New M0 update 28/4
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New M0 update 28/4
This is my new M0 as i have just got 3dmax
This one will be finshed in a matter of weeks aswell as the new amy i will redo.
This is with help from balgot who will do textures wepens and text.
It has space for one m1/m2 around 100 m5-m3s also lots of wepens but at the moment it may be to big for a gate.
http://i45.photobucket.com/albums/f60/killerog/mo1.jpg
update
http://i45.photobucket.com/albums/f60/killerog/mo12.jpg
This is the finshed model pic
update fin
http://i45.photobucket.com/albums/f60/killerog/m03.jpg
This one will be finshed in a matter of weeks aswell as the new amy i will redo.
This is with help from balgot who will do textures wepens and text.
It has space for one m1/m2 around 100 m5-m3s also lots of wepens but at the moment it may be to big for a gate.
http://i45.photobucket.com/albums/f60/killerog/mo1.jpg
update
http://i45.photobucket.com/albums/f60/killerog/mo12.jpg
This is the finshed model pic
update fin
http://i45.photobucket.com/albums/f60/killerog/m03.jpg
Last edited by killerog on Thu, 27. Apr 06, 21:26, edited 5 times in total.
Look like a very nice ship Killerog!
May I suggest that you consider looking into the upcomming Community Mod as a means make your ships available to other players who don't want to mess with editing mod files etc, or figuring out how to integrate multiple mods. This will be a single mod package for the "freelance" model builders like you and me.
May I suggest that you consider looking into the upcomming Community Mod as a means make your ships available to other players who don't want to mess with editing mod files etc, or figuring out how to integrate multiple mods. This will be a single mod package for the "freelance" model builders like you and me.
Re: New M0
Looks great. I wouldn't worry about having it fit through the gate as there a few gateless jumpdrives available.killerog wrote:This is my new M0 as i have just got 3dmax
This one will be finshed in a matter of weeks aswell as the new amy i will redo.
This is with help from balgot who will do textures wepens and text.
It has space for one m1/m2 around 100 m5-m3s also lots of wepens but at the moment it may be to big for a gate.
http://i45.photobucket.com/albums/f60/killerog/mo1.jpg
Another one bites the dust!!
DarthVain
DarthVain
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- Posts: 15
- Joined: Wed, 10. Dec 03, 20:08
it will be big as u can c lol, maybe bigger as i do not know if it can dock the biggest ship yet. And i may be adding some more factores to it, like meat connans and it maybe if possible be able to build sertain ships with in it m3-m5 and m6s.
Any ideas would be nice, poor balgot who has to texture and scipt it lol
Any ideas would be nice, poor balgot who has to texture and scipt it lol
Yeah its very very nice. I hope that cycrow will come out with the program too add ships in the game so i can add this one .
The only thing u have to do is give it a nice paintjob that it would look even better.
And an idea mmmmm build a nice bridge with big windows. I miss that in the capitol ships in X3 only the Oddy has one.
The only thing u have to do is give it a nice paintjob that it would look even better.
And an idea mmmmm build a nice bridge with big windows. I miss that in the capitol ships in X3 only the Oddy has one.