[Program] Random universe Generator UPDATED V1.5
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
[Program] Random universe Generator UPDATED V1.5
The day is finally here! Madwolf Enterprises brings to you a program specifically designed to create a random universe map for X3.
Installation and useage instructions are included in the readMe. The program itself can be run in any directory.
Currently sectors that arent in the origional X3 map have a ReadText yadda yadda for a name. This will be fixed in V 2.0.
The program is a packaged .jar Java file, you may need the latest Java Runtime to use it, but try running the program first, you may find youre all set. http://java.sun.com/j2se/1.4.2/download.html Unless you plan on writing your own Java, you would want the second download, the JRE.
And here is the link to the program itself: http://www.frontiernet.net/~lonewolf200 ... reator.rar
NEW!!! And an exe version... http://www.frontiernet.net/~lonewolf200 ... V1_EXE.rar
Just extract this whole folder and choose one of the .exes to run. The _Shell version will bring up a command prompt, the NOShell version ont.
NEW!!! A V1.5 which is primarily a bug fix, also adds in some of the new features for 2.0. an .exe as above...
http://www.frontiernet.net/~lonewolf200 ... orV1.5.rar
I think thats everything you need to know, but if not I will answer any questions promptly.
Also, any comments on future additions are welcomed, Ive got some things planned but I want to try and make it the best possible. On that note, I am welcoming any suggestions for sector names. Ill need several hundred of them!
Finally, a great big ThankYou to all those that helped me out on this! Especially UniTrader who supplied the .cat and .dat files which are included!
Installation and useage instructions are included in the readMe. The program itself can be run in any directory.
Currently sectors that arent in the origional X3 map have a ReadText yadda yadda for a name. This will be fixed in V 2.0.
The program is a packaged .jar Java file, you may need the latest Java Runtime to use it, but try running the program first, you may find youre all set. http://java.sun.com/j2se/1.4.2/download.html Unless you plan on writing your own Java, you would want the second download, the JRE.
And here is the link to the program itself: http://www.frontiernet.net/~lonewolf200 ... reator.rar
NEW!!! And an exe version... http://www.frontiernet.net/~lonewolf200 ... V1_EXE.rar
Just extract this whole folder and choose one of the .exes to run. The _Shell version will bring up a command prompt, the NOShell version ont.
NEW!!! A V1.5 which is primarily a bug fix, also adds in some of the new features for 2.0. an .exe as above...
http://www.frontiernet.net/~lonewolf200 ... orV1.5.rar
I think thats everything you need to know, but if not I will answer any questions promptly.
Also, any comments on future additions are welcomed, Ive got some things planned but I want to try and make it the best possible. On that note, I am welcoming any suggestions for sector names. Ill need several hundred of them!
Finally, a great big ThankYou to all those that helped me out on this! Especially UniTrader who supplied the .cat and .dat files which are included!
Last edited by Madw0lf on Sun, 14. Oct 07, 20:37, edited 6 times in total.
Yeah!! It's here! It's really here! I've been watching this topic since its inception, and I'm soooooo glad you guys got it sorted out. I never used the random universe generator for X2 but have been looking forward to this, THANK YOU, very much!
Sector names eh? Mind if I pitch in two?
1. Molotov's Cocktail
2. Stargliders Fury
If you need more, let me know.......5 of the 6 voices in my head have suggestions as well!!!!
Sector names eh? Mind if I pitch in two?
1. Molotov's Cocktail
2. Stargliders Fury
If you need more, let me know.......5 of the 6 voices in my head have suggestions as well!!!!
"Didn't your mother ever tell you not to play with matches?"
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
-
- Posts: 4
- Joined: Mon, 1. Jan 07, 03:07
I gots some ideas for sector names! Along with background information stories or info in case you want any. (Divided between serious and funny) I'll edit this as more names and ideas come.
========
Serious
----
- Uneasy Presidence (Pirate or some other hostile sector. It used to be a trade hub between Boron and Argon territory before Xenon in the first Xenon war trashed the place. Pirates took advantage and set it up as a major base of their operations.)
- Red Eclipse (Paranid sector. Named after a large battle that took place in this very sector; The area where Argon forces took a last stand in space before being obliterated. The final explosion of the last Titan was reportedly, from one Paranid's point of view, blocking out the sun in a bright red flash.)
========
Funny
----
I've got nothing yet! BUT THIS SPOT WILL BE FILLED IN!
========
Serious
----
- Uneasy Presidence (Pirate or some other hostile sector. It used to be a trade hub between Boron and Argon territory before Xenon in the first Xenon war trashed the place. Pirates took advantage and set it up as a major base of their operations.)
- Red Eclipse (Paranid sector. Named after a large battle that took place in this very sector; The area where Argon forces took a last stand in space before being obliterated. The final explosion of the last Titan was reportedly, from one Paranid's point of view, blocking out the sun in a bright red flash.)
========
Funny
----
I've got nothing yet! BUT THIS SPOT WILL BE FILLED IN!
Yes, it is, i have just quickly packed my 00749.bod for X3 Version 2.0.02 to show the whole Universe didn't thought about the players using fake-PatchesRealspace wrote:isn't it enough to rename the new cat to the highest number?
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
-
- Posts: 637
- Joined: Wed, 6. Nov 02, 20:31
IN that case
Paranid Prime
Mists of Pontifex
Family Rolk
Just a few thoughts
Cyteen out
Paranid Prime
Mists of Pontifex
Family Rolk
Just a few thoughts
Cyteen out
“What is the meaning of it, Watson?” said Holmes solemnly as he laid down the paper. “What object is served by this circle of misery and violence and fear? It must tend to some end, or else our universe is ruled by chance, which is unthinkable. But what end?"
i had a similar idea some time ago:Cycrow wrote:if u wanted to be really clever, u could make the sector names from existing words in then sound files.
then adjust the sounds file with the program so all the sectors will have the voice sounds for them as well
List all Spoken Words in X3 in a t-file and link them via the "MOV/00044.dat" to the Spoken word so you can put the words you need together via the t-file
i am currently creating the t-file and i will look for the circa position in the speech-file to put it behind every word in brackets so it can be found easier (it is too much work for one person to find every spoken word and link it, so my idea is that everybody who needs a single word has to find it himself and send the position to me so i can put it in the "MOV/00044.dat". So everybody can use this spoken word in future )
I have already listed all spoken words, there are almost 3.400 (but i think there will some discarded because they are not spoken or something like this)
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
You mean to say this mod is gonna get even better?! It's always a "bummer" watching great ideas spawn on the forum, only to be abandoned half-finished, v0.1, fin. The idea and sheer replay value to the game this gives to the player is potentialy GIGANTIC, and if it's only gonna get BETTER???!!!...................This may very well be the next, great, "staple" MOD, like Cycrows installers and packagers, LV's cheats, and the like. Keep up the good fight, and GREAT JOB!
"Didn't your mother ever tell you not to play with matches?"
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
Its an idea we did for Firelance, so they all fit into place with spoken voices and everything.Madw0lf wrote:Excellent idea Cycrow, being able to do that hadnt even occured to me...
we did the same for ship names as well.
matches, just wait for the Plugin Manager 2.0
althou its been abit delayed as i've descided to rewrite the spk format
Thats good to hear Cycrow! I've been wondering about that, and the progress of said manager. I am HANGING on the edge of my seat for it. Re-writing .spk? will the older ones still work with the new installer? Ahhh, look how fast I went off-topic!!!! Sorry...
"Didn't your mother ever tell you not to play with matches?"
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
Realspace Backgrounds http://forum.egosoft.com/viewtopic.php?t=180848
Cant start the program I have got java already, but it didnt know which .exe to use lol, so i had to try to open it with every single one in the java / bin folder, none of which worked.
As for the java 2 link you gave, cant download it, it just goes to a "fatal exception" website when clicking the download link..
https://sdlc1a.sun.com/ECom/docs/FatalE ... 50189EA836
As for the java 2 link you gave, cant download it, it just goes to a "fatal exception" website when clicking the download link..
https://sdlc1a.sun.com/ECom/docs/FatalE ... 50189EA836
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM
Sun seems to be doing some system maintainance atm....
You shouldnt need to be going into your java bin folder, right in the rar file you downloaded, once you unpack it there should be a file that is called "UniverseCreator.jar" and its description is an executable jar file, just double click on that and the program should run.
You shouldnt need to be going into your java bin folder, right in the rar file you downloaded, once you unpack it there should be a file that is called "UniverseCreator.jar" and its description is an executable jar file, just double click on that and the program should run.
Great work !
Very useful tool here.
But it would be cool if it was more configurable : choose the number of sectors per race, choose how many shipyards there are in the universe, etc.
Is there a version 2.0 planned ?
Keep up the good work
Very useful tool here.
But it would be cool if it was more configurable : choose the number of sectors per race, choose how many shipyards there are in the universe, etc.
Is there a version 2.0 planned ?
Keep up the good work
If brute force doesn't solve your problems, then you aren't using enough