Maelstrom

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Quinceya23
Posts: 82
Joined: Fri, 18. Mar 05, 14:17
x4

Maelstrom

Post by Quinceya23 » Thu, 8. Mar 07, 14:06

Can anyone tell me where the west gate is as i've been seaching for ages and cant locate it. Also is there any documents relating to the Explore software. Cheers.

mk1-orion
Posts: 197
Joined: Fri, 31. Mar 06, 17:41
x3tc

Post by mk1-orion » Thu, 8. Mar 07, 14:08

there's quiet a few post's relating to the same question on here, have a quick noggin about - try the search option and type in maelstrom west gate.. :D
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Mercury : for transporting goods to make as much profit as possible - and also good for whoopin some butt :)

Allan F
Posts: 1565
Joined: Sun, 10. Nov 02, 08:10
x3ap

Post by Allan F » Thu, 8. Mar 07, 14:14

Or go
Spoiler
Show
150 k to the west
of the center of the sector.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.

AL'42
Posts: 737
Joined: Wed, 18. Jan 06, 10:24
x3tc

Post by AL'42 » Thu, 8. Mar 07, 14:27

Or select jump and move to position anywhere in the far west of the sector and your ship will automatically find it for you.

Use this method for finding any hidden gates

teladianium
Posts: 1331
Joined: Sun, 25. Sep 05, 13:49
x3

Post by teladianium » Thu, 8. Mar 07, 22:19

the readme for the bonus pack is in the Program files ..\description folder. WRT to Explorer Software select the sector to explore then a start position, centre of sector is good, then you have to input 2 values - these are x/y variance and z variance. 200, 200 is good and means search out 200 km in the x/y axis and 200 km on the z axis. Should be o.k. for searching for ship extensions.

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