Concussion Impulse Cannon?

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Flashfire
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Concussion Impulse Cannon?

Post by Flashfire » Fri, 10. Nov 06, 19:56

What is it? What does it do? Sorry I've been away for a long time ;)
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Player.
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Post by Player. » Fri, 10. Nov 06, 20:00

Dont you just love the FAQ? :D
FAQ wrote:This weapon, aside from delivering damage to the shields of a ship also pushes the ship it hits a few meters and in some cases alters its course by completely turning it to a different direction and even causes moderate structural damage.
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)

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Flashfire
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Post by Flashfire » Fri, 10. Nov 06, 20:06

Hey... the FAQ is new to me :P
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Post by Player. » Fri, 10. Nov 06, 20:07

You should try this weapon, its very unique and very cool to use 8)
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)

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Post by silentTbag » Fri, 10. Nov 06, 20:10

for those who played freespace and freespace 2 it's basically a flail fun for fun defensive purposes so your missles can own ther A$$ :lol:
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Post by Skeeter » Fri, 10. Nov 06, 20:33

Sounds alot like the repulsor weapon in homeworld cataclysm.
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Post by A5PECT » Sat, 11. Nov 06, 04:31

And where can I pick up one of these bad boys? It sounds great, and I can't wait to try it out on my Mamba :).
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Post by SevenKiller » Sat, 11. Nov 06, 04:52

I found 2 out side a pirate base, try there.

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Post by A5PECT » Sat, 11. Nov 06, 05:39

Outside :?

As in, the cargo containers floating about in space?
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Post by THE_BIG_FISH:Leo » Sat, 11. Nov 06, 13:37

yup, there lieing about all over the place

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Post by Nox51 » Sun, 12. Nov 06, 09:54

so where exactly can one find this baby?I've been looking for ages for one and yet to find it.

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Post by Rorwoorro » Sun, 12. Nov 06, 21:36

It's completely useless...never seen such thing in x3, every weapon is usefull apart this one:

First let's say I got a couple of them and tried them out against a pirate ship in my beloved mamba raider (i'd never give it up for one of those m3+...she's always the best)...all I could do with this weapon was to alter the ship's course when I was luky otherwise it's just a waste of weapon energy. Better sell them and buy a cuouple of plasma throwers or mass drivers...I swear! Even AIRE do damage more than them.
Second they're too big as cargo size in my opinion and their fire rate is too slooooooow...
So to conclude if any of you ever come accross them check if you have enough cargo and if you do go and sell'em...at least they can give you some money
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Post by LennStar » Sun, 12. Nov 06, 22:30

and their fire rate is too slooooooow...
And the speed even more. Got a Pirate firing at me with it while scanning a few asteroids in my M5. I danced around that (nice looking though) something to have a good look on it. :lol: I wonder if its even slower then the PPC? :?
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Post by Fendalis » Sun, 12. Nov 06, 23:33

useless? Try fun! I've got two on my Nova Raider (2 shield variety) and it's great when taking on enemies with turrets that otherwise would be hitting constantly...they can't hit if they can't fly straight.

For you with the Mamba Raider (not hanging on people's tails too much) the CIGs have a good long range, so you might try it against a KM3 that's heading straight for you...knock the kyons off course as I'm fairly sure you dno't want those hitting your 25mj shield for too long... Not sure what they do against larger ships as yet, but give them a chance before you knock them.
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Post by Carl Sumner » Mon, 13. Nov 06, 05:58

Fendalis wrote:useless? Try fun! I've got two on my Nova Raider (2 shield variety) and it's great when taking on enemies with turrets that otherwise would be hitting constantly...they can't hit if they can't fly straight.

For you with the Mamba Raider (not hanging on people's tails too much) the CIGs have a good long range, so you might try it against a KM3 that's heading straight for you...knock the kyons off course as I'm fairly sure you dno't want those hitting your 25mj shield for too long... Not sure what they do against larger ships as yet, but give them a chance before you knock them.
Hmmm! That could be a real advantage. :)

I wonder if they set off your missiles? Might let missiles get through turret fire to hit a Capital ship. 8)
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Post by Skeeter » Mon, 13. Nov 06, 06:32

Lol imagine this if u will.

Your in a fight and theres a cap ship involved. Enemy fighters chasing you. You aim for the cap ship, you get right near the hull you dodge do a 180 blast this new weapon and bang the enemy ship flys into the cap ship severly damaging or destroying itself hehe. Might work well around asteroids as well.
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