Properly Lit M0 Wreck?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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LynkDead
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Properly Lit M0 Wreck?

Post by LynkDead » Fri, 16. Mar 07, 21:31

I never played X2, but I have seen pics of the Xenon M0 from that game.

However, in Xenon Sector 101, at the site of the wreck, it is extremely dark. The only way I can see the wreck is that when I CAN'T see stars, I know it must be in front of me. Does it actually have any textures? Would raising my Gamma help?

If anyone had a pic of the wreck (say, from a modeling program or something) I would greatly appreciate a pic of it.

LynkDead
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Post by LynkDead » Sat, 17. Mar 07, 19:30

*bump*

C'mon, anyone know?

Tw122le
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Post by Tw122le » Sat, 17. Mar 07, 19:47

I could be totally wrong, but I remember the M0 being in X-BTF and X-Tension, but don't remember it in X2. That said you met it in the sector now called Napileo's Memorial in X-BTF and another in Xenon sector 472 in X-Tension.
As to its shape etc it was a very long thin ship and very slow moving, the present Xenon models bear no resemblence just as none of the present ships are in anyway akin to their predeccesors.
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LynkDead
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Post by LynkDead » Sat, 17. Mar 07, 19:54

Tw122le wrote:I could be totally wrong, but I remember the M0 being in X-BTF and X-Tension, but don't remember it in X2. That said you met it in the sector now called Napileo's Memorial in X-BTF and another in Xenon sector 472 in X-Tension.
Oh yeah, it wasn't X2, sorry, my bad. Haven't played any of the older games beyond their demos.

Nyax
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Post by Nyax » Sat, 17. Mar 07, 20:23

Are you sure it's not just down to Angle of Approach? I seem to recall it was well lit on one side, but not very well lit at all on another.

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