gunnery crew problem

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Buck_Rogers
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gunnery crew problem

Post by Buck_Rogers » Mon, 30. Apr 07, 11:31

sorry for posting this. i have checked the readme for the gunnery crews and found no help on this:

i have had this working on my TL a few days ago. however why is it now, that whenever i select "gunnery crew to action stations" nothin changes is the turret status? (even though i got the command accepted sound)

i know the turret status does change as i have seen it before.

is this because the status doesnt change untill they go into battle? or is there a problem?

another question is. when buying the correct amount of crew, for a Mammoth for example. the readme says 5 crew per turret. a Mammoth has the main front turret and 3 others (left, right and rear) does this mean i need 20 crew altogether or just 15 crew. for the 3 turrets? sorry if this seems a stupid question.

thanks in advance
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khaakbaiter
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Post by khaakbaiter » Mon, 30. Apr 07, 18:52

20

NavaCorp
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Post by NavaCorp » Mon, 30. Apr 07, 19:43

He needs the crew only for the 3 turrets: AEGIS/Gunnery doesn't manage the front guns. Therefore is 15. :wink:

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Post by Buck_Rogers » Mon, 30. Apr 07, 21:15

ok. still confused

1 says 20 another says 15. anyone else? lol
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NavaCorp
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Post by NavaCorp » Mon, 30. Apr 07, 23:33

Maverick01 wrote:ok. still confused

1 says 20 another says 15. anyone else? lol
Believe me: Gunnery/AEGIS manages ONLY turrets, not front guns (those that you fire with the fire button).

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Peacefully Disturbed
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Post by Peacefully Disturbed » Tue, 1. May 07, 01:31

NavaCorp is correct, Gunnery Crews only handle the turrets not the main guns.
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Buck_Rogers
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Post by Buck_Rogers » Tue, 1. May 07, 11:00

ok so i need 15 crew and not 20? if thats the case i have 5 too many. hehehe

thanks for clearing that up.

ok one down, one to go

with regards to the crew status. i have discovered that the turret status does not change (even when you get the command accepted aknowledgement) unless YOU are piloting the specific craft which you are issuing the order to.

well thats wot i noticed anywayz. the status changes immediatly if i am flyin my TL. but, if i issue an order while im flyin something else the turret status does not change at all!

any ideas why???
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khaakbaiter
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Post by khaakbaiter » Tue, 1. May 07, 17:59

use 5 spare for other ships

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Post by Cycrow » Tue, 1. May 07, 18:13

NavaCorp wrote:
Maverick01 wrote:ok. still confused

1 says 20 another says 15. anyone else? lol
Believe me: Gunnery/AEGIS manages ONLY turrets, not front guns (those that you fire with the fire button).
that maybe true, but they also do require extra crews for it to work on top of the crews for the turrets

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Post by KarlHemmings » Tue, 1. May 07, 18:23

Hi Cycrow support crew are not required for a TL.

From the read-me in the bonus pack;

M3 - ie Nova - 1 for the turret
TS/TP - 2 for the turrets
M6 - 3 per turret
TL - not Teladi - 5 per turret
TL - Teladi - 15 per turret
M1 - 20 support plus 5 per turret
M2 - 30 support plus 10 per turret

There was a time I knew that without having to refer to the read-me....

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Post by Buck_Rogers » Wed, 2. May 07, 11:45

yeah i did have a look at the readme. so as far as thats concerned, it looks like i have 5 too many (total of 20 military peeps) onboard my mammoth.

anybody any ideas on my other problem?
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Post by jlehtone » Wed, 2. May 07, 12:57

Maverick01 wrote:anybody any ideas on my other problem?
In sector or OOS? Crews work only in sector.

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Post by Buck_Rogers » Wed, 2. May 07, 14:49

huh? sorry for soundin dumb lol but...

im guessing OOS means out of sector, but what exactly is that? as in outside the area confined between the gates?
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Post by DragonFly1102 » Wed, 2. May 07, 17:03

Everything that is not within the same secter as you is OOS.
eg
If you were in Argon Prime and had your TL in Kingdom End then your TL would be OOS.

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khaakbaiter
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Post by khaakbaiter » Wed, 2. May 07, 22:15

and....

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Post by Buck_Rogers » Thu, 3. May 07, 10:42

oops! now i think i get it.

if i want to issue an order to the gunnery crews i need to be in the SAME sector as my TL otherwise nothin will happen?

that right?
Buck Rogers

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Post by jlehtone » Thu, 3. May 07, 11:17

You probably can issue the order anywhere, but they work only when they are in the same sector as you are.

There is no point for them to work OOS, because all they do would only decrease the effectiveness of the ship. OOS combat resolution is entirely different from in sector combat resolution. Different rules.

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Post by Buck_Rogers » Thu, 3. May 07, 11:25

hang on lemme see if i got this right:

if im in the same sector as my TL and i issue the action stations order THEN jump to another sector. then the gunnery crew is basically does nothin and is completely useless????
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jlehtone
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Post by jlehtone » Thu, 3. May 07, 13:02

Basically yes. But it is very useful in sector.

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Post by Buck_Rogers » Thu, 3. May 07, 13:56

well that sucks if you ask me.

but than again. it is a good script as it is i suppose
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