--this is what's called the ecliptic, and that's what is displayed by the projector!
You read to much sci-fi... The universe is flat... Nuff said..pjknibbs wrote:Dunno why people are talking about the universe being flat. The clue's in the name..."ecliptic projector". The planets in our solar system, and presumably others too if current theories of planet formation are accurate, all orbit roughly in the same plane--this is what's called the ecliptic, and that's what is displayed by the projector!
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So is the earth. Yeah thats the ticket.Gavrusik wrote:You read to much sci-fi... The universe is flat... Nuff said..pjknibbs wrote:Dunno why people are talking about the universe being flat. The clue's in the name..."ecliptic projector". The planets in our solar system, and presumably others too if current theories of planet formation are accurate, all orbit roughly in the same plane--this is what's called the ecliptic, and that's what is displayed by the projector!
- BugMeister
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- the ecliptic projector flashes up briefly and then settles to its central postion in the sector
- the fact that you cannot see it simply means that it is not in view -
fly towards the central point of the sector and it will re-appear
- you can actually fly over and through it and it gives a good idea of game perspectives...
and you can use it to re-align your ship if you have been doing extensive yawing exercises and have lost your sense of direction
( which can happen to real pilots - it's a kind of 3D blindness... you have to refer to your instruments for guidance because your natural sense of direction is disturbed.)
- the fact that you cannot see it simply means that it is not in view -
fly towards the central point of the sector and it will re-appear
- you can actually fly over and through it and it gives a good idea of game perspectives...
and you can use it to re-align your ship if you have been doing extensive yawing exercises and have lost your sense of direction
( which can happen to real pilots - it's a kind of 3D blindness... you have to refer to your instruments for guidance because your natural sense of direction is disturbed.)
- the whole universe is running in BETA mode - we're working on it.. beep..!!