system override software?
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system override software?
i bought the system override software from a priate base, though i did not keep it, partly because it was classed as being illegal, partly it did not seem to have an effect.
i could not find any new commands and it didn't seem to change anything in combat.
does anybody know what it does/how you use it?
something else i bought but never used is salvage insurance, does it let you save whlie moving?
i could not find any new commands and it didn't seem to change anything in combat.
does anybody know what it does/how you use it?
something else i bought but never used is salvage insurance, does it let you save whlie moving?
Ever dance with the devil by the pale moonlight?
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Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.pjknibbs wrote:If you're capturing ships in pirate sectors you shouldn't underestimate the usefulness of being able to claim a ship without having to get into your spacesuit--especially when one of the captured ship's friends is approaching fast with their guns hot and murder in their eyes!
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
Well I wan't to see Xenon sector secure without resorting to scripts, in my mind I'm always doing hot evac when I go retrieve those ships.mystikmind2005 wrote: Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.
and btw when you fly raptor the software gives bit over 1km claim range, combine it with transporter beam and docking computer and you have a winner.
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If you have room in your cargo bay for plenty of extra shields and weapons that would work.
no need tho really, i mean any zenon ships that are fast enough to be a bother, are easily killed. the rest can easily be avoided or if neccissary, lured away.
no need tho really, i mean any zenon ships that are fast enough to be a bother, are easily killed. the rest can easily be avoided or if neccissary, lured away.
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
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- Joined: Wed, 14. Jun 06, 10:44
I have been in a few zenon sectors to get to the empty ships. No trouble at all with the exception of 101. Havn't managed to get the empty scorpian raider there yet because of the millions of zenon n's.Geggo wrote:Have you ever been in a empty xenon sector
J/K with escorts can just jump right on top of you and open fire within seconds.
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
Nope. For a start, you can order your claimed ship to get out of the way while you attack the incoming ship. Secondly, you haven't visited "pirate alley" in X3, have you? (That's the three sectors south of Ceo's Doubt). There is no such thing as secure in those sectors--you will almost always have new pirates to kill, and on those rare occasions when you don't, you won't have long enough to claim all your captures before the next wave turns up.mystikmind2005 wrote: Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.
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- Joined: Wed, 14. Jun 06, 10:44
Yes i have been there (pirate alley). I found there was quite allot of freighter traffic distracting the pirates. Had no trouble at all getting the empty mamba raider there.pjknibbs wrote:Nope. For a start, you can order your claimed ship to get out of the way while you attack the incoming ship. Secondly, you haven't visited "pirate alley" in X3, have you? (That's the three sectors south of Ceo's Doubt). There is no such thing as secure in those sectors--you will almost always have new pirates to kill, and on those rare occasions when you don't, you won't have long enough to claim all your captures before the next wave turns up.mystikmind2005 wrote: Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.
What intriguing weapons and shields will you use to protect your trade ships and sectors from the Khaak when your not home? unless you can afford capital ships *and luck* its all for nothing, NOTHING! Mwaahhhhahaha
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
*(amendment for TC since all the good strategy and planning is no longer enough, you also need luck)*
Sorry to be disagreeable, but I disagree. I've cleared 'pirate alley' numerous times in both my Albatross and my Colossus. Once cleared, there are no pirates in any of the three sectors for at least a couple of game hours. It takes quite a while for them to 'restock'. Once cleared, it's a simple matter to claim any empty ships. I know this because it's one of my 'regular' hunting runs.pjknibbs wrote:Nope. For a start, you can order your claimed ship to get out of the way while you attack the incoming ship. Secondly, you haven't visited "pirate alley" in X3, have you? (That's the three sectors south of Ceo's Doubt). There is no such thing as secure in those sectors--you will almost always have new pirates to kill, and on those rare occasions when you don't, you won't have long enough to claim all your captures before the next wave turns up.mystikmind2005 wrote: Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.
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X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
what about when you have lots of ships to claim there right in the middle of where theres lots of pirate ships travelingmystikmind2005 wrote:Yes i have been there (pirate alley). I found there was quite allot of freighter traffic distracting the pirates. Had no trouble at all getting the empty mamba raider there.pjknibbs wrote:Nope. For a start, you can order your claimed ship to get out of the way while you attack the incoming ship. Secondly, you haven't visited "pirate alley" in X3, have you? (That's the three sectors south of Ceo's Doubt). There is no such thing as secure in those sectors--you will almost always have new pirates to kill, and on those rare occasions when you don't, you won't have long enough to claim all your captures before the next wave turns up.mystikmind2005 wrote: Most people recomend not claiming ships until the area is secure. The point being that an abandoned ship can wait, but once you claim it, it becomes a possible target. So this fact kind of makes the software quite irrelevant.