PSG's, how many of us use them?

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Do you use them?

Yes
21
49%
Nop
21
49%
They'r a quite expensive...
1
2%
 
Total votes: 43

Black_Omega_4
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PSG's, how many of us use them?

Post by Black_Omega_4 » Thu, 19. Apr 07, 19:51

I love the Phased Shockwave Generators.

They are good to blast everything on they'r way.

Lancefighter
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Post by Lancefighter » Thu, 19. Apr 07, 19:53

I dont use them, personally. I find that they are too much of a hassle.. and last time i used them i got a whole sector after me. It didnot turn out well.

kevso
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Post by kevso » Thu, 19. Apr 07, 19:54

Use them in Xenon sectors when i'm feeling lazy, otherwise never use them as they cause WAY TOO much friendly fire and i loss too much rep :(

TBV
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Post by TBV » Thu, 19. Apr 07, 19:58

I use them all the time in khaak sectors.

Total carnage. Accept no substitute.

Psirus
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Post by Psirus » Thu, 19. Apr 07, 20:24

I'll have to try that in kha'ak sectors; time to go buy an ody and equip it lol

Paranoid66
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Post by Paranoid66 » Thu, 19. Apr 07, 20:30

They are great for stripping shields on m1's when you fly the M7 in assassination missions.

I use them less and less in my Odysseus as I rather like the AFLAK's. However I still let lose the GPSG's of war on occasion.

Because of friendly fire the PSG always had to be used with care and consideration that is why I am still slightly miffed that it's range was diminished. Never saw the point in complaining about friendly fire from a weapon of mass devastation. What bugged me in X2 was the idiot AI of scoutship patrols that would rush in to scan you -mid battle- while all your guns where blazing at some nefarious villain.

Still all ancient history now!
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Psirus
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Post by Psirus » Thu, 19. Apr 07, 20:32

What is the range on a G PSG?

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fiksal
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Post by fiksal » Thu, 19. Apr 07, 20:53

I always use PSGs when I personally fly the ship, never on AI ships.

My personal (fighter) ship - Perseus Raider, among other things, carries: 4 APSG and 4 BPSGs
It's a mean killing machine when I take it for a spin.
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Mærifer
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Post by Mærifer » Thu, 19. Apr 07, 20:56

Psirus wrote:What is the range on a G PSG?
About 1,4 km. But try putting one HEPTB between them, they'll fire much longer.

Paranoid66
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Post by Paranoid66 » Thu, 19. Apr 07, 21:03

Perseus Raider? trying to remember what that one looks like. Been messing around with Perseus Sentinels and used to use a Vanguard all the time in fact it is still showing as my favourite ship in the statistics. the Vanguard one looks like a tubby Dolphin (The animal not the Boron spaceship).

EDIT maybe I'll just log off and go check round the Paranid shipyards.

Must admit haven't used PSG's much iin fighters in X3 for some reason.
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fiksal
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Post by fiksal » Thu, 19. Apr 07, 21:15

Paranoid66 wrote:Perseus Raider? trying to remember what that one looks like. Been messing around with Perseus Sentinels and used to use a Vanguard all the time in fact it is still showing as my favourite ship in the statistics. the Vanguard one looks like a tubby Dolphin (The animal not the Boron spaceship).

Must admit haven't used PSG's much in X3 in fighters for some reason.
Indeed it does :)
I think Vanguard and Raider look about the same.
Dont remember the difference now, but Raider has nice firepower and is quite fast - around 160 m/s. The ship itself is size of Buster - quite small for M3.

BPSG fired from 4 points strip M6s and TLs armor like nothing, and you dont need to worry about missile spammers. Even 1 BPSG can cause a lot of damage, especially considering the energy cost.
In friendly space I switch to 4 APSGs .
Mærifer wrote:
Psirus wrote:What is the range on a G PSG?
About 1,4 km. But try putting one HEPTB between them, they'll fire much longer.
that doesnt sound right. Perhaps the turret will open fire when BHEPT is in range, but GPSG still should be out of range
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Mærifer
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Post by Mærifer » Thu, 19. Apr 07, 21:25

fiksal wrote:
Mærifer wrote:
Psirus wrote:What is the range on a G PSG?
About 1,4 km. But try putting one HEPTB between them, they'll fire much longer.
that doesnt sound right. Perhaps the turret will open fire when BHEPT is in range, but GPSG still should be out of range
No, I assure you, they actually hit further than they are supposed to hit, try yourself.

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fiksal
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Post by fiksal » Thu, 19. Apr 07, 21:53

Mærifer wrote: No, I assure you, they actually hit further than they are supposed to hit, try yourself.
hm I will.
I dont have anything with GPSG though... so I can try it on my Perseus Raider.
Does it happen when AI is firing from a turret? when you are firing from a turret? or when you are firing the main guns?
Gimli wrote:Let the Orcs come as thick as summer-moths round a candle!

Mærifer
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Post by Mærifer » Thu, 19. Apr 07, 21:59

I think it doesn't matter, you could try with the main guns of your Perseus.

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gunman127
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Post by gunman127 » Thu, 19. Apr 07, 22:16

I don't use them, as if you actually kill a target with them, the splash damage will destroy any goodies left behind!!

Of course you could soften them with GPSG and kill with BHEPT, but it's just too much effort for me...

TBV
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Post by TBV » Thu, 19. Apr 07, 22:48

Put a couple of the largest PSG's possible on each turret of a PPC Oddy, set to attack all.

I promise you wont be disappointed.

Setting attack my target for one of the side turrets (can fire almost directly forward or back) at the appropriate time can improve matters still further.

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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths » Fri, 20. Apr 07, 00:46

I use 8xIonD and 4xG-PSG on my M7 to wipe out clusters that are away from the friendly ships and stations.
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Lord Schwarz
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Post by Lord Schwarz » Fri, 20. Apr 07, 01:37

I used them once, and then never again. It is too much friendly fire damage and slows my computer down a bit. If you see a ship of mine it will either have PAC's or Flak or Beta PCC's.

western
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Post by western » Fri, 20. Apr 07, 02:21

I don't use them, as if you actually kill a target with them, the splash damage will destroy any goodies left behind!!
Concur wholeheartedly, whats the point in splashing a 'K' and then wiping out a potential 30+mill in goodies?
If things don't change, they'll stay as they are.

jlehtone
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Post by jlehtone » Fri, 20. Apr 07, 09:39

I've tried the lighter ones with Perseus/Medusa/Nemesis. Works against station, but never got them to affect a Xenon horde at the rate I can reach with HEPTs.

But Oddy. I have it for GPSG. Only used in Xenon Taxi missions. With intention to maim, not kill.
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