FFKs are amazing anti-fighter weapons, but how are the PBE's?
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- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40
FFKs are amazing anti-fighter weapons, but how are the PBE's?
Hi,
I have a Boron Ray now after spending 2mill on their charities to get to Boron Kings Protectorate. I now have 12 Titans and 2 Collosus filled with Pirate M3's repaired. I now have my first Ray, it is huge, it is awesome, it is expensive, I planned on buying two Titans with the latest profits but I wanted to diversify my fleet.
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However, the Ray cannot mount FFK's much to my dissapointment. Due to it's size and strength, I got to realize it is an anti-capital ship weapon, am I right? However, it can pack bPACs and a/bPBE's. Are PBE's any good, for fighters?
Gonna build a decent fleet of these Rays to assign as multiple sector patrollers, I already have my Titans and Colossus on patrols in nasty sectors such as Split Fire to Hakivaths Faith and LooManckStrats Legacy, and Bala Gi's Joy. There is now decent commercial traffic in those sectors. Planning on expanding outwards from Boron space near Kingdom end and every Argon sector near Argon Prime, and Boron space near Depths of Silence. NearCardinals Domain, however I had to blow stations up as I had bad pirate problems there as well as the Teladi homesectors near Siezewell. I learnt that Paranid are easy to filter profits out off, so I plan on setting up stations with the 50mill I have left after buying a Titan and Ray and outfitted them at HQ (I have HQ Mercuries to keep stock of capital ship equipment up so don't have to spend 1hr outfitting a new purchase) in Paranid sectors and assign those new destroyers to protect my assets by patrolling the Paranid sectors. Should work out ok.
I have a Boron Ray now after spending 2mill on their charities to get to Boron Kings Protectorate. I now have 12 Titans and 2 Collosus filled with Pirate M3's repaired. I now have my first Ray, it is huge, it is awesome, it is expensive, I planned on buying two Titans with the latest profits but I wanted to diversify my fleet.
[ external image ]
[ external image ]
However, the Ray cannot mount FFK's much to my dissapointment. Due to it's size and strength, I got to realize it is an anti-capital ship weapon, am I right? However, it can pack bPACs and a/bPBE's. Are PBE's any good, for fighters?
Gonna build a decent fleet of these Rays to assign as multiple sector patrollers, I already have my Titans and Colossus on patrols in nasty sectors such as Split Fire to Hakivaths Faith and LooManckStrats Legacy, and Bala Gi's Joy. There is now decent commercial traffic in those sectors. Planning on expanding outwards from Boron space near Kingdom end and every Argon sector near Argon Prime, and Boron space near Depths of Silence. NearCardinals Domain, however I had to blow stations up as I had bad pirate problems there as well as the Teladi homesectors near Siezewell. I learnt that Paranid are easy to filter profits out off, so I plan on setting up stations with the 50mill I have left after buying a Titan and Ray and outfitted them at HQ (I have HQ Mercuries to keep stock of capital ship equipment up so don't have to spend 1hr outfitting a new purchase) in Paranid sectors and assign those new destroyers to protect my assets by patrolling the Paranid sectors. Should work out ok.
Consensus seems to be that PBEs aren't the greatest on capital ships, they have such a short range that fighters attacking you will turn away due to their collision avoidance before they ever get in range.
Core 2 Duo E6420 - 2.13GHz
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- philip_hughes
- Posts: 7757
- Joined: Tue, 29. Aug 06, 16:06
Anything that packs a good number of GPPCs up front is an 'anti-capital' ship IMO. The ray is good for OOS because you can fill the turrets with a lot of heavier guns, so statistically it's better than most others.
Core 2 Duo E6420 - 2.13GHz
Sparkle X1950XT PCI-E 256MB
2GB PC5300 CL5
ASRock PT880 Ultra ATX
WD 200GB SATA
Win XP Pro
Sparkle X1950XT PCI-E 256MB
2GB PC5300 CL5
ASRock PT880 Ultra ATX
WD 200GB SATA
Win XP Pro
- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40
Nope - you can cap all ships apart from M1/M2/M6 and probably a couple of other random ones (ie UFO).
You can cap a Xenon K - but only when your fighting rank is v. high, and even then only in the 'Save me from the Xenon' taxi mission. There are mods/scripts that let you have a Khaak M2, but tbh get a Python
You can cap a Xenon K - but only when your fighting rank is v. high, and even then only in the 'Save me from the Xenon' taxi mission. There are mods/scripts that let you have a Khaak M2, but tbh get a Python
Core 2 Duo E6420 - 2.13GHz
Sparkle X1950XT PCI-E 256MB
2GB PC5300 CL5
ASRock PT880 Ultra ATX
WD 200GB SATA
Win XP Pro
Sparkle X1950XT PCI-E 256MB
2GB PC5300 CL5
ASRock PT880 Ultra ATX
WD 200GB SATA
Win XP Pro
- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40
I used LVs Heavy Assault Capture Tech script to get a Kha'ak Destroyer...
They are unstoppable in a players hands!!
Very fast for it's class, then I put the Pandora extensions on it and got to 161M/s...
It's a tiny target, and can fire 9 GKyons at any given point within 5 KM range.
And with 10 1GJ shields even if you do get hit, you wont notice!
They are unstoppable in a players hands!!
Very fast for it's class, then I put the Pandora extensions on it and got to 161M/s...
It's a tiny target, and can fire 9 GKyons at any given point within 5 KM range.
And with 10 1GJ shields even if you do get hit, you wont notice!
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- Posts: 145
- Joined: Tue, 16. Jan 07, 01:13
Mate you wanna start sucking up to the Split to get a Python, best destroyer in the game bar none, 8GPPC's up front alpha/beta Flak every where else, unstoppable, with pandora extensions pretty nigh invincible.
PBE's are rubbish dont waste your time, use the ray as an anti capital ship titans can cover it from fighters with their FFA
PBE's are rubbish dont waste your time, use the ray as an anti capital ship titans can cover it from fighters with their FFA
Too close for missiles, switching to guns
You can cap a M6 in Kill-missions, but it's extremely seldom. Never done it myself.JTressy wrote:Nope - you can cap all ships apart from M1/M2/M6 and probably a couple of other random ones (ie UFO).
You can cap a Xenon K - but only when your fighting rank is v. high, and even then only in the 'Save me from the Xenon' taxi mission. There are mods/scripts that let you have a Khaak M2, but tbh get a Python
BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0
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- Posts: 208
- Joined: Sat, 4. Feb 06, 16:39
I noticed that you have a 6800 and 2 gb of ram. I have a 7800gt with 2gb ddr ram along with an oc amd 3800 at 2.5mhz. I still suffer from low frame rates wit sectors with lotsof activity with my stations, ships and ncp. How can you cope with such fleet
Intel Core i5 @2.8GHz, GA-H55-UD3H AMD 6870 XFX MoH 4GB DDR3 Sound Blaster Xi-Fi X3:R/TC VDF Air Marshall
I'm on exactly the same loadout. 8 GPPC set to attack my target mean you take out a J or K without getting hit. I do find the short range of the Flacks quite annoying though. Set to protect my ship they're no where near as good as if you cycle through the turrets shooting at anything in range yourself. I'm tempted to try 6xBPAC on the rear turret to see if that works better.Daveofthewood wrote:Mate you wanna start sucking up to the Split to get a Python, best destroyer in the game bar none, 8GPPC's up front alpha/beta Flak every where else, unstoppable, with pandora extensions pretty nigh invincible.
PBE's are rubbish dont waste your time, use the ray as an anti capital ship titans can cover it from fighters with their FFA
Try setting them to Attack Enemies instead. Set to Protect Ship they'll only shoot at ships that have actually hit you with their weapons already, and it's quite possible most of the fighters won't have done that. The range of BFLAKs is fine, incidentally--it's the AFLAKs that usually can't shoot at an enemy before it's turned away to avoid a collision.
- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40
I have a dual core CPU, 3.4GHz times two with 2mb cache times two, thus 4mb total cache and 3.4 x 2 GHz. I have 2Gb DDR2 RAM 533MHz. Graphics cards help with the graphics management and reduce load on cpu thus a better supported card reduces load on cpu. My Pentium D945 also has hyperthreading. The graphics card however is XFX 6800GS, not a normal 6800GS. It has an arctic cooler installed with an Artec Truepower Trio 430Watt to support overclocking. That is why I can have a fleet at max graphics. Argon Prime with an extra 15 stations in it runs at 85fps.
- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40
My titan seems to do find with aFKKs in Mi Tons Refuge, it ripped through 150 pirate fighters before I jumped out.pjknibbs wrote:Try setting them to Attack Enemies instead. Set to Protect Ship they'll only shoot at ships that have actually hit you with their weapons already, and it's quite possible most of the fighters won't have done that. The range of BFLAKs is fine, incidentally--it's the AFLAKs that usually can't shoot at an enemy before it's turned away to avoid a collision.
I am currently about 20% below getting cap ships with Argon, Boron, and Split and just over 50% before I can get them from Teladi or Paranid (Running Ashley's XXL Fabs mod, First official script pack, and 2.0.0.2). I can't wait to get some firepower higher than my M7 or Elephant with BPPC all around.
Brian H.
:EDIT: Also, ANTEC is the company that makes the good power supplies, Truepower etc., not ARTEC .
This game does not support Dual Cores anyways. Also unless you have 2 CPUs in your machine (also not supported in X3), you seem to have been taken by a popular CPU myth. Having a DC CPU at 3.4 GHz does not mean that you have 2*3.4GHz, it means you have a TOTAL of 3.4 between the 2 cores. Same with Cache. Of course, if you do have 2 dual core CPUs on you machine then I have just made an ass of myself.CraftyPilot wrote:I have a dual core CPU, 3.4GHz times two with 2mb cache times two, thus 4mb total cache and 3.4 x 2 GHz. I have 2Gb DDR2 RAM 533MHz. Graphics cards help with the graphics management and reduce load on cpu thus a better supported card reduces load on cpu. My Pentium D945 also has hyperthreading. The graphics card however is XFX 6800GS, not a normal 6800GS. It has an arctic cooler installed with an Artec Truepower Trio 430Watt to support overclocking. That is why I can have a fleet at max graphics. Argon Prime with an extra 15 stations in it runs at 85fps.
Brian H.
:EDIT: Also, ANTEC is the company that makes the good power supplies, Truepower etc., not ARTEC .
Former Commanding Officer of "Hellbound Handbasket" M7 Panther light Carrier in the mighty fleet of Admiral Leo 'Steve' Kayean.NUKLEAR-SLUG wrote:A wasp can sting you and that just hurts, a hundred stings can be fatal.. and that's before you consider most wasps don't come armed with flamethrowers.
- CraftyPilot
- Posts: 437
- Joined: Fri, 2. Feb 07, 21:40