Can you enable more that one 'MOD PACKAGE'
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 2
- Joined: Tue, 23. Dec 03, 21:31
Can you enable more that one 'MOD PACKAGE'
As the title says.... I wanna use the new Cockpits with the X3 2007 re-released game 2.02 and use the DDRS ship pack and/or ROUGEY's Mod.
How can I select more than one MOD?
As far as I can see being able to use one mod only is a bit limiting....
Thanks in advance....
How can I select more than one MOD?
As far as I can see being able to use one mod only is a bit limiting....
Thanks in advance....
Re: Can you enable more that one 'MOD PACKAGE'
No you cannot select more than one MOD. But, if you are so inclined you could "False Patch" 2 or more together. Caution, if you are inexperienced with doing that, might be good idea not to. Here is a link to a topic in the Help / Tutorial sticky that covers this in detail.sparkywizard wrote:As the title says.... I wanna use the new Cockpits with the X3 2007 re-released game 2.02 and use the DDRS ship pack and/or ROUGEY's Mod.
How can I select more than one MOD?
As far as I can see being able to use one mod only is a bit limiting....
Thanks in advance....
How to Combine Mods
-
- Posts: 2
- Joined: Tue, 23. Dec 03, 21:31
-
- Posts: 463
- Joined: Fri, 20. Feb 04, 17:30
Look in your X3 directory, you'll see a bunch of .cat and .dat files with filenames like 01.cat, 02.cat etc.
Take your X3 cockpits mod and rename the .cat and .dat files to the highest number +1 (in a game with the patches up to 2.0.02 there will be up to 09.cat/.dat, so you would rename the files to 10.cat/.dat) then place them in the main directory along with the other numbered files.
This is called a 'false patch', and should allow you to run the two mods together
Take your X3 cockpits mod and rename the .cat and .dat files to the highest number +1 (in a game with the patches up to 2.0.02 there will be up to 09.cat/.dat, so you would rename the files to 10.cat/.dat) then place them in the main directory along with the other numbered files.
This is called a 'false patch', and should allow you to run the two mods together
-
- Posts: 280
- Joined: Tue, 24. Oct 06, 09:48
can you do this with every mod because i want to put xtended when it comes out and have the ship creator on aswell or for that matter can i false patch the ship creator
damn that post was as good as that girl last night god she can move her body shame is she was a twisted lady ouch :->
very funny vid
very funny vid
no you can do that with every mod and if u did u'll end up with a really messed up mod.
you can only do it as long as the mods dont alter the same files as any others
ie, if u have a mod that adds ships, you cant run another mod that add ships as they both edit the TShips file.
also, i wouldn't advice using the Ship Creator as a fake patch.
you can only do it as long as the mods dont alter the same files as any others
ie, if u have a mod that adds ships, you cant run another mod that add ships as they both edit the TShips file.
also, i wouldn't advice using the Ship Creator as a fake patch.
-
- Posts: 280
- Joined: Tue, 24. Oct 06, 09:48
oh thats a shame i was looking forward to having all my ships from tension with xtension when it comes out but your not saying it's impossible but could you have the ship creator as a false patch
damn that post was as good as that girl last night god she can move her body shame is she was a twisted lady ouch :->
very funny vid
very funny vid
- SymTec ltd.
- Posts: 5285
- Joined: Mon, 11. Apr 05, 21:11
technically u can run is as af ake patch, however, if u have any other ship mod running like Xtended, DDRS, etcdanielhumphries50 wrote:oh thats a shame i was looking forward to having all my ships from tension with xtension when it comes out but your not saying it's impossible but could you have the ship creator as a false patch
then it wont work
-
- Posts: 280
- Joined: Tue, 24. Oct 06, 09:48
of thats a shame of well guess i will have to go without
damn that post was as good as that girl last night god she can move her body shame is she was a twisted lady ouch :->
very funny vid
very funny vid
Mixing BIG mods = LOL
Wine can taste good with a great meal, but not if you pour 2 gallons of wine into a large container and throw your food into it.
But....if all you want are the ships in a specific mod, you can easily use Cyrcow's Ship Creator to extract the ship info, create your own .xsp ship file, then reimport it into your own game using the Ship Installer.
Wine can taste good with a great meal, but not if you pour 2 gallons of wine into a large container and throw your food into it.
But....if all you want are the ships in a specific mod, you can easily use Cyrcow's Ship Creator to extract the ship info, create your own .xsp ship file, then reimport it into your own game using the Ship Installer.
-
- Posts: 280
- Joined: Tue, 24. Oct 06, 09:48
well what i really wanted was the xtended mod with the ship creator as a flase patch so i can have all my ships and the xtended mod with all the bonuses
damn that post was as good as that girl last night god she can move her body shame is she was a twisted lady ouch :->
very funny vid
very funny vid
that wouldn't work, the xtended TShips will over right the Ship Creators TShips causing it to ignore any ships added by the ship creator.
however, it does work the other way round
if u use Xtended as a fake patch and then run the ship creator mod, u should have both.
as long as you run the Ship Installer after making Xtended a fake patch, because the program is capable of detecting the TShips from the fake patch Xtended mod and merging the ships on top
however, it does work the other way round
if u use Xtended as a fake patch and then run the ship creator mod, u should have both.
as long as you run the Ship Installer after making Xtended a fake patch, because the program is capable of detecting the TShips from the fake patch Xtended mod and merging the ships on top
-
- Posts: 280
- Joined: Tue, 24. Oct 06, 09:48
oh why didn't you say that in the first plase it would have saved a lot of time oh well at least i get my wish
damn that post was as good as that girl last night god she can move her body shame is she was a twisted lady ouch :->
very funny vid
very funny vid
-
- Posts: 463
- Joined: Fri, 20. Feb 04, 17:30
It does for meHeretic666 wrote:@ Cycrow;
Along the same lines, I wanted to play Roguey's mod along with Ashley's XXL fabs, if I made roguey's a false mod (since it modifies only a few lines in the Tfactories) then put Ashley's in the mod folder would that work?
But.....there is a trick.
Make sure Roguey's mod is installed before Ashely's.
i.e. Make Roguey's 10.cat and Ashley's 11.cat. This will leave your mod folder empty for Cycrow's Ship Installer being that Cycrow's Ship Installer is the only picky girl of the bunch that doesn't like to be a false patch At least for me she doesn't. I have tried to make the Ship Installer a false patch and it crashes my game.
-
- Posts: 463
- Joined: Fri, 20. Feb 04, 17:30